428 lines
14 KiB
C++
428 lines
14 KiB
C++
/**
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* @file
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*
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* @copyright
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* @verbatim
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Copyright @ 2017 Audi Electronics Venture GmbH. All rights reserved.
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This Source Code Form is subject to the terms of the Mozilla
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Public License, v. 2.0. If a copy of the MPL was not distributed
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with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
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If it is not possible or desirable to put the notice in a particular file, then
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You may include the notice in a location (such as a LICENSE file in a
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relevant directory) where a recipient would be likely to look for such a notice.
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You may add additional accurate notices of copyright ownership.
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@endverbatim
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*/
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#include "source.h"
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#include "a_util/result/error_def.h"
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#include "legacy_error_macros.h"
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#include "codec/access_element.h"
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#include "mapping/configuration/map_configuration.h"
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#include "data_trigger.h"
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#include "signal_trigger.h"
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namespace mapping
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{
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namespace rt
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{
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//define all needed error types and values locally
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_MAKE_RESULT(-4, ERR_POINTER)
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_MAKE_RESULT(-42, ERR_INVALID_TYPE)
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}
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}
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using namespace mapping;
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using namespace mapping::rt;
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Source::Source(IMappingEnvironment& oEnv) : _env(oEnv), _handle(0)
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{
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_type_map["tUInt8"] = e_uint8;
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_type_map["tUInt16"] = e_uint16;
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_type_map["tUInt32"] = e_uint32;
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_type_map["tUInt64"] = e_uint64;
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_type_map["tInt8"] = e_int8;
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_type_map["tInt16"] = e_int16;
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_type_map["tInt32"] = e_int32;
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_type_map["tInt64"] = e_int64;
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_type_map["tFloat32"] = e_float32;
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_type_map["tFloat64"] = e_float64;
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_type_map["tBool"] = e_bool;
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_type_map["tChar"] = e_char;
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}
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Source::~Source()
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{
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if (_handle)
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{
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_env.unregisterSource(_handle);
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}
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}
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a_util::result::Result Source::create(const oo::MapSource& oMapSource, const std::string& strTypeDescription)
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{
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_name = oMapSource.getName();
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_type = oMapSource.getType();
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_type_description = strTypeDescription;
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_codec_factory.reset(new ddl::CodecFactory(_type.c_str(), _type_description.c_str()));
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if (isOk(_codec_factory->isValid()))
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{
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return _env.registerSource(_name.c_str(), _type.c_str(), this, _handle);
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}
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return ERR_INVALID_TYPE;
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}
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a_util::result::Result Source::addTrigger(const oo::MapConfiguration& oMapConfig, TriggerBase* oTrigger)
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{
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Triggers::iterator it = _triggers.begin();
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for(; it != _triggers.end(); ++it)
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{
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if (it->first == oTrigger) break;
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}
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if(it == _triggers.end())
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{
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AssignmentStruct oStruct;
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DataTrigger* pDataTrigger = dynamic_cast<DataTrigger*>(oTrigger);
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if(pDataTrigger)
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{
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// Get structure from DDL
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const ddl::DDLDescription* pDescription = oMapConfig.getDescription();
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if (!pDescription) { return ERR_POINTER; }
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const ddl::DDLComplex* pStruct = pDescription->getStructByName(_type);
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if (!pStruct) { return ERR_POINTER; }
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const ddl::IDDLDataType* pDataType = NULL;
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// Get Element from DDL Struct
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const ddl::DDLElement* pElem = NULL;
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bool bIsArrayElement = false;
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RETURN_IF_FAILED(DDLHelper::LookupElement(*pStruct, pDataTrigger->getVariable(),
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pElem, bIsArrayElement));
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// Get ID in DDL
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ddl::CodecFactory oFac(pStruct);
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ddl::StaticDecoder oDecoder = _codec_factory->makeStaticDecoderFor(NULL, oFac.getStaticBufferSize());
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size_t nIdx = 0;
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RETURN_IF_FAILED(ddl::access_element::find_index(oDecoder, pDataTrigger->getVariable(), nIdx));
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// Get element pointer offset
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oStruct.element_ptr_offset = (uintptr_t)oDecoder.getElementAddress(nIdx);
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pDataType = pElem->getTypeObject();
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// Get Type from TypeMap
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TypeMap::const_iterator it = _type_map.find(pDataType->getName());
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if(it != _type_map.end())
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{
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oStruct.type32 = it->second;
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}
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// find element size
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const ddl::DDLDataType* pSourceType = dynamic_cast<const ddl::DDLDataType*>(pDataType);
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if(pSourceType)
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{
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oStruct.buffer_size = pSourceType->getNumBits()/8;
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}
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else
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{
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return ERR_INVALID_TYPE;
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}
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}
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_triggers.push_back(std::make_pair(oTrigger, oStruct));
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}
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return a_util::result::SUCCESS;
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}
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const std::string& Source::getType() const
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{
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return _type;
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}
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const Source::Assignments& Source::getAssigmentList() const
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{
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return _assignments;
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}
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a_util::result::Result Source::addAssignment(const oo::MapConfiguration& oMapConfig,
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const std::string& strSourceElement, TargetElement* pTargetElement)
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{
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if(strSourceElement == "received()")
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{
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_received_elements.push_back(pTargetElement);
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}
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else
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{
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AssignmentStruct oStruct;
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// Get structure from DDL
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const ddl::DDLDescription* pDescription = oMapConfig.getDescription();
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if (!pDescription) { return ERR_POINTER; }
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const ddl::DDLComplex* pStruct = pDescription->getStructByName(_type);
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if (!pStruct) { return ERR_POINTER; }
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unsigned int szArraySize = 1;
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// If strSourceElement is empty, the whole Structure will be copied
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if(strSourceElement.empty())
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{
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oStruct.buffer_size = _codec_factory->getStaticBufferSize();
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oStruct.element_ptr_offset = 0;
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}
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else
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{
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// Get Element from DDL Struct
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const ddl::DDLElement* pElem = NULL;
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bool bIsArrayElement = false;
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RETURN_IF_FAILED(DDLHelper::LookupElement(*pStruct, strSourceElement,
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pElem, bIsArrayElement));
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const ddl::IDDLDataType* pDataType = pElem->getTypeObject();
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// Get ID in DDL Coder
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if(!bIsArrayElement)
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{
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szArraySize = pElem->getArraysize();
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}
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// Get Type from TypeMap
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TypeMap::const_iterator it = _type_map.find(pDataType->getName());
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if(it != _type_map.end())
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{
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oStruct.type32 = it->second;
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}
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// find element size
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const ddl::DDLDataType* pSourceType = dynamic_cast<const ddl::DDLDataType*>(pDataType);
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const ddl::DDLComplex* pSourceStruct = dynamic_cast<const ddl::DDLComplex*>(pDataType);
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const ddl::DDLEnum* pSourceEnum = dynamic_cast<const ddl::DDLEnum*>(pDataType);
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if(pSourceType)
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{
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oStruct.buffer_size = pSourceType->getNumBits() * szArraySize/8;
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}
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else if(pSourceStruct)
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{
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// TODO: check if this struct can be a different one than the one in _codec_factory
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ddl::CodecFactory oFactory(pSourceStruct->getName().c_str(),
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_type_description.c_str());
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oStruct.buffer_size = oFactory.getStaticBufferSize();
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}
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else if(pSourceEnum)
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{
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const ddl::DDLDataType* pEnumType = dynamic_cast<const ddl::DDLDataType*>(pSourceEnum->getTypeObject());
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oStruct.buffer_size = pEnumType->getNumBits() * szArraySize/8;
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// we need to set the interpretation type to the underlying type here
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it = _type_map.find(pEnumType->getName());
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if(it != _type_map.end())
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{
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oStruct.type32 = it->second;
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}
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}
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else
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{
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return ERR_INVALID_TYPE;
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}
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std::string strPath = strSourceElement;
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if (szArraySize > 1)
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{
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strPath.append("[0]");
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}
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ddl::CodecFactory oFac(pStruct);
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ddl::StaticDecoder oDecoder = _codec_factory->makeStaticDecoderFor(NULL, oFac.getStaticBufferSize());
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size_t nIdx = 0;
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RETURN_IF_FAILED(ddl::access_element::find_index(oDecoder, strPath, nIdx));
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// Get element pointer offset
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oStruct.element_ptr_offset = (uintptr_t)oDecoder.getElementAddress(nIdx);
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}
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Assignments::iterator itAssigns = _assignments.end();
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for (itAssigns = _assignments.begin(); itAssigns != _assignments.end(); ++itAssigns)
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{
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if (itAssigns->first == oStruct)
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{
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break;
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}
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}
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if (itAssigns == _assignments.end())
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{
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_assignments.push_back(std::make_pair(oStruct, TargetElementList()));
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_assignments.back().second.push_back(pTargetElement);
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}
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else
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{
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itAssigns->second.push_back(pTargetElement);
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}
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}
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_targets.insert(pTargetElement->getTarget());
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return a_util::result::SUCCESS;
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}
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a_util::result::Result Source::removeAssignmentsFor(const Target* pTarget)
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{
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for (Assignments::iterator itAssignments = _assignments.begin();
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itAssignments != _assignments.end();)
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{
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TargetElementList& oAssignedElements = itAssignments->second;
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for (TargetElementList::iterator itElements = oAssignedElements.begin();
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itElements != oAssignedElements.end();)
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{
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if ((*itElements)->getTarget() == pTarget)
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{
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// element is owned and deleted by target
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itElements = oAssignedElements.erase(itElements);
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}
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else
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{
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++itElements;
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}
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}
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if (itAssignments->second.empty())
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{
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itAssignments = _assignments.erase(itAssignments);
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}
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else
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{
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++itAssignments;
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}
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}
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_targets.erase(pTarget);
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return a_util::result::SUCCESS;
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}
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a_util::result::Result Source::onSampleReceived(const void* pData, size_t szSize)
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{
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if (!pData) { return ERR_POINTER; }
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// lock all currently mapped target buffers
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// note: theres some optimization potential here:
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// -- rework the assignment container to be able to sort the assignments by target
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// -- lock only the current target during iteration over all assignments
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// for now it is fast enough since the number of mapped targets isn't to high
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for (TargetRefList::const_iterator it = _targets.begin();
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it != _targets.end(); ++it)
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{
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(*it)->aquireWriteLock();
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}
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// write true into all received(<this_signal>) assignments
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bool bValue = true;
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for(TargetElementList::iterator it = _received_elements.begin(); it != _received_elements.end(); it++)
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{
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(*it)->setValue(&bValue, e_bool, sizeof(bValue));
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}
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// write all assignments that stem from this source
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for (Assignments::iterator itAssign = _assignments.begin();
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itAssign != _assignments.end(); ++itAssign)
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{
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void* pValue = (void*)((uintptr_t)pData + itAssign->first.element_ptr_offset);
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const std::vector<TargetElement*>& vecElements = itAssign->second;
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uint32_t type32 = itAssign->first.type32;
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size_t buffer_size = itAssign->first.buffer_size;
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for (size_t idx = 0; idx < vecElements.size(); ++idx)
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{
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vecElements[idx]->setValue(pValue, type32, buffer_size);
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}
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}
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// unlock all currently mapped target buffers
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for (TargetRefList::const_iterator it = _targets.begin();
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it != _targets.end(); ++it)
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{
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(*it)->releaseWriteLock();
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}
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// call signal triggers
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for(Triggers::iterator it = _triggers.begin();
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it != _triggers.end(); it++)
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{
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SignalTrigger* pSigTrigger = dynamic_cast<SignalTrigger*>(it->first);
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DataTrigger* pDataTrigger = dynamic_cast<DataTrigger*>(it->first);
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if(pSigTrigger)
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{
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pSigTrigger->transmit();
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}
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else if(pDataTrigger)
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{
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// read the current value and cast it into a float64
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double f64Val = 0;
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void* pValue = (void*)((uintptr_t)pData + it->second.element_ptr_offset);
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switch (it->second.type32)
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{
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case e_uint8:
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f64Val = *(static_cast<uint8_t*>(pValue));
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break;
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case e_uint16:
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f64Val = *(static_cast<uint16_t*>(pValue));
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break;
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case e_uint32:
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f64Val = *(static_cast<uint32_t*>(pValue));
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break;
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case e_uint64:
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f64Val = static_cast<double>(*(static_cast<uint64_t*>(pValue)));
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break;
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case e_int8:
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f64Val = *(static_cast<int8_t*>(pValue));
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break;
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case e_int16:
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f64Val = *(static_cast<int16_t*>(pValue));
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break;
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case e_int32:
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f64Val = *(static_cast<int32_t*>(pValue));
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break;
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case e_int64:
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f64Val = static_cast<double>(*(static_cast<int64_t*>(pValue)));
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break;
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case e_float32:
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f64Val = *(static_cast<float*>(pValue));
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break;
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case e_float64:
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f64Val = *(static_cast<double*>(pValue));
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break;
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case e_bool:
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f64Val = *(static_cast<bool*>(pValue));
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break;
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case e_char:
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f64Val = *(static_cast<char*>(pValue));
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break;
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default:
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assert(false);
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break;
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}
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// compare/interpret the operator comparison
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if(pDataTrigger->compare(f64Val))
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{
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pDataTrigger->transmit();
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}
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}
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}
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return a_util::result::SUCCESS;
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}
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