changed texture format

This commit is contained in:
Lauchmelder 2021-12-25 16:51:55 +01:00
parent 97001e5460
commit babe2a2afb
5 changed files with 21 additions and 10 deletions

View file

@ -128,8 +128,9 @@ void Application::Init(int width, int height, const std::string& title)
float aspectRatio = (float)windowWidth / (float)windowHeight;
camera = OrbitingCamera(glm::vec3(0.0f, 0.0f, 0.0f), 6.0f);
camera.Update(100.0f, aspectRatio, 0.01f, 100.0f);
pitch = -50.0f;
yaw = 0.0f;
pitch = 45.0f;
yaw = 90.0f;
distance = 6.0f;
data.camera = &camera;
@ -141,7 +142,7 @@ void Application::Init(int width, int height, const std::string& title)
{
for (unsigned int x = 0; x < size.x; x++)
{
pixels[y * size.x + x] = 0.5f + (cos(x * glm::two_pi<float>() / ((float)size.x * 0.5f)) + cos(y * 0.1f)) * 0.25f;
pixels[y * size.x + x] = 0.5f + (cos(x * glm::two_pi<float>() / ((float)size.x * 0.5f)) - cos(y * glm::pi<float>() / ((float)size.y * 0.5f))) * 0.5f;
}
}
@ -159,7 +160,7 @@ void Application::Launch()
{
glfwPollEvents();
camera.SetPosition(pitch, yaw);
camera.SetPosition(pitch, yaw, distance);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -176,6 +177,7 @@ void Application::Launch()
{
ImGui::SliderFloat("Yaw", &yaw, 0.0f, 360.0f);
ImGui::SliderFloat("Pitch", &pitch, 1.0f, 179.0f);
ImGui::SliderFloat("Distance", &distance, 1.0f, 14.0f);
}
ImGui::End();