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161
codec/codec.h
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161
codec/codec.h
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/**
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* @file
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* Implementation of the ADTF default media description.
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*
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* @copyright
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* @verbatim
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Copyright @ 2017 Audi Electronics Venture GmbH. All rights reserved.
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This Source Code Form is subject to the terms of the Mozilla
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Public License, v. 2.0. If a copy of the MPL was not distributed
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with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
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If it is not possible or desirable to put the notice in a particular file, then
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You may include the notice in a location (such as a LICENSE file in a
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relevant directory) where a recipient would be likely to look for such a notice.
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You may add additional accurate notices of copyright ownership.
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@endverbatim
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*/
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#ifndef DDL_CODEC_CLASS_HEADER
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#define DDL_CODEC_CLASS_HEADER
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#include "a_util/result.h"
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#include "static_codec.h"
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namespace ddl
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{
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class Codec;
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/**
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* Decoder for dynamic structures defined by a DDL definition.
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*/
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class Decoder: public StaticDecoder
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{
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public:
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/**
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* @copydoc StaticDecoder::isValid
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*/
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virtual a_util::result::Result isValid() const;
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/**
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* @copydoc StaticDecoder::getElementCount
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*/
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virtual size_t getElementCount() const;
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/**
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* @param[in] rep The data representation for which the buffer size should be returned.
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* @return The size of the structure in the requested data representation.
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*/
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size_t getBufferSize(DataRepresentation rep = deserialized) const;
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/**
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* Create a new codec with the current dynamic structure layout for a new data buffer.
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* @param[in] data The pointer to the new raw data.
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* @param[in] data_size The size of the new raw data.
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* @param[in] rep The representation that the data should be encoded in.
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* @return A codec.
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*/
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Codec makeCodecFor(void* data, size_t data_size, DataRepresentation rep) const;
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protected:
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friend class CodecFactory;
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/// For internal use only. @internal
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Decoder(a_util::memory::shared_ptr<const StructLayout> layout, const void* data, size_t data_size,
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DataRepresentation rep);
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/// For internal use only. @internal
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Decoder(const Decoder& decoder, const void* data, size_t data_size,
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DataRepresentation rep);
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/// For internal use only. @internal
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virtual const StructLayoutElement* getLayoutElement(size_t index) const;
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private:
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/// For internal use only. @internal
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a_util::result::Result calculateDynamicElements();
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/// For internal use only. @internal
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a_util::result::Result addDynamicElements(const DynamicStructLayoutElement& dynamic_element,
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Offsets& overall_offsets,
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const std::string& prefix);
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/// For internal use only. @internal
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a_util::result::Result addDynamicElement(const DynamicStructLayoutElement& dynamic_element,
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const std::string& array_index,
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Offsets& overall_offsets,
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const std::string& prefix);
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/// For internal use only. @internal
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a_util::result::Result addStaticStructElements(const DynamicStructLayoutElement& dynamic_element,
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const std::string& array_index,
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Offsets& overall_offsets,
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const std::string& prefix);
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/// For internal use only. @internal
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a_util::result::Result addDynamicStructElements(const DynamicStructLayoutElement& dynamic_element,
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const std::string& array_index,
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Offsets& overall_offsets,
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const std::string& prefix);
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/// For internal use only. @internal
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a_util::result::Result addDynamicStructElement(const StructLayoutElement& element);
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/// For internal use only. @internal
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void moveToAlignment(size_t& bit_offset, size_t alignment);
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protected:
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/// For internal use only. @internal
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a_util::memory::shared_ptr<std::vector<StructLayoutElement> > _dynamic_elements;
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/// For internal use only. @internal
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Offsets _buffer_sizes;
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};
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/**
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* Decoder for dynamic structures defined by a DDL definition.
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* Currently the amount of dynamic elements is determined during construction
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* only (by the current values in the structure).
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*/
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class Codec: public Decoder
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{
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public:
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/**
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* Sets the current value of the given element by copying its data
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* from the passed-in location.
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* @param[in] index The index of the element.
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* @param[in] value The location where the data should be copied from.
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* @retval ERR_INVALID_INDEX Invalid element index.
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*/
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a_util::result::Result setElementValue(size_t index, const void* value);
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/**
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* Sets the current value of the given element to the given value.
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* @param[in] index The index of the element.
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* @param[in] value The value.
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* @retval ERR_INVALID_INDEX Invalid element index.
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*/
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a_util::result::Result setElementValue(size_t index, const a_util::variant::Variant& value);
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/**
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* @param[in] index The index of the element.
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* @return A pointer to the element or NULL in case of an error.
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*/
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void* getElementAddress(size_t index);
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using StaticDecoder::getElementAddress;
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/**
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* Sets all elements to their constant values defined in the DDL.
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* @return Standard result.
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*/
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a_util::result::Result setConstants();
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protected:
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friend class CodecFactory;
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friend class Decoder;
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/// For internal use only. @internal
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Codec(a_util::memory::shared_ptr<const StructLayout> layout, void* data, size_t data_size,
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DataRepresentation rep);
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/// For internal use only. @internal
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Codec(const Decoder& decoder, void* data, size_t data_size,
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DataRepresentation rep);
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};
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}
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#endif
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