minor bugfix

This commit is contained in:
hans 2021-10-29 00:55:54 +02:00
parent 93cf23344d
commit bdfd80a8e7

View file

@ -27,6 +27,7 @@ int main(int argc, char** argv)
} }
SDL_Window* window = SDL_CreateWindow("Gameboy Emulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_SHOWN); SDL_Window* window = SDL_CreateWindow("Gameboy Emulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_SHOWN);
if(window == nullptr)
{ {
std::cerr << "Failed to create window:\n" << SDL_GetError() << std::endl; std::cerr << "Failed to create window:\n" << SDL_GetError() << std::endl;
return -1; return -1;