Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported

Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
This commit is contained in:
WayofTime 2016-04-02 10:10:49 -04:00
parent cc7c594c52
commit 39df6d5bb0
19 changed files with 297 additions and 8 deletions

View file

@ -37,6 +37,8 @@ public abstract class StatTracker
*/
public abstract boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour);
public abstract void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour);
public abstract List<LivingArmourUpgrade> getUpgrades();
public final boolean isDirty()