Let ImGUI explicitely use GLAD to load OpenGL functionalities
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4 changed files with 14 additions and 4 deletions
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vendor/imgui/include/imconfig.h
vendored
5
vendor/imgui/include/imconfig.h
vendored
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@ -8,6 +8,9 @@
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#pragma once
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// This makes sure imgui uses glad
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#define IMGUI_IMPL_OPENGL_LOADER_GLAD
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//---- Define assertion handler. Defaults to calling assert().
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// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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@ -99,4 +102,4 @@ namespace ImGui
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{
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void MyFunction(const char* name, const MyMatrix44& v);
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}
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*/
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*/
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