added shader
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7 changed files with 173 additions and 8 deletions
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@ -1,6 +1,8 @@
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#pragma once
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#include <string>
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#include "Shader.hpp"
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#include "VertexArrayObject.hpp"
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struct GLFWwindow;
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@ -32,4 +34,7 @@ public:
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private:
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GLFWwindow* window = nullptr;
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Shader shader = nullptr;
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VertexArrayObject model = nullptr;
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};
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