Added Bloodstone Bricks as a valid altar component
Quick, before anyone notices!
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@ -13,7 +13,7 @@ apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'eclipse'
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apply plugin: 'eclipse'
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apply plugin: 'maven-publish'
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apply plugin: 'maven-publish'
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version = '1.16.3-3.0.1-6'
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version = '1.16.3-3.0.2-7'
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group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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archivesBaseName = 'BloodMagic'
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archivesBaseName = 'BloodMagic'
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@ -9,8 +9,8 @@ import wayoftime.bloodmagic.altar.ComponentType;
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import wayoftime.bloodmagic.api.IBloodMagicAPI;
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import wayoftime.bloodmagic.api.IBloodMagicAPI;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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import wayoftime.bloodmagic.incense.EnumTranquilityType;
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import wayoftime.bloodmagic.incense.EnumTranquilityType;
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import wayoftime.bloodmagic.incense.TranquilityStack;
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import wayoftime.bloodmagic.incense.IncenseTranquilityRegistry;
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import wayoftime.bloodmagic.incense.IncenseTranquilityRegistry;
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import wayoftime.bloodmagic.incense.TranquilityStack;
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public class BloodMagicCorePlugin
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public class BloodMagicCorePlugin
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{
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{
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@ -43,6 +43,7 @@ public class BloodMagicCorePlugin
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apiInterface.registerAltarComponent(Blocks.GLOWSTONE.getDefaultState(), ComponentType.GLOWSTONE.name());
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apiInterface.registerAltarComponent(Blocks.GLOWSTONE.getDefaultState(), ComponentType.GLOWSTONE.name());
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apiInterface.registerAltarComponent(Blocks.SEA_LANTERN.getDefaultState(), ComponentType.GLOWSTONE.name());
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apiInterface.registerAltarComponent(Blocks.SEA_LANTERN.getDefaultState(), ComponentType.GLOWSTONE.name());
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apiInterface.registerAltarComponent(BloodMagicBlocks.BLOODSTONE.get().getDefaultState(), ComponentType.BLOODSTONE.name());
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apiInterface.registerAltarComponent(BloodMagicBlocks.BLOODSTONE.get().getDefaultState(), ComponentType.BLOODSTONE.name());
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apiInterface.registerAltarComponent(BloodMagicBlocks.BLOODSTONE_BRICK.get().getDefaultState(), ComponentType.BLOODSTONE.name());
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apiInterface.registerAltarComponent(Blocks.BEACON.getDefaultState(), ComponentType.BEACON.name());
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apiInterface.registerAltarComponent(Blocks.BEACON.getDefaultState(), ComponentType.BEACON.name());
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apiInterface.registerAltarComponent(BloodMagicBlocks.BLANK_RUNE.get().getDefaultState(), ComponentType.BLOODRUNE.name());
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apiInterface.registerAltarComponent(BloodMagicBlocks.BLANK_RUNE.get().getDefaultState(), ComponentType.BLOODRUNE.name());
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