Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported

Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
This commit is contained in:
WayofTime 2016-04-02 10:10:49 -04:00
parent cc7c594c52
commit 39df6d5bb0
19 changed files with 297 additions and 8 deletions

View file

@ -41,6 +41,7 @@ import net.minecraftforge.event.entity.player.EntityItemPickupEvent;
import net.minecraftforge.event.entity.player.FillBucketEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerPickupXpEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
@ -85,6 +86,7 @@ import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerArrowShot;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerDigging;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerExperience;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerGrimReaperSprint;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerHealthboost;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerMeleeDamage;
@ -93,6 +95,7 @@ import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSolarPowered;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeGrimReaperSprint;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSpeed;
@ -759,4 +762,30 @@ public class EventHandler
}
}
}
@SubscribeEvent
public void onExperiencePickup(PlayerPickupXpEvent event)
{
EntityPlayer player = event.getEntityPlayer();
if (LivingArmour.hasFullSet(player))
{
ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
LivingArmour armour = ItemLivingArmour.armourMap.get(chestStack);
if (armour != null)
{
LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(Constants.Mod.MODID + ".upgrade.experienced", chestStack);
if (upgrade instanceof LivingArmourUpgradeExperience)
{
double modifier = ((LivingArmourUpgradeExperience) upgrade).getExperienceModifier();
double exp = event.getOrb().xpValue * (1 + modifier);
event.getOrb().xpValue = (int) Math.floor(exp) + (Math.random() < exp % 1 ? 1 : 0);
}
StatTrackerExperience.incrementCounter(armour, event.getOrb().xpValue);
}
}
}
}