texture heightmapping test
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10 changed files with 170 additions and 246 deletions
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@ -2,7 +2,7 @@
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#include <string>
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#include "OrbitingCamera.hpp"
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#include "Shapes.hpp"
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#include "Topology.hpp"
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struct GLFWwindow;
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@ -45,7 +45,5 @@ private:
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OrbitingCamera camera;
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float pitch, yaw;
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glm::vec3 cubeOrientation, cubePosition, cubeScale;
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std::vector<Shape*> shapes;
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std::shared_ptr<lol::Texture> texture;
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Topology* topology;
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};
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