ddl/mapping/engine/source.cpp
2019-12-12 14:41:47 +01:00

428 lines
14 KiB
C++

/**
* @file
*
* @copyright
* @verbatim
Copyright @ 2017 Audi Electronics Venture GmbH. All rights reserved.
This Source Code Form is subject to the terms of the Mozilla
Public License, v. 2.0. If a copy of the MPL was not distributed
with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
@endverbatim
*/
#include "source.h"
#include "a_util/result/error_def.h"
#include "legacy_error_macros.h"
#include "codec/access_element.h"
#include "mapping/configuration/map_configuration.h"
#include "data_trigger.h"
#include "signal_trigger.h"
namespace mapping
{
namespace rt
{
//define all needed error types and values locally
_MAKE_RESULT(-4, ERR_POINTER)
_MAKE_RESULT(-42, ERR_INVALID_TYPE)
}
}
using namespace mapping;
using namespace mapping::rt;
Source::Source(IMappingEnvironment& oEnv) : _env(oEnv), _handle(0)
{
_type_map["tUInt8"] = e_uint8;
_type_map["tUInt16"] = e_uint16;
_type_map["tUInt32"] = e_uint32;
_type_map["tUInt64"] = e_uint64;
_type_map["tInt8"] = e_int8;
_type_map["tInt16"] = e_int16;
_type_map["tInt32"] = e_int32;
_type_map["tInt64"] = e_int64;
_type_map["tFloat32"] = e_float32;
_type_map["tFloat64"] = e_float64;
_type_map["tBool"] = e_bool;
_type_map["tChar"] = e_char;
}
Source::~Source()
{
if (_handle)
{
_env.unregisterSource(_handle);
}
}
a_util::result::Result Source::create(const oo::MapSource& oMapSource, const std::string& strTypeDescription)
{
_name = oMapSource.getName();
_type = oMapSource.getType();
_type_description = strTypeDescription;
_codec_factory.reset(new ddl::CodecFactory(_type.c_str(), _type_description.c_str()));
if (isOk(_codec_factory->isValid()))
{
return _env.registerSource(_name.c_str(), _type.c_str(), this, _handle);
}
return ERR_INVALID_TYPE;
}
a_util::result::Result Source::addTrigger(const oo::MapConfiguration& oMapConfig, TriggerBase* oTrigger)
{
Triggers::iterator it = _triggers.begin();
for(; it != _triggers.end(); ++it)
{
if (it->first == oTrigger) break;
}
if(it == _triggers.end())
{
AssignmentStruct oStruct;
DataTrigger* pDataTrigger = dynamic_cast<DataTrigger*>(oTrigger);
if(pDataTrigger)
{
// Get structure from DDL
const ddl::DDLDescription* pDescription = oMapConfig.getDescription();
if (!pDescription) { return ERR_POINTER; }
const ddl::DDLComplex* pStruct = pDescription->getStructByName(_type);
if (!pStruct) { return ERR_POINTER; }
const ddl::IDDLDataType* pDataType = NULL;
// Get Element from DDL Struct
const ddl::DDLElement* pElem = NULL;
bool bIsArrayElement = false;
RETURN_IF_FAILED(DDLHelper::LookupElement(*pStruct, pDataTrigger->getVariable(),
pElem, bIsArrayElement));
// Get ID in DDL
ddl::CodecFactory oFac(pStruct);
ddl::StaticDecoder oDecoder = _codec_factory->makeStaticDecoderFor(NULL, oFac.getStaticBufferSize());
size_t nIdx = 0;
RETURN_IF_FAILED(ddl::access_element::find_index(oDecoder, pDataTrigger->getVariable(), nIdx));
// Get element pointer offset
oStruct.element_ptr_offset = (uintptr_t)oDecoder.getElementAddress(nIdx);
pDataType = pElem->getTypeObject();
// Get Type from TypeMap
TypeMap::const_iterator it = _type_map.find(pDataType->getName());
if(it != _type_map.end())
{
oStruct.type32 = it->second;
}
// find element size
const ddl::DDLDataType* pSourceType = dynamic_cast<const ddl::DDLDataType*>(pDataType);
if(pSourceType)
{
oStruct.buffer_size = pSourceType->getNumBits()/8;
}
else
{
return ERR_INVALID_TYPE;
}
}
_triggers.push_back(std::make_pair(oTrigger, oStruct));
}
return a_util::result::SUCCESS;
}
const std::string& Source::getType() const
{
return _type;
}
const Source::Assignments& Source::getAssigmentList() const
{
return _assignments;
}
a_util::result::Result Source::addAssignment(const oo::MapConfiguration& oMapConfig,
const std::string& strSourceElement, TargetElement* pTargetElement)
{
if(strSourceElement == "received()")
{
_received_elements.push_back(pTargetElement);
}
else
{
AssignmentStruct oStruct;
// Get structure from DDL
const ddl::DDLDescription* pDescription = oMapConfig.getDescription();
if (!pDescription) { return ERR_POINTER; }
const ddl::DDLComplex* pStruct = pDescription->getStructByName(_type);
if (!pStruct) { return ERR_POINTER; }
unsigned int szArraySize = 1;
// If strSourceElement is empty, the whole Structure will be copied
if(strSourceElement.empty())
{
oStruct.buffer_size = _codec_factory->getStaticBufferSize();
oStruct.element_ptr_offset = 0;
}
else
{
// Get Element from DDL Struct
const ddl::DDLElement* pElem = NULL;
bool bIsArrayElement = false;
RETURN_IF_FAILED(DDLHelper::LookupElement(*pStruct, strSourceElement,
pElem, bIsArrayElement));
const ddl::IDDLDataType* pDataType = pElem->getTypeObject();
// Get ID in DDL Coder
if(!bIsArrayElement)
{
szArraySize = pElem->getArraysize();
}
// Get Type from TypeMap
TypeMap::const_iterator it = _type_map.find(pDataType->getName());
if(it != _type_map.end())
{
oStruct.type32 = it->second;
}
// find element size
const ddl::DDLDataType* pSourceType = dynamic_cast<const ddl::DDLDataType*>(pDataType);
const ddl::DDLComplex* pSourceStruct = dynamic_cast<const ddl::DDLComplex*>(pDataType);
const ddl::DDLEnum* pSourceEnum = dynamic_cast<const ddl::DDLEnum*>(pDataType);
if(pSourceType)
{
oStruct.buffer_size = pSourceType->getNumBits() * szArraySize/8;
}
else if(pSourceStruct)
{
// TODO: check if this struct can be a different one than the one in _codec_factory
ddl::CodecFactory oFactory(pSourceStruct->getName().c_str(),
_type_description.c_str());
oStruct.buffer_size = oFactory.getStaticBufferSize();
}
else if(pSourceEnum)
{
const ddl::DDLDataType* pEnumType = dynamic_cast<const ddl::DDLDataType*>(pSourceEnum->getTypeObject());
oStruct.buffer_size = pEnumType->getNumBits() * szArraySize/8;
// we need to set the interpretation type to the underlying type here
it = _type_map.find(pEnumType->getName());
if(it != _type_map.end())
{
oStruct.type32 = it->second;
}
}
else
{
return ERR_INVALID_TYPE;
}
std::string strPath = strSourceElement;
if (szArraySize > 1)
{
strPath.append("[0]");
}
ddl::CodecFactory oFac(pStruct);
ddl::StaticDecoder oDecoder = _codec_factory->makeStaticDecoderFor(NULL, oFac.getStaticBufferSize());
size_t nIdx = 0;
RETURN_IF_FAILED(ddl::access_element::find_index(oDecoder, strPath, nIdx));
// Get element pointer offset
oStruct.element_ptr_offset = (uintptr_t)oDecoder.getElementAddress(nIdx);
}
Assignments::iterator itAssigns = _assignments.end();
for (itAssigns = _assignments.begin(); itAssigns != _assignments.end(); ++itAssigns)
{
if (itAssigns->first == oStruct)
{
break;
}
}
if (itAssigns == _assignments.end())
{
_assignments.push_back(std::make_pair(oStruct, TargetElementList()));
_assignments.back().second.push_back(pTargetElement);
}
else
{
itAssigns->second.push_back(pTargetElement);
}
}
_targets.insert(pTargetElement->getTarget());
return a_util::result::SUCCESS;
}
a_util::result::Result Source::removeAssignmentsFor(const Target* pTarget)
{
for (Assignments::iterator itAssignments = _assignments.begin();
itAssignments != _assignments.end();)
{
TargetElementList& oAssignedElements = itAssignments->second;
for (TargetElementList::iterator itElements = oAssignedElements.begin();
itElements != oAssignedElements.end();)
{
if ((*itElements)->getTarget() == pTarget)
{
// element is owned and deleted by target
itElements = oAssignedElements.erase(itElements);
}
else
{
++itElements;
}
}
if (itAssignments->second.empty())
{
itAssignments = _assignments.erase(itAssignments);
}
else
{
++itAssignments;
}
}
_targets.erase(pTarget);
return a_util::result::SUCCESS;
}
a_util::result::Result Source::onSampleReceived(const void* pData, size_t szSize)
{
if (!pData) { return ERR_POINTER; }
// lock all currently mapped target buffers
// note: theres some optimization potential here:
// -- rework the assignment container to be able to sort the assignments by target
// -- lock only the current target during iteration over all assignments
// for now it is fast enough since the number of mapped targets isn't to high
for (TargetRefList::const_iterator it = _targets.begin();
it != _targets.end(); ++it)
{
(*it)->aquireWriteLock();
}
// write true into all received(<this_signal>) assignments
bool bValue = true;
for(TargetElementList::iterator it = _received_elements.begin(); it != _received_elements.end(); it++)
{
(*it)->setValue(&bValue, e_bool, sizeof(bValue));
}
// write all assignments that stem from this source
for (Assignments::iterator itAssign = _assignments.begin();
itAssign != _assignments.end(); ++itAssign)
{
void* pValue = (void*)((uintptr_t)pData + itAssign->first.element_ptr_offset);
const std::vector<TargetElement*>& vecElements = itAssign->second;
uint32_t type32 = itAssign->first.type32;
size_t buffer_size = itAssign->first.buffer_size;
for (size_t idx = 0; idx < vecElements.size(); ++idx)
{
vecElements[idx]->setValue(pValue, type32, buffer_size);
}
}
// unlock all currently mapped target buffers
for (TargetRefList::const_iterator it = _targets.begin();
it != _targets.end(); ++it)
{
(*it)->releaseWriteLock();
}
// call signal triggers
for(Triggers::iterator it = _triggers.begin();
it != _triggers.end(); it++)
{
SignalTrigger* pSigTrigger = dynamic_cast<SignalTrigger*>(it->first);
DataTrigger* pDataTrigger = dynamic_cast<DataTrigger*>(it->first);
if(pSigTrigger)
{
pSigTrigger->transmit();
}
else if(pDataTrigger)
{
// read the current value and cast it into a float64
double f64Val = 0;
void* pValue = (void*)((uintptr_t)pData + it->second.element_ptr_offset);
switch (it->second.type32)
{
case e_uint8:
f64Val = *(static_cast<uint8_t*>(pValue));
break;
case e_uint16:
f64Val = *(static_cast<uint16_t*>(pValue));
break;
case e_uint32:
f64Val = *(static_cast<uint32_t*>(pValue));
break;
case e_uint64:
f64Val = static_cast<double>(*(static_cast<uint64_t*>(pValue)));
break;
case e_int8:
f64Val = *(static_cast<int8_t*>(pValue));
break;
case e_int16:
f64Val = *(static_cast<int16_t*>(pValue));
break;
case e_int32:
f64Val = *(static_cast<int32_t*>(pValue));
break;
case e_int64:
f64Val = static_cast<double>(*(static_cast<int64_t*>(pValue)));
break;
case e_float32:
f64Val = *(static_cast<float*>(pValue));
break;
case e_float64:
f64Val = *(static_cast<double*>(pValue));
break;
case e_bool:
f64Val = *(static_cast<bool*>(pValue));
break;
case e_char:
f64Val = *(static_cast<char*>(pValue));
break;
default:
assert(false);
break;
}
// compare/interpret the operator comparison
if(pDataTrigger->compare(f64Val))
{
pDataTrigger->transmit();
}
}
}
return a_util::result::SUCCESS;
}