ddl/codec/codec.h
2019-12-12 14:41:47 +01:00

162 lines
6.1 KiB
C++

/**
* @file
* Implementation of the ADTF default media description.
*
* @copyright
* @verbatim
Copyright @ 2017 Audi Electronics Venture GmbH. All rights reserved.
This Source Code Form is subject to the terms of the Mozilla
Public License, v. 2.0. If a copy of the MPL was not distributed
with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
@endverbatim
*/
#ifndef DDL_CODEC_CLASS_HEADER
#define DDL_CODEC_CLASS_HEADER
#include "a_util/result.h"
#include "static_codec.h"
namespace ddl
{
class Codec;
/**
* Decoder for dynamic structures defined by a DDL definition.
*/
class Decoder: public StaticDecoder
{
public:
/**
* @copydoc StaticDecoder::isValid
*/
virtual a_util::result::Result isValid() const;
/**
* @copydoc StaticDecoder::getElementCount
*/
virtual size_t getElementCount() const;
/**
* @param[in] rep The data representation for which the buffer size should be returned.
* @return The size of the structure in the requested data representation.
*/
size_t getBufferSize(DataRepresentation rep = deserialized) const;
/**
* Create a new codec with the current dynamic structure layout for a new data buffer.
* @param[in] data The pointer to the new raw data.
* @param[in] data_size The size of the new raw data.
* @param[in] rep The representation that the data should be encoded in.
* @return A codec.
*/
Codec makeCodecFor(void* data, size_t data_size, DataRepresentation rep) const;
protected:
friend class CodecFactory;
/// For internal use only. @internal
Decoder(a_util::memory::shared_ptr<const StructLayout> layout, const void* data, size_t data_size,
DataRepresentation rep);
/// For internal use only. @internal
Decoder(const Decoder& decoder, const void* data, size_t data_size,
DataRepresentation rep);
/// For internal use only. @internal
virtual const StructLayoutElement* getLayoutElement(size_t index) const;
private:
/// For internal use only. @internal
a_util::result::Result calculateDynamicElements();
/// For internal use only. @internal
a_util::result::Result addDynamicElements(const DynamicStructLayoutElement& dynamic_element,
Offsets& overall_offsets,
const std::string& prefix);
/// For internal use only. @internal
a_util::result::Result addDynamicElement(const DynamicStructLayoutElement& dynamic_element,
const std::string& array_index,
Offsets& overall_offsets,
const std::string& prefix);
/// For internal use only. @internal
a_util::result::Result addStaticStructElements(const DynamicStructLayoutElement& dynamic_element,
const std::string& array_index,
Offsets& overall_offsets,
const std::string& prefix);
/// For internal use only. @internal
a_util::result::Result addDynamicStructElements(const DynamicStructLayoutElement& dynamic_element,
const std::string& array_index,
Offsets& overall_offsets,
const std::string& prefix);
/// For internal use only. @internal
a_util::result::Result addDynamicStructElement(const StructLayoutElement& element);
/// For internal use only. @internal
void moveToAlignment(size_t& bit_offset, size_t alignment);
protected:
/// For internal use only. @internal
a_util::memory::shared_ptr<std::vector<StructLayoutElement> > _dynamic_elements;
/// For internal use only. @internal
Offsets _buffer_sizes;
};
/**
* Decoder for dynamic structures defined by a DDL definition.
* Currently the amount of dynamic elements is determined during construction
* only (by the current values in the structure).
*/
class Codec: public Decoder
{
public:
/**
* Sets the current value of the given element by copying its data
* from the passed-in location.
* @param[in] index The index of the element.
* @param[in] value The location where the data should be copied from.
* @retval ERR_INVALID_INDEX Invalid element index.
*/
a_util::result::Result setElementValue(size_t index, const void* value);
/**
* Sets the current value of the given element to the given value.
* @param[in] index The index of the element.
* @param[in] value The value.
* @retval ERR_INVALID_INDEX Invalid element index.
*/
a_util::result::Result setElementValue(size_t index, const a_util::variant::Variant& value);
/**
* @param[in] index The index of the element.
* @return A pointer to the element or NULL in case of an error.
*/
void* getElementAddress(size_t index);
using StaticDecoder::getElementAddress;
/**
* Sets all elements to their constant values defined in the DDL.
* @return Standard result.
*/
a_util::result::Result setConstants();
protected:
friend class CodecFactory;
friend class Decoder;
/// For internal use only. @internal
Codec(a_util::memory::shared_ptr<const StructLayout> layout, void* data, size_t data_size,
DataRepresentation rep);
/// For internal use only. @internal
Codec(const Decoder& decoder, void* data, size_t data_size,
DataRepresentation rep);
};
}
#endif