22 lines
322 B
C++
22 lines
322 B
C++
#pragma once
|
|
|
|
#include "Model.hpp"
|
|
|
|
class Shader;
|
|
class Camera;
|
|
|
|
class Orbital : public Model
|
|
{
|
|
public:
|
|
Orbital(unsigned int l, unsigned int m);
|
|
|
|
void BindDefaultShader(Camera& camera);
|
|
|
|
private:
|
|
void UpdateModel();
|
|
void DefineVAOLayout() final override;
|
|
|
|
private:
|
|
unsigned int l, m;
|
|
static Shader* defaultShader;
|
|
}; |