2015-11-08 02:37:12 +00:00
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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2015-11-29 02:25:46 +00:00
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import WayofTime.bloodmagic.api.Constants;
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2015-11-08 02:37:12 +00:00
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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public class BlockSoulForge extends Block {
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public BlockSoulForge() {
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super(Material.iron);
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2015-11-29 02:25:46 +00:00
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setUnlocalizedName(Constants.Mod.MODID + ".soulforge.");
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2015-11-08 02:37:12 +00:00
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setHardness(2.0F);
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setResistance(5.0F);
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setStepSound(soundTypeMetal);
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setHarvestLevel("pickaxe", 2);
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
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if (world.isRemote)
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return false;
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return false;
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}
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}
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