BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualAnimalGrowth.java

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package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.saving.SoulNetwork;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
import WayofTime.bloodmagic.registry.ModPotions;
import WayofTime.bloodmagic.util.Utils;
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public class RitualAnimalGrowth extends Ritual
{
public static final double rawWillDrain = 0.05;
public static final double vengefulWillDrain = 0.02;
public static final double steadfastWillDrain = 0.1;
public static final double destructiveWillDrain = 1;
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public static final String GROWTH_RANGE = "growing";
public static final String CHEST_RANGE = "chest";
public int refreshTime = 20;
public static int defaultRefreshTime = 20;
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public RitualAnimalGrowth()
{
super("ritualAnimalGrowth", 0, 10000, "ritual." + Constants.Mod.MODID + ".animalGrowthRitual");
addBlockRange(GROWTH_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 1, -2), 5, 2, 5));
addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));
setMaximumVolumeAndDistanceOfRange(GROWTH_RANGE, 0, 7, 7);
setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3);
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}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNausea();
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return;
}
int maxGrowths = currentEssence / getRefreshCost();
int totalGrowths = 0;
BlockPos pos = masterRitualStone.getBlockPos();
AreaDescriptor chestRange = getBlockRange(CHEST_RANGE);
TileEntity chest = world.getTileEntity(chestRange.getContainedPositions(pos).get(0));
IItemHandler itemHandler = null;
if (chest != null)
{
itemHandler = Utils.getInventory(chest, null);
}
List<EnumDemonWillType> willConfig = masterRitualStone.getActiveWillConfig();
double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig);
double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig);
double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig);
double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig);
double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig);
refreshTime = getRefreshTimeForRawWill(rawWill);
boolean consumeRawWill = rawWill >= rawWillDrain && refreshTime != defaultRefreshTime;
double vengefulDrain = 0;
double steadfastDrain = 0;
double destructiveDrain = 0;
boolean decreaseBreedTimer = vengefulWill >= vengefulWillDrain;
boolean breedAnimals = steadfastWill >= steadfastWillDrain && itemHandler != null;
boolean kamikaze = destructiveWill >= destructiveWillDrain;
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AreaDescriptor growingRange = getBlockRange(GROWTH_RANGE);
AxisAlignedBB axis = growingRange.getAABB(masterRitualStone.getBlockPos());
List<EntityAnimal> animalList = world.getEntitiesWithinAABB(EntityAnimal.class, axis);
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boolean performedEffect = false;
for (EntityAnimal animal : animalList)
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{
if (animal.getGrowingAge() < 0)
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{
animal.addGrowth(5);
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totalGrowths++;
performedEffect = true;
} else if (animal.getGrowingAge() > 0)
{
if (decreaseBreedTimer)
{
if (vengefulWill >= vengefulWillDrain)
{
animal.setGrowingAge(Math.max(0, animal.getGrowingAge() - getBreedingDecreaseForWill(vengefulWill)));
vengefulDrain += vengefulWillDrain;
vengefulWill -= vengefulWillDrain;
performedEffect = true;
} else
{
decreaseBreedTimer = false;
}
}
} else
{
if (kamikaze)
{
if (destructiveWill >= destructiveWillDrain)
{
if (!animal.isPotionActive(ModPotions.sacrificialLamb))
{
animal.addPotionEffect(new PotionEffect(ModPotions.sacrificialLamb, 1200));
destructiveDrain += destructiveWillDrain;
destructiveWill -= destructiveWillDrain;
performedEffect = true;
}
} else
{
kamikaze = false;
}
}
if (breedAnimals)
{
if (steadfastWill >= steadfastWillDrain)
{
if (!animal.isInLove())
{
for (int slot = 0; slot < itemHandler.getSlots(); slot++)
{
ItemStack foodStack = itemHandler.getStackInSlot(slot);
if (foodStack != null && animal.isBreedingItem(foodStack) && itemHandler.extractItem(slot, 1, true) != null)
{
animal.setInLove(null);
itemHandler.extractItem(slot, 1, false);
steadfastDrain += steadfastWillDrain;
steadfastWill -= steadfastWillDrain;
performedEffect = true;
break;
}
}
}
} else
{
breedAnimals = false;
}
}
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}
if (totalGrowths >= maxGrowths)
{
break;
}
}
if (performedEffect && consumeRawWill)
{
WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawWillDrain, true);
}
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if (vengefulDrain > 0)
{
WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulDrain, true);
}
if (steadfastDrain > 0)
{
WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastDrain, true);
}
if (destructiveDrain > 0)
{
WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DESTRUCTIVE, destructiveDrain, true);
}
network.syphon(totalGrowths * getRefreshCost());
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}
@Override
public int getRefreshCost()
{
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addParallelRunes(components, 2, 0, EnumRuneType.DUSK);
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
components.add(new RitualComponent(new BlockPos(1, 0, 2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(1, 0, -2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, 2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, -2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(2, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(2, 0, -1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-2, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-2, 0, -1), EnumRuneType.AIR));
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualAnimalGrowth();
}
@Override
public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player)
{
return new ITextComponent[] { new TextComponentTranslation(this.getUnlocalizedName() + ".info"), new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info") };
}
public int getBreedingDecreaseForWill(double vengefulWill)
{
return (int) (10 + vengefulWill / 5);
}
public int getRefreshTimeForRawWill(double rawWill)
{
if (rawWill >= rawWillDrain)
{
return (int) Math.max(defaultRefreshTime - rawWill / 10, 1);
}
return defaultRefreshTime;
}
@Override
public int getRefreshTime()
{
return refreshTime;
}
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}