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codec/element_accessor.h
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83
codec/element_accessor.h
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/**
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* @file
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* Implementation of the ADTF default media description.
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*
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* @copyright
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* @verbatim
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Copyright @ 2017 Audi Electronics Venture GmbH. All rights reserved.
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This Source Code Form is subject to the terms of the Mozilla
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Public License, v. 2.0. If a copy of the MPL was not distributed
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with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
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If it is not possible or desirable to put the notice in a particular file, then
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You may include the notice in a location (such as a LICENSE file in a
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relevant directory) where a recipient would be likely to look for such a notice.
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You may add additional accurate notices of copyright ownership.
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@endverbatim
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*/
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#ifndef DDL_STRUCT_ELEMENT_ACCESS_PRIVATE_CLASS_HEADER
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#define DDL_STRUCT_ELEMENT_ACCESS_PRIVATE_CLASS_HEADER
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#include "a_util/result.h"
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#include "struct_layout.h"
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namespace ddl
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{
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class ElementAccessor
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{
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public:
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virtual a_util::result::Result getValue(const StructLayoutElement& element, const void* data,
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size_t data_size, void* element_value) const = 0;
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virtual a_util::result::Result setValue(const StructLayoutElement& element, void* data,
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size_t data_size, const void* element_value) const = 0;
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virtual DataRepresentation getRepresentation() const = 0;
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a_util::result::Result getValue(const StructLayoutElement& element, const void* data,
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size_t data_size, a_util::variant::Variant& value) const;
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a_util::result::Result setValue(const StructLayoutElement& element, void* data,
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size_t data_size, const a_util::variant::Variant& value) const;
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};
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class DeserializedAccessor: public ElementAccessor
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{
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public:
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virtual a_util::result::Result getValue(const StructLayoutElement& element, const void* data,
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size_t data_size, void* element_value) const;
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virtual a_util::result::Result setValue(const StructLayoutElement& element, void* data,
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size_t data_size, const void* element_value) const;
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virtual DataRepresentation getRepresentation() const
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{
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return deserialized;
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}
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static const ElementAccessor& getInstance();
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};
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class SerializedAccessor: public ElementAccessor
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{
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public:
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virtual a_util::result::Result getValue(const StructLayoutElement& element, const void* data,
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size_t data_size, void* element_value) const;
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virtual a_util::result::Result setValue(const StructLayoutElement& element, void* data,
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size_t data_size, const void* element_value) const;
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virtual DataRepresentation getRepresentation() const
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{
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return serialized;
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}
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static const ElementAccessor& getInstance();
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};
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}
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#endif
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