
Made every read-only pointer "const" in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1290 4e206d99-4929-0410-ac5d-dfc041789085
103 lines
3.8 KiB
C
103 lines
3.8 KiB
C
////////////////////////////////////////////////////////////
|
|
//
|
|
// SFML - Simple and Fast Multimedia Library
|
|
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)//
|
|
// This software is provided 'as-is', without any express or implied warranty.
|
|
// In no event will the authors be held liable for any damages arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it freely,
|
|
// subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented;
|
|
// you must not claim that you wrote the original software.
|
|
// If you use this software in a product, an acknowledgment
|
|
// in the product documentation would be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such,
|
|
// and must not be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
//
|
|
////////////////////////////////////////////////////////////
|
|
|
|
#ifndef SFML_INPUT_H
|
|
#define SFML_INPUT_H
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// Headers
|
|
////////////////////////////////////////////////////////////
|
|
#include <SFML/Config.h>
|
|
#include <SFML/Window/Event.h>
|
|
#include <SFML/Window/Types.h>
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the state of a key
|
|
///
|
|
/// \param input : Input object
|
|
/// \param code : Key to check
|
|
///
|
|
/// \return sfTrue if key is down, sfFalse if key is up
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API sfBool sfInput_IsKeyDown(const sfInput* input, sfKeyCode code);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the state of a mouse button
|
|
///
|
|
/// \param input : Input object
|
|
/// \param button : Button to check
|
|
///
|
|
/// \return sfTrue if button is down, sfFalse if button is up
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API sfBool sfInput_IsMouseButtonDown(const sfInput* input, sfMouseButton button);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the state of a joystick button
|
|
///
|
|
/// \param input : Input object
|
|
/// \param joyId : Identifier of the joystick to check (0 or 1)
|
|
/// \param button : Button to check
|
|
///
|
|
/// \return sfTrue if button is down, sfFalse if button is up
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API sfBool sfInput_IsJoystickButtonDown(const sfInput* input, unsigned int joyId, unsigned int button);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the mouse X position
|
|
///
|
|
/// \param input : Input object
|
|
///
|
|
/// \return Current mouse left position, relative to owner window
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API int sfInput_GetMouseX(const sfInput* input);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the mouse Y position
|
|
///
|
|
/// \param input : Input object
|
|
///
|
|
/// \return Current mouse top position, relative to owner window
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API int sfInput_GetMouseY(const sfInput* input);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Get the joystick position on a given axis
|
|
///
|
|
/// \param input : Input object
|
|
/// \param joyId : Identifier of the joystick to check (0 or 1)
|
|
/// \param axis : Identifier of the axis to read
|
|
///
|
|
/// \return Current joystick position, in the range [-100, 100]
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
CSFML_API float sfInput_GetJoystickAxis(const sfInput* input, unsigned int joyId, sfJoyAxis axis);
|
|
|
|
|
|
#endif // SFML_INPUT_H
|