From 2ad836fa328b0591c0d6cc7929e9028d0f98fdbd Mon Sep 17 00:00:00 2001
From: WayofTime <wtime@live.ca>
Date: Wed, 1 Jun 2016 08:10:15 -0400
Subject: [PATCH] Fixed Demon Crucible's weird behaviour where right-clicking
 it with an invalid item would still put the item in the crucible and give the
 player an item with a stacksize of 0

---
 changelog.txt                                               | 6 ++++++
 .../java/WayofTime/bloodmagic/block/BlockDemonCrucible.java | 2 +-
 2 files changed, 7 insertions(+), 1 deletion(-)

diff --git a/changelog.txt b/changelog.txt
index 97d3673c..e8f9ce57 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,3 +1,9 @@
+------------------------------------------------------
+Version 2.0.1-41
+------------------------------------------------------
+- Fixed Demon Crucible's weird behaviour where right-clicking it with an invalid item would still put the item in the crucible
+	and give the player an item with a stacksize of 0.
+
 ------------------------------------------------------
 Version 2.0.1-40
 ------------------------------------------------------
diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java
index a5bc6fe6..ef3faa04 100644
--- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java
+++ b/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java
@@ -84,7 +84,7 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
         {
             if (!(heldItem.getItem() instanceof IDiscreteDemonWill) && !(heldItem.getItem() instanceof IDemonWillGem))
             {
-                return false;
+                return true;
             }
         }