Fixed NPE when re-activating a ritual.

This commit is contained in:
WayofTime 2016-04-15 13:19:32 -04:00
parent 33901910de
commit 0e4e428f0e

View file

@ -129,7 +129,7 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
crystalOwner = PlayerHelper.getUUIDFromPlayer(activator).toString(); //Temporary patch job
// crystalOwner = PlayerHelper.getUUIDFromPlayer(activator).toString(); //Temporary patch job
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null)
{