59 lines
982 B
C++
59 lines
982 B
C++
#include "view.h"
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WINDOW* View::win = nullptr;
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View::View()
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{
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if(!win)
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throw std::runtime_error("View::win not initialized, missing context!");
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getmaxyx(win, height, width); // init width and height
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keypad(win, TRUE);
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}
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void View::setWinContext(WINDOW* win)
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{
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View::win = win;
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}
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WINDOW* View::getWinContext()
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{
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return win;
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}
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void View::addCall(std::function<void(int)> call)
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{
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calls.push_back(call);
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}
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void View::setTitle(std::string title)
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{
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this->title = title;
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}
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void View::repaint()
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{
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// get screen size
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struct winsize size;
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if (ioctl(0, TIOCGWINSZ, (char *) &size) < 0)
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throw std::runtime_error("TIOCGWINSZ error");
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start_x = floor((size.ws_col - width) / 2.);
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start_y = floor((size.ws_row - height) / 2.);
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mvwin(win, start_y, start_x);
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wclear(win);
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// generic draw
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box(win, 0, 0);
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int offset_x = (width - title.length()) / 2;
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mvwprintw(win, 1, offset_x, "%s", title.c_str());
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// specific draw
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draw();
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refresh();
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wrefresh(win);
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}
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