
Single line comments starting with `///` are interpreted by Microsoft Visual Studio as documentation containing XML code. Therefore single line comments starting with `///<` unfortunately cause a parsing error, as IntelliSense will assume the `<` is the start of an XML tag. This is not the case, but unfortunately, IntelliSense will still complain about the following space character rather than displaying the raw string. This commit alters all such comments to start with `//!<` instead, which prevents the issue. This fixes issue #1622.
617 lines
25 KiB
C++
617 lines
25 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2019 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_FTP_HPP
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#define SFML_FTP_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Network/Export.hpp>
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#include <SFML/Network/TcpSocket.hpp>
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#include <SFML/System/NonCopyable.hpp>
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#include <SFML/System/Time.hpp>
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#include <string>
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#include <vector>
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namespace sf
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{
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class IpAddress;
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////////////////////////////////////////////////////////////
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/// \brief A FTP client
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Ftp : NonCopyable
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Enumeration of transfer modes
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///
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////////////////////////////////////////////////////////////
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enum TransferMode
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{
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Binary, //!< Binary mode (file is transfered as a sequence of bytes)
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Ascii, //!< Text mode using ASCII encoding
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Ebcdic //!< Text mode using EBCDIC encoding
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};
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////////////////////////////////////////////////////////////
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/// \brief Define a FTP response
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Response
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Status codes possibly returned by a FTP response
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///
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////////////////////////////////////////////////////////////
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enum Status
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{
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// 1xx: the requested action is being initiated,
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// expect another reply before proceeding with a new command
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RestartMarkerReply = 110, //!< Restart marker reply
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ServiceReadySoon = 120, //!< Service ready in N minutes
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DataConnectionAlreadyOpened = 125, //!< Data connection already opened, transfer starting
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OpeningDataConnection = 150, //!< File status ok, about to open data connection
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// 2xx: the requested action has been successfully completed
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Ok = 200, //!< Command ok
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PointlessCommand = 202, //!< Command not implemented
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SystemStatus = 211, //!< System status, or system help reply
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DirectoryStatus = 212, //!< Directory status
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FileStatus = 213, //!< File status
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HelpMessage = 214, //!< Help message
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SystemType = 215, //!< NAME system type, where NAME is an official system name from the list in the Assigned Numbers document
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ServiceReady = 220, //!< Service ready for new user
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ClosingConnection = 221, //!< Service closing control connection
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DataConnectionOpened = 225, //!< Data connection open, no transfer in progress
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ClosingDataConnection = 226, //!< Closing data connection, requested file action successful
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EnteringPassiveMode = 227, //!< Entering passive mode
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LoggedIn = 230, //!< User logged in, proceed. Logged out if appropriate
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FileActionOk = 250, //!< Requested file action ok
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DirectoryOk = 257, //!< PATHNAME created
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// 3xx: the command has been accepted, but the requested action
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// is dormant, pending receipt of further information
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NeedPassword = 331, //!< User name ok, need password
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NeedAccountToLogIn = 332, //!< Need account for login
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NeedInformation = 350, //!< Requested file action pending further information
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// 4xx: the command was not accepted and the requested action did not take place,
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// but the error condition is temporary and the action may be requested again
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ServiceUnavailable = 421, //!< Service not available, closing control connection
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DataConnectionUnavailable = 425, //!< Can't open data connection
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TransferAborted = 426, //!< Connection closed, transfer aborted
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FileActionAborted = 450, //!< Requested file action not taken
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LocalError = 451, //!< Requested action aborted, local error in processing
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InsufficientStorageSpace = 452, //!< Requested action not taken; insufficient storage space in system, file unavailable
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// 5xx: the command was not accepted and
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// the requested action did not take place
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CommandUnknown = 500, //!< Syntax error, command unrecognized
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ParametersUnknown = 501, //!< Syntax error in parameters or arguments
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CommandNotImplemented = 502, //!< Command not implemented
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BadCommandSequence = 503, //!< Bad sequence of commands
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ParameterNotImplemented = 504, //!< Command not implemented for that parameter
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NotLoggedIn = 530, //!< Not logged in
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NeedAccountToStore = 532, //!< Need account for storing files
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FileUnavailable = 550, //!< Requested action not taken, file unavailable
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PageTypeUnknown = 551, //!< Requested action aborted, page type unknown
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NotEnoughMemory = 552, //!< Requested file action aborted, exceeded storage allocation
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FilenameNotAllowed = 553, //!< Requested action not taken, file name not allowed
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// 10xx: SFML custom codes
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InvalidResponse = 1000, //!< Not part of the FTP standard, generated by SFML when a received response cannot be parsed
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ConnectionFailed = 1001, //!< Not part of the FTP standard, generated by SFML when the low-level socket connection with the server fails
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ConnectionClosed = 1002, //!< Not part of the FTP standard, generated by SFML when the low-level socket connection is unexpectedly closed
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InvalidFile = 1003 //!< Not part of the FTP standard, generated by SFML when a local file cannot be read or written
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};
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// This constructor is used by the FTP client to build
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/// the response.
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///
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/// \param code Response status code
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/// \param message Response message
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///
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////////////////////////////////////////////////////////////
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explicit Response(Status code = InvalidResponse, const std::string& message = "");
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////////////////////////////////////////////////////////////
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/// \brief Check if the status code means a success
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///
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/// This function is defined for convenience, it is
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/// equivalent to testing if the status code is < 400.
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///
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/// \return True if the status is a success, false if it is a failure
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///
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////////////////////////////////////////////////////////////
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bool isOk() const;
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////////////////////////////////////////////////////////////
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/// \brief Get the status code of the response
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///
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/// \return Status code
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///
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////////////////////////////////////////////////////////////
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Status getStatus() const;
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////////////////////////////////////////////////////////////
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/// \brief Get the full message contained in the response
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///
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/// \return The response message
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///
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////////////////////////////////////////////////////////////
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const std::string& getMessage() const;
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private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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Status m_status; //!< Status code returned from the server
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std::string m_message; //!< Last message received from the server
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};
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////////////////////////////////////////////////////////////
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/// \brief Specialization of FTP response returning a directory
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API DirectoryResponse : public Response
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// \param response Source response
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///
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////////////////////////////////////////////////////////////
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DirectoryResponse(const Response& response);
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////////////////////////////////////////////////////////////
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/// \brief Get the directory returned in the response
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///
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/// \return Directory name
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///
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////////////////////////////////////////////////////////////
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const std::string& getDirectory() const;
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private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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std::string m_directory; //!< Directory extracted from the response message
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};
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////////////////////////////////////////////////////////////
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/// \brief Specialization of FTP response returning a
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/// filename listing
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API ListingResponse : public Response
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// \param response Source response
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/// \param data Data containing the raw listing
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///
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////////////////////////////////////////////////////////////
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ListingResponse(const Response& response, const std::string& data);
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////////////////////////////////////////////////////////////
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/// \brief Return the array of directory/file names
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///
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/// \return Array containing the requested listing
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///
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////////////////////////////////////////////////////////////
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const std::vector<std::string>& getListing() const;
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private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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std::vector<std::string> m_listing; //!< Directory/file names extracted from the data
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};
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////////////////////////////////////////////////////////////
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/// \brief Destructor
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///
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/// Automatically closes the connection with the server if
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/// it is still opened.
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///
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////////////////////////////////////////////////////////////
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~Ftp();
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////////////////////////////////////////////////////////////
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/// \brief Connect to the specified FTP server
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///
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/// The port has a default value of 21, which is the standard
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/// port used by the FTP protocol. You shouldn't use a different
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/// value, unless you really know what you do.
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/// This function tries to connect to the server so it may take
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/// a while to complete, especially if the server is not
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/// reachable. To avoid blocking your application for too long,
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/// you can use a timeout. The default value, Time::Zero, means that the
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/// system timeout will be used (which is usually pretty long).
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///
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/// \param server Name or address of the FTP server to connect to
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/// \param port Port used for the connection
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/// \param timeout Maximum time to wait
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///
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/// \return Server response to the request
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///
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/// \see disconnect
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///
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////////////////////////////////////////////////////////////
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Response connect(const IpAddress& server, unsigned short port = 21, Time timeout = Time::Zero);
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////////////////////////////////////////////////////////////
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/// \brief Close the connection with the server
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///
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/// \return Server response to the request
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///
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/// \see connect
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///
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////////////////////////////////////////////////////////////
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Response disconnect();
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////////////////////////////////////////////////////////////
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/// \brief Log in using an anonymous account
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///
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/// Logging in is mandatory after connecting to the server.
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/// Users that are not logged in cannot perform any operation.
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///
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/// \return Server response to the request
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///
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////////////////////////////////////////////////////////////
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Response login();
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////////////////////////////////////////////////////////////
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/// \brief Log in using a username and a password
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///
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/// Logging in is mandatory after connecting to the server.
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/// Users that are not logged in cannot perform any operation.
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///
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/// \param name User name
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/// \param password Password
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///
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/// \return Server response to the request
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///
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////////////////////////////////////////////////////////////
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Response login(const std::string& name, const std::string& password);
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////////////////////////////////////////////////////////////
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/// \brief Send a null command to keep the connection alive
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///
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/// This command is useful because the server may close the
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/// connection automatically if no command is sent.
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///
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/// \return Server response to the request
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///
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////////////////////////////////////////////////////////////
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Response keepAlive();
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////////////////////////////////////////////////////////////
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/// \brief Get the current working directory
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///
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/// The working directory is the root path for subsequent
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/// operations involving directories and/or filenames.
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///
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/// \return Server response to the request
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///
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/// \see getDirectoryListing, changeDirectory, parentDirectory
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///
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////////////////////////////////////////////////////////////
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DirectoryResponse getWorkingDirectory();
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////////////////////////////////////////////////////////////
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/// \brief Get the contents of the given directory
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///
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/// This function retrieves the sub-directories and files
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/// contained in the given directory. It is not recursive.
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/// The \a directory parameter is relative to the current
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/// working directory.
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///
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/// \param directory Directory to list
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///
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/// \return Server response to the request
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///
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/// \see getWorkingDirectory, changeDirectory, parentDirectory
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///
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////////////////////////////////////////////////////////////
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ListingResponse getDirectoryListing(const std::string& directory = "");
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////////////////////////////////////////////////////////////
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/// \brief Change the current working directory
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///
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/// The new directory must be relative to the current one.
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///
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/// \param directory New working directory
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///
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/// \return Server response to the request
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///
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/// \see getWorkingDirectory, getDirectoryListing, parentDirectory
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///
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////////////////////////////////////////////////////////////
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Response changeDirectory(const std::string& directory);
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////////////////////////////////////////////////////////////
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/// \brief Go to the parent directory of the current one
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///
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/// \return Server response to the request
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///
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/// \see getWorkingDirectory, getDirectoryListing, changeDirectory
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///
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////////////////////////////////////////////////////////////
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Response parentDirectory();
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////////////////////////////////////////////////////////////
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/// \brief Create a new directory
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///
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/// The new directory is created as a child of the current
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/// working directory.
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///
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/// \param name Name of the directory to create
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///
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/// \return Server response to the request
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///
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/// \see deleteDirectory
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///
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////////////////////////////////////////////////////////////
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Response createDirectory(const std::string& name);
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////////////////////////////////////////////////////////////
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/// \brief Remove an existing directory
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///
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/// The directory to remove must be relative to the
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/// current working directory.
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/// Use this function with caution, the directory will
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/// be removed permanently!
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///
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/// \param name Name of the directory to remove
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///
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/// \return Server response to the request
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///
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/// \see createDirectory
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///
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////////////////////////////////////////////////////////////
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Response deleteDirectory(const std::string& name);
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////////////////////////////////////////////////////////////
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/// \brief Rename an existing file
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///
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/// The filenames must be relative to the current working
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/// directory.
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///
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/// \param file File to rename
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/// \param newName New name of the file
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///
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/// \return Server response to the request
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///
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/// \see deleteFile
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///
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////////////////////////////////////////////////////////////
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Response renameFile(const std::string& file, const std::string& newName);
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////////////////////////////////////////////////////////////
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/// \brief Remove an existing file
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///
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/// The file name must be relative to the current working
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/// directory.
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/// Use this function with caution, the file will be
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/// removed permanently!
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///
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/// \param name File to remove
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///
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/// \return Server response to the request
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///
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/// \see renameFile
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///
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////////////////////////////////////////////////////////////
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Response deleteFile(const std::string& name);
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////////////////////////////////////////////////////////////
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/// \brief Download a file from the server
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///
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/// The filename of the distant file is relative to the
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/// current working directory of the server, and the local
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/// destination path is relative to the current directory
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/// of your application.
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/// If a file with the same filename as the distant file
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/// already exists in the local destination path, it will
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/// be overwritten.
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///
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/// \param remoteFile Filename of the distant file to download
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/// \param localPath The directory in which to put the file on the local computer
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/// \param mode Transfer mode
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///
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/// \return Server response to the request
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///
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/// \see upload
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///
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////////////////////////////////////////////////////////////
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Response download(const std::string& remoteFile, const std::string& localPath, TransferMode mode = Binary);
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////////////////////////////////////////////////////////////
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/// \brief Upload a file to the server
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///
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/// The name of the local file is relative to the current
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/// working directory of your application, and the
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/// remote path is relative to the current directory of the
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/// FTP server.
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///
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/// The append parameter controls whether the remote file is
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/// appended to or overwritten if it already exists.
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///
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/// \param localFile Path of the local file to upload
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/// \param remotePath The directory in which to put the file on the server
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/// \param mode Transfer mode
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/// \param append Pass true to append to or false to overwrite the remote file if it already exists
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///
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/// \return Server response to the request
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///
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/// \see download
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///
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////////////////////////////////////////////////////////////
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Response upload(const std::string& localFile, const std::string& remotePath, TransferMode mode = Binary, bool append = false);
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////////////////////////////////////////////////////////////
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/// \brief Send a command to the FTP server
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///
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/// While the most often used commands are provided as member
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/// functions in the sf::Ftp class, this method can be used
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/// to send any FTP command to the server. If the command
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/// requires one or more parameters, they can be specified
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/// in \a parameter. If the server returns information, you
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/// can extract it from the response using Response::getMessage().
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///
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/// \param command Command to send
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/// \param parameter Command parameter
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///
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/// \return Server response to the request
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///
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////////////////////////////////////////////////////////////
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Response sendCommand(const std::string& command, const std::string& parameter = "");
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private:
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////////////////////////////////////////////////////////////
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/// \brief Receive a response from the server
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///
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/// This function must be called after each call to
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/// sendCommand that expects a response.
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///
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/// \return Server response to the request
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///
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////////////////////////////////////////////////////////////
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Response getResponse();
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////////////////////////////////////////////////////////////
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/// \brief Utility class for exchanging datas with the server
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/// on the data channel
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///
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////////////////////////////////////////////////////////////
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class DataChannel;
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friend class DataChannel;
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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TcpSocket m_commandSocket; //!< Socket holding the control connection with the server
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std::string m_receiveBuffer; //!< Received command data that is yet to be processed
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};
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} // namespace sf
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#endif // SFML_FTP_HPP
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|
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////////////////////////////////////////////////////////////
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/// \class sf::Ftp
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/// \ingroup network
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///
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/// sf::Ftp is a very simple FTP client that allows you
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/// to communicate with a FTP server. The FTP protocol allows
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/// you to manipulate a remote file system (list files,
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/// upload, download, create, remove, ...).
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///
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/// Using the FTP client consists of 4 parts:
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/// \li Connecting to the FTP server
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/// \li Logging in (either as a registered user or anonymously)
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/// \li Sending commands to the server
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/// \li Disconnecting (this part can be done implicitly by the destructor)
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///
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/// Every command returns a FTP response, which contains the
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/// status code as well as a message from the server. Some
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/// commands such as getWorkingDirectory() and getDirectoryListing()
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/// return additional data, and use a class derived from
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/// sf::Ftp::Response to provide this data. The most often used
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/// commands are directly provided as member functions, but it is
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/// also possible to use specific commands with the sendCommand() function.
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///
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/// Note that response statuses >= 1000 are not part of the FTP standard,
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/// they are generated by SFML when an internal error occurs.
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///
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/// All commands, especially upload and download, may take some
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/// time to complete. This is important to know if you don't want
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/// to block your application while the server is completing
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/// the task.
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///
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/// Usage example:
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/// \code
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/// // Create a new FTP client
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/// sf::Ftp ftp;
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///
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/// // Connect to the server
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/// sf::Ftp::Response response = ftp.connect("ftp://ftp.myserver.com");
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/// if (response.isOk())
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/// std::cout << "Connected" << std::endl;
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///
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|
/// // Log in
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/// response = ftp.login("laurent", "dF6Zm89D");
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/// if (response.isOk())
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/// std::cout << "Logged in" << std::endl;
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///
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/// // Print the working directory
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/// sf::Ftp::DirectoryResponse directory = ftp.getWorkingDirectory();
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/// if (directory.isOk())
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/// std::cout << "Working directory: " << directory.getDirectory() << std::endl;
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///
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|
/// // Create a new directory
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/// response = ftp.createDirectory("files");
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/// if (response.isOk())
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|
/// std::cout << "Created new directory" << std::endl;
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///
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|
/// // Upload a file to this new directory
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/// response = ftp.upload("local-path/file.txt", "files", sf::Ftp::Ascii);
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/// if (response.isOk())
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/// std::cout << "File uploaded" << std::endl;
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|
///
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|
/// // Send specific commands (here: FEAT to list supported FTP features)
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|
/// response = ftp.sendCommand("FEAT");
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|
/// if (response.isOk())
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|
/// std::cout << "Feature list:\n" << response.getMessage() << std::endl;
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///
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|
/// // Disconnect from the server (optional)
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|
/// ftp.disconnect();
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|
/// \endcode
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///
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|
////////////////////////////////////////////////////////////
|