SphericalHarmonics/src/Orbital.hpp
2021-11-18 16:00:31 +01:00

22 lines
322 B
C++

#pragma once
#include "Model.hpp"
class Shader;
class Camera;
class Orbital : public Model
{
public:
Orbital(unsigned int l, unsigned int m);
void BindDefaultShader(Camera& camera);
private:
void UpdateModel();
void DefineVAOLayout() final override;
private:
unsigned int l, m;
static Shader* defaultShader;
};