From 3eb1c0f43d78d829f9b793d4fff287f371baa088 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Sun, 29 May 2016 19:19:21 -0400 Subject: [PATCH] Updated the changelog as well as updated gradle.properties. Final commit for 2.0.1-40 --- changelog.txt | 13 +++++++++++++ gradle.properties | 2 +- .../resources/assets/bloodmagic/lang/en_US.lang | 2 +- 3 files changed, 15 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index 1117057b..97d3673c 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,16 @@ +------------------------------------------------------ +Version 2.0.1-40 +------------------------------------------------------ +- Bug fix version, and added several translations - some of these are still WIP. +- Fixed render bug with the Alchemy Table +- Demon WIll now drops from slimes at a reduced rate instead of not at all +- Fixed Jesus Water effect with Life Essence +- Added the Vengeful Will crystal cluster recipe. Oops! >.> +- Changed the "Default" Will into "Raw" Will. +- Fixed an item duplication bug with how item pick-up is handled with the Zephyr ritual and the magnetism sigil. +- Made the bound Axe function... correctly +- Fixed a command block only issue with BM commands + ------------------------------------------------------ Version 2.0.0-39 ------------------------------------------------------ diff --git a/gradle.properties b/gradle.properties index 0ad7bf48..f4acd948 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,6 +1,6 @@ mod_name=BloodMagic package_group=com.wayoftime.bloodmagic -mod_version=2.0.0 +mod_version=2.0.1 mc_version=1.9.4 forge_version=12.17.0.1909-1.9.4 curse_id=224791 diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 27e23905..1279e047 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -374,7 +374,7 @@ tooltip.BloodMagic.fluid.capacity=Capacity tooltip.BloodMagic.ghost.everything=Everything tooltip.BloodMagic.ghost.amount=Ghost item amount: %d -tooltip.BloodMagic.currentType.default=Contains: Default Will +tooltip.BloodMagic.currentType.default=Contains: Raw Will tooltip.BloodMagic.currentType.corrosive=Contains: Corrosive Will tooltip.BloodMagic.currentType.destructive=Contains: Destructive Will tooltip.BloodMagic.currentType.vengeful=Contains: Vengeful Will