2016-01-09 18:51:55 -05:00
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package WayofTime.bloodmagic.ritual;
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2016-03-17 13:00:44 -07:00
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import WayofTime.bloodmagic.api.Constants;
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2016-06-12 13:41:02 -07:00
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import WayofTime.bloodmagic.api.saving.SoulNetwork;
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2016-03-17 13:00:44 -07:00
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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2016-01-09 18:51:55 -05:00
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemFood;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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2016-03-17 13:00:44 -07:00
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import net.minecraft.util.math.BlockPos;
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2016-01-09 18:51:55 -05:00
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import net.minecraft.util.FoodStats;
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import net.minecraft.world.World;
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2016-03-17 13:00:44 -07:00
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import java.util.ArrayList;
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import java.util.List;
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2016-01-09 18:51:55 -05:00
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public class RitualFullStomach extends Ritual
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{
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public static final String FILL_RANGE = "fillRange";
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2016-04-11 09:57:57 -04:00
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public static final String CHEST_RANGE = "chest";
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2016-01-09 18:51:55 -05:00
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public RitualFullStomach()
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{
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super("ritualFullStomach", 0, 100000, "ritual." + Constants.Mod.MODID + ".fullStomachRitual");
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addBlockRange(FILL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-25, -25, -25), 51));
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2016-04-11 09:57:57 -04:00
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addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));
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setMaximumVolumeAndDistanceOfRange(FILL_RANGE, 0, 25, 25);
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setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3);
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2016-01-09 18:51:55 -05:00
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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World world = masterRitualStone.getWorldObj();
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SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
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int currentEssence = network.getCurrentEssence();
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BlockPos pos = masterRitualStone.getBlockPos();
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int maxEffects = currentEssence / getRefreshCost();
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int totalEffects = 0;
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2016-04-11 09:57:57 -04:00
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AreaDescriptor chestRange = getBlockRange(CHEST_RANGE);
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TileEntity tile = world.getTileEntity(chestRange.getContainedPositions(pos).get(0));
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2016-01-09 18:51:55 -05:00
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if (!(tile instanceof IInventory))
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{
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return;
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}
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IInventory inventory = (IInventory) tile;
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int lastSlot = 0;
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AreaDescriptor fillingRange = getBlockRange(FILL_RANGE);
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List<EntityPlayer> playerList = world.getEntitiesWithinAABB(EntityPlayer.class, fillingRange.getAABB(pos));
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for (EntityPlayer player : playerList)
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{
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FoodStats foodStats = player.getFoodStats();
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float satLevel = foodStats.getSaturationLevel();
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for (int i = lastSlot; i < inventory.getSizeInventory(); i++)
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{
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ItemStack stack = inventory.getStackInSlot(i);
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if (stack != null && stack.getItem() instanceof ItemFood)
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{
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ItemFood foodItem = (ItemFood) stack.getItem();
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int healAmount = foodItem.getHealAmount(stack);
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float saturationAmount = foodItem.getSaturationModifier(stack) * healAmount * 2.0f;
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if (saturationAmount + satLevel <= 20)
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{
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NBTTagCompound nbt = new NBTTagCompound();
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foodStats.writeNBT(nbt);
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nbt.setFloat("foodSaturationLevel", saturationAmount + satLevel);
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foodStats.readNBT(nbt);
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inventory.decrStackSize(i, 1);
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totalEffects++;
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lastSlot = i;
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break;
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}
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}
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}
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if (totalEffects >= maxEffects)
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{
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2016-06-12 13:41:02 -07:00
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network.causeNausea();
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2016-01-09 18:51:55 -05:00
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break;
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}
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}
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network.syphon(getRefreshCost() * totalEffects);
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}
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@Override
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public int getRefreshTime()
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{
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return 20;
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}
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@Override
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public int getRefreshCost()
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{
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return 100;
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}
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@Override
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public ArrayList<RitualComponent> getComponents()
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{
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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this.addParallelRunes(components, 3, 0, EnumRuneType.FIRE);
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this.addCornerRunes(components, 1, 0, EnumRuneType.AIR);
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this.addOffsetRunes(components, 1, 2, 0, EnumRuneType.AIR);
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this.addCornerRunes(components, 4, 0, EnumRuneType.WATER);
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this.addOffsetRunes(components, 4, 3, 0, EnumRuneType.EARTH);
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return components;
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}
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@Override
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public Ritual getNewCopy()
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{
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return new RitualFullStomach();
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}
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}
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