diff --git a/ReadMe.md b/ReadMe.md index 1c5b405..b301714 100644 --- a/ReadMe.md +++ b/ReadMe.md @@ -4,4 +4,11 @@ yabGBE stands for "Yet another bad gameboy emulator" and it already perfectly encapsulates what this is. This emulator is unfinished, missing a lot of features and the few features that are implemented seem to be of questionable quality. -This is my first ever emulator programming project I tackled all by myself, without looking at explicit tutorials. I only used hardware docs and the gbdev wiki to get all my informations and knowledge. \ No newline at end of file +This is my first ever emulator programming project I tackled all by myself, without looking at explicit tutorials. I only used hardware docs and the gbdev wiki to get all my informations and knowledge. + +Anyways, here is my emulator emulating tetris + +![Tetris](res/tetris.png) + +Hell yeah do you see that?? I visualize all the frigging memory, ain't +that something cool? I think it is, at least, you get to see ALL the changes in memory and registers every single frame. \ No newline at end of file diff --git a/res/tetris.png b/res/tetris.png new file mode 100644 index 0000000..58d9aee Binary files /dev/null and b/res/tetris.png differ