BloodMagic/src/main/java/WayofTime/bloodmagic/tile/container/ContainerItemRoutingNode.java

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package WayofTime.bloodmagic.tile.container;
import WayofTime.bloodmagic.util.GhostItemHelper;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerItemRoutingNode extends Container
{
private final IInventory tileItemRoutingNode;
private int slotsOccupied;
public ContainerItemRoutingNode(InventoryPlayer inventoryPlayer, IInventory tileItemRoutingNode)
{
this.tileItemRoutingNode = tileItemRoutingNode;
// this.addSlotToContainer(new Slot(tileItemRoutingNode, 0, 8, 15));
// this.addSlotToContainer(new Slot(tileItemRoutingNode, 1, 80, 15));
// this.addSlotToContainer(new Slot(tileItemRoutingNode, 2, 80, 87));
// this.addSlotToContainer(new Slot(tileItemRoutingNode, 3, 8, 87));
this.addSlotToContainer(new SlotGhostItem(tileItemRoutingNode, 0, 8, 33));
slotsOccupied = 1;
// this.addSlotToContainer(new SlotOutput(tileItemRoutingNode, TileSoulForge.outputSlot, 44, 51));
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 87 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 145));
}
}
/**
* Overridden in order to handle ghost item slots.
*/
@Override
public ItemStack slotClick(int slotId, int clickedButton, int mode, EntityPlayer player)
{
InventoryPlayer inventoryPlayer = player.inventory;
if (!player.worldObj.isRemote)
{
if (slotId >= 0)
{
Slot slot = (Slot) this.inventorySlots.get(slotId);
if (slot instanceof SlotGhostItem) //TODO: make the slot clicking work!
{
if ((mode == 0 || mode == 1) && (clickedButton == 0 || clickedButton == 1))
{
System.out.println("Clicked button: " + clickedButton + ", mode: " + mode);
ItemStack slotStack = slot.getStack();
ItemStack heldStack = inventoryPlayer.getItemStack();
if (mode == 0)
{
if (clickedButton == 0)
{
if (heldStack == null && slotStack != null)
{
GhostItemHelper.incrementGhostAmout(slotStack, 1);
slot.putStack(slotStack);
} else if (heldStack != null)
{
if (slotStack != null && Utils.canCombine(slotStack, heldStack))
{
GhostItemHelper.incrementGhostAmout(slotStack, heldStack.stackSize);
slot.putStack(slotStack);
} else
{
ItemStack copyStack = heldStack.copy();
GhostItemHelper.setItemGhostAmount(copyStack, copyStack.stackSize);
copyStack.stackSize = 1;
slot.putStack(copyStack);
}
}
} else
{
if (slotStack != null)
{
GhostItemHelper.setItemGhostAmount(slotStack, GhostItemHelper.getItemGhostAmount(slotStack) / 2);
if (GhostItemHelper.getItemGhostAmount(slotStack) <= 0)
{
slot.putStack(null);
} else
{
slot.putStack(slotStack);
}
}
}
} else
{
if (clickedButton == 0)
{
if (slotStack != null)
{
GhostItemHelper.decrementGhostAmout(slotStack, 1);
if (GhostItemHelper.getItemGhostAmount(slotStack) < 0)
{
slot.putStack(null);
} else
{
slot.putStack(slotStack);
}
}
} else
{
slot.putStack(null);
}
}
}
}
}
}
return super.slotClick(slotId, clickedButton, mode, player);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
}
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
ItemStack itemstack = null;
Slot slot = (Slot) this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (index == 0)
{
if (!this.mergeItemStack(itemstack1, slotsOccupied, slotsOccupied + 36, true))
{
return null;
}
slot.onSlotChange(itemstack1, itemstack);
} else if (index > 0)
{
// return null;
if (true) // Change to check item is a filter
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return null;
}
}
} else if (!this.mergeItemStack(itemstack1, 0 + slotsOccupied, 36 + slotsOccupied, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack) null);
} else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(playerIn, itemstack1);
}
return itemstack;
}
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return this.tileItemRoutingNode.isUseableByPlayer(playerIn);
}
private class SlotItemFilter extends Slot
{
public SlotItemFilter(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack itemStack)
{
return true; //TODO: Create a new Item that holds the filter.
}
}
private class SlotGhostItem extends Slot
{
public SlotGhostItem(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack stack)
{
return false;
}
@Override
public boolean canTakeStack(EntityPlayer playerIn)
{
return false;
}
}
}