97 lines
2.3 KiB
C++
97 lines
2.3 KiB
C++
#include <iostream>
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#include <SDL.h>
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#include "imgui.h"
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#include "imgui_impl_sdl3.h"
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#include "imgui_impl_sdlrenderer3.h"
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#include "Netsim.hpp"
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#include "NetworkRenderer.hpp"
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int main(int argc, char** argv) {
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SDL_Init(SDL_INIT_VIDEO);
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SDL_Window* window;
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SDL_Renderer* renderer;
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SDL_CreateWindowAndRenderer(1000, 1000, NULL, &window, &renderer);
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SDL_SetWindowTitle(window, "netsim");
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGui_ImplSDL3_InitForSDLRenderer(window, renderer);
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ImGui_ImplSDLRenderer3_Init(renderer);
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ImGuiIO& io = ImGui::GetIO();
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
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ImGui::StyleColorsDark();
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Network network("Testnet");
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NetworkRenderer networkRenderer(network);
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bool shouldClose = false;
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SDL_Event event;
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while (!shouldClose) {
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while (SDL_PollEvent(&event)) {
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ImGui_ImplSDL3_ProcessEvent(&event);
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if (ImGui::GetIO().WantCaptureMouse) {
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continue;
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}
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networkRenderer.PropagateEvent(&event);
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switch (event.type) {
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case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
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case SDL_EVENT_QUIT:
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shouldClose = true;
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break;
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}
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}
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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SDL_RenderClear(renderer);
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networkRenderer.Render(renderer);
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ImGui_ImplSDL3_NewFrame();
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ImGui_ImplSDLRenderer3_NewFrame();
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ImGui::NewFrame();
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("New...")) {
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if (ImGui::MenuItem("Host")) {
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auto device = Device::create("12:34:56:78:9A:BC");
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network.addDevice(device);
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networkRenderer.AddDevice(device, 400, 400);
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};
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ImGui::EndMenu();
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}
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ImGui::EndMainMenuBar();
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}
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networkRenderer.RenderImGui();
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ImGui::Render();
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ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData());
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SDL_RenderPresent(renderer);
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}
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ImGui_ImplSDLRenderer3_Shutdown();
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ImGui_ImplSDL3_Shutdown();
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ImGui::DestroyContext();
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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} |