BloodMagic/src/main/java/WayofTime/bloodmagic/block
2016-02-25 16:19:57 -05:00
..
base Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
property Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockAlchemyArray.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockAltar.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockBloodLight.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockBloodRune.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockBloodStoneBrick.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockBloodTank.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockCrystal.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockDemonCrucible.java - Removed the FOV effect from the Quick Feet speed upgrade. 2016-02-17 16:31:11 -05:00
BlockDemonCrystal.java Added different types of Demon Will crystals. Obtainment method still TBD 2016-02-25 16:19:57 -05:00
BlockDemonCrystallizer.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockDemonPylon.java Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk. 2016-02-23 13:40:08 -05:00
BlockDimensionalPortal.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockIncenseAltar.java OBJ Models for Incense Altar + Soul Forge render 2016-02-01 13:11:33 -08:00
BlockInputRoutingNode.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
BlockItemRoutingNode.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
BlockLifeEssence.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockMasterRoutingNode.java Go go node models~ 2016-02-06 17:36:37 -05:00
BlockOutputRoutingNode.java Change how blocks/items are registered (desc) 2016-01-18 22:34:12 -08:00
BlockPath.java Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths. 2016-02-09 15:53:22 -05:00
BlockPedestal.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockPhantom.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockRitualController.java Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
BlockRitualStone.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockRoutingNode.java Fixed routing nodes so that their parts do not fight when rendering. 2016-02-08 18:42:45 -05:00
BlockSoulForge.java Update models. Change bounding box of Hellfire Forge 2016-02-05 15:17:43 -08:00
BlockSpectral.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockTeleposer.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
BlockTestSpellBlock.java Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00