BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystal.java

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package WayofTime.bloodmagic.block;
import java.util.List;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
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import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
public class BlockDemonCrystal extends BlockContainer
{
public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 6);
public static final PropertyEnum<EnumDemonWillType> TYPE = PropertyEnum.<EnumDemonWillType>create("type", EnumDemonWillType.class);
public BlockDemonCrystal()
{
super(Material.rock);
this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT));
setUnlocalizedName(Constants.Mod.MODID + ".demonCrystal");
setRegistryName(Constants.BloodMagicBlock.DEMON_CRYSTAL.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
TileDemonCrystal tile = (TileDemonCrystal) world.getTileEntity(pos);
return state.withProperty(AGE, tile.getCrystalCountForRender());
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs creativeTabs, List<ItemStack> list)
{
for (int i = 0; i < EnumDemonWillType.values().length; i++)
list.add(new ItemStack(this, 1, i));
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
@Override
public int getRenderType()
{
return 3;
}
// public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
// {
// return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && worldIn.getBlockState(pos.down()).getBlock().canSustainPlant(worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this);
// }
/**
* Convert the given metadata into a BlockState for this Block
*/
@Override
public IBlockState getStateFromMeta(int meta)
{
System.out.println("Meta: " + meta + ", " + EnumDemonWillType.values()[meta]);
return this.getDefaultState().withProperty(TYPE, EnumDemonWillType.values()[meta]);
}
/**
* Convert the BlockState into the correct metadata value
*/
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumDemonWillType) state.getValue(TYPE)).ordinal();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] { TYPE, AGE });
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileDemonCrystal();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
{
return true;
}
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileDemonCrystal)
{
int crystals = ((TileDemonCrystal) tile).getCrystalCount();
int next = Math.min(7, crystals + 1);
((TileDemonCrystal) tile).setCrystalCount(next);
world.markBlockForUpdate(pos);
}
return true;
}
// @Override
// public java.util.List<ItemStack> getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
// {
// java.util.List<ItemStack> ret = super.getDrops(world, pos, state, fortune);
// int age = ((Integer) state.getValue(AGE)).intValue();
// Random rand = world instanceof World ? ((World) world).rand : new Random();
//
// if (age >= 7)
// {
// int k = 3 + fortune;
//
// for (int i = 0; i < 3 + fortune; ++i)
// {
// if (rand.nextInt(15) <= age)
// {
// ret.add(new ItemStack(this.getSeed(), 1, 0));
// }
// }
// }
// return ret;
// }
}