.. |
base
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
property
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockAlchemyArray.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockAltar.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockBloodLight.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockBloodRune.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockBloodStoneBrick.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockBloodTank.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockCrystal.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockDemonCrucible.java
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- Removed the FOV effect from the Quick Feet speed upgrade.
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2016-02-17 16:31:11 -05:00 |
BlockDemonCrystal.java
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Added different types of Demon Will crystals. Obtainment method still TBD
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2016-02-25 16:19:57 -05:00 |
BlockDemonCrystallizer.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockDemonPylon.java
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Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
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2016-02-23 13:40:08 -05:00 |
BlockDimensionalPortal.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockIncenseAltar.java
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OBJ Models for Incense Altar + Soul Forge render
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2016-02-01 13:11:33 -08:00 |
BlockInputRoutingNode.java
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Change how blocks/items are registered (desc)
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2016-01-18 22:34:12 -08:00 |
BlockItemRoutingNode.java
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Change how blocks/items are registered (desc)
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2016-01-18 22:34:12 -08:00 |
BlockLifeEssence.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockMasterRoutingNode.java
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Go go node models~
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2016-02-06 17:36:37 -05:00 |
BlockOutputRoutingNode.java
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Change how blocks/items are registered (desc)
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2016-01-18 22:34:12 -08:00 |
BlockPath.java
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Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths.
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2016-02-09 15:53:22 -05:00 |
BlockPedestal.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockPhantom.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockRitualController.java
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Huge commit for the Pull-Request.
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2016-02-18 17:25:11 +01:00 |
BlockRitualStone.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockRoutingNode.java
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Fixed routing nodes so that their parts do not fight when rendering.
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2016-02-08 18:42:45 -05:00 |
BlockSoulForge.java
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Update models. Change bounding box of Hellfire Forge
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2016-02-05 15:17:43 -08:00 |
BlockSpectral.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockTeleposer.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockTestSpellBlock.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |