LOTS of alchemy changes...
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99 changed files with 7488 additions and 659 deletions
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@ -44,7 +44,7 @@ public class RenderPedestal extends TileEntitySpecialRenderer
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{
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TEPedestal tileAltar = (TEPedestal) tileEntity;
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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// GL11.glDisable(GL11.GL_CULL_FACE);
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/**
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* Render the ghost item inside of the Altar, slowly spinning
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*/
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@ -92,7 +92,7 @@ public class RenderPedestal extends TileEntitySpecialRenderer
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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// GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
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