Fixed Demon Crucible's weird behaviour where right-clicking it with an invalid item would still put the item in the crucible and give the player an item with a stacksize of 0
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ce6c014191
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2 changed files with 7 additions and 1 deletions
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@ -84,7 +84,7 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
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{
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if (!(heldItem.getItem() instanceof IDiscreteDemonWill) && !(heldItem.getItem() instanceof IDemonWillGem))
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{
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return false;
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return true;
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}
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}
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