
Removed sfText_GetWidth() and sfFont_GetHeight() declarations from SFML.Net (these functions don't exist) git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1294 4e206d99-4929-0410-ac5d-dfc041789085
107 lines
3.4 KiB
C++
107 lines
3.4 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Font.h>
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#include <SFML/Graphics/FontStruct.h>
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#include <SFML/Internal.h>
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////////////////////////////////////////////////////////////
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/// Create a new font from a file
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////////////////////////////////////////////////////////////
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sfFont* sfFont_CreateFromFile(const char* filename, unsigned int charSize, const sfUint32* charset)
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{
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sfFont* font = new sfFont;
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bool success = false;
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if (charset)
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success = font->This.LoadFromFile(filename, charSize, charset);
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else
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success = font->This.LoadFromFile(filename, charSize);
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if (!success)
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{
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delete font;
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font = NULL;
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}
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return font;
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}
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////////////////////////////////////////////////////////////
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/// Create a new font from a file in memory
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////////////////////////////////////////////////////////////
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sfFont* sfFont_CreateFromMemory(const char* data, size_t sizeInBytes, unsigned int charSize, const sfUint32* charset)
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{
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sfFont* font = new sfFont;
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bool success = false;
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if (charset)
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success = font->This.LoadFromMemory(data, sizeInBytes, charSize, charset);
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else
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success = font->This.LoadFromMemory(data, sizeInBytes, charSize);
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if (!success)
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{
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delete font;
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font = NULL;
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}
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return font;
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}
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////////////////////////////////////////////////////////////
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/// Destroy an existing font
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////////////////////////////////////////////////////////////
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void sfFont_Destroy(sfFont* font)
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{
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delete font;
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}
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////////////////////////////////////////////////////////////
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/// Get the base size of characters in a font;
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/// All glyphs dimensions are based on this value
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////////////////////////////////////////////////////////////
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unsigned int sfFont_GetCharacterSize(const sfFont* font)
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{
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CSFML_CALL_RETURN(font, GetCharacterSize(), 0);
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}
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////////////////////////////////////////////////////////////
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/// Get the built-in default font (Arial)
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////////////////////////////////////////////////////////////
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const sfFont* sfFont_GetDefaultFont()
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{
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static sfFont defaultFont = {sf::Font::GetDefaultFont()};
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return &defaultFont;
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}
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