SFML/src/SFML/Network/Ftp.cpp
2010-08-19 15:59:24 +00:00

616 lines
19 KiB
C++

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Network/Ftp.hpp>
#include <SFML/Network/IpAddress.hpp>
#include <algorithm>
#include <fstream>
#include <iterator>
#include <sstream>
namespace sf
{
////////////////////////////////////////////////////////////
class Ftp::DataChannel : NonCopyable
{
public :
////////////////////////////////////////////////////////////
DataChannel(Ftp& owner);
////////////////////////////////////////////////////////////
Ftp::Response Open(Ftp::TransferMode mode);
////////////////////////////////////////////////////////////
void Send(const std::vector<char>& data);
////////////////////////////////////////////////////////////
void Receive(std::vector<char>& data);
private :
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
Ftp& myFtp; ///< Reference to the owner Ftp instance
TcpSocket myDataSocket; ///< Socket used for data transfers
};
////////////////////////////////////////////////////////////
Ftp::Response::Response(Status code, const std::string& message) :
myStatus (code),
myMessage(message)
{
}
////////////////////////////////////////////////////////////
bool Ftp::Response::IsOk() const
{
return myStatus < 400;
}
////////////////////////////////////////////////////////////
Ftp::Response::Status Ftp::Response::GetStatus() const
{
return myStatus;
}
////////////////////////////////////////////////////////////
const std::string& Ftp::Response::GetMessage() const
{
return myMessage;
}
////////////////////////////////////////////////////////////
Ftp::DirectoryResponse::DirectoryResponse(const Ftp::Response& response) :
Ftp::Response(response)
{
if (IsOk())
{
// Extract the directory from the server response
std::string::size_type begin = GetMessage().find('"', 0);
std::string::size_type end = GetMessage().find('"', begin + 1);
myDirectory = GetMessage().substr(begin + 1, end - begin - 1);
}
}
////////////////////////////////////////////////////////////
const std::string& Ftp::DirectoryResponse::GetDirectory() const
{
return myDirectory;
}
////////////////////////////////////////////////////////////
Ftp::ListingResponse::ListingResponse(const Ftp::Response& response, const std::vector<char>& data) :
Ftp::Response(response)
{
if (IsOk())
{
// Fill the array of strings
std::string paths(data.begin(), data.end());
std::string::size_type lastPos = 0;
for (std::string::size_type pos = paths.find("\r\n"); pos != std::string::npos; pos = paths.find("\r\n", lastPos))
{
myFilenames.push_back(paths.substr(lastPos, pos - lastPos));
lastPos = pos + 2;
}
}
}
////////////////////////////////////////////////////////////
const std::vector<std::string>& Ftp::ListingResponse::GetFilenames() const
{
return myFilenames;
}
////////////////////////////////////////////////////////////
Ftp::~Ftp()
{
Disconnect();
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Connect(const IpAddress& server, unsigned short port, float timeout)
{
// Connect to the server
if (myCommandSocket.Connect(server, port, timeout) != Socket::Done)
return Response(Response::ConnectionFailed);
// Get the response to the connection
return GetResponse();
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Login()
{
return Login("anonymous", "user@sfml-dev.org");
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Login(const std::string& name, const std::string& password)
{
Response response = SendCommand("USER", name);
if (response.IsOk())
response = SendCommand("PASS", password);
return response;
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Disconnect()
{
// Send the exit command
Response response = SendCommand("QUIT");
if (response.IsOk())
myCommandSocket.Disconnect();
return response;
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::KeepAlive()
{
return SendCommand("NOOP");
}
////////////////////////////////////////////////////////////
Ftp::DirectoryResponse Ftp::GetWorkingDirectory()
{
return DirectoryResponse(SendCommand("PWD"));
}
////////////////////////////////////////////////////////////
Ftp::ListingResponse Ftp::GetDirectoryListing(const std::string& directory)
{
// Open a data channel on default port (20) using ASCII transfer mode
std::vector<char> directoryData;
DataChannel data(*this);
Response response = data.Open(Ascii);
if (response.IsOk())
{
// Tell the server to send us the listing
response = SendCommand("NLST", directory);
if (response.IsOk())
{
// Receive the listing
data.Receive(directoryData);
// Get the response from the server
response = GetResponse();
}
}
return ListingResponse(response, directoryData);
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::ChangeDirectory(const std::string& directory)
{
return SendCommand("CWD", directory);
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::ParentDirectory()
{
return SendCommand("CDUP");
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::CreateDirectory(const std::string& name)
{
return SendCommand("MKD", name);
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::DeleteDirectory(const std::string& name)
{
return SendCommand("RMD", name);
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::RenameFile(const std::string& file, const std::string& newName)
{
Response response = SendCommand("RNFR", file);
if (response.IsOk())
response = SendCommand("RNTO", newName);
return response;
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::DeleteFile(const std::string& name)
{
return SendCommand("DELE", name);
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Download(const std::string& remoteFile, const std::string& localPath, TransferMode mode)
{
// Open a data channel using the given transfer mode
DataChannel data(*this);
Response response = data.Open(mode);
if (response.IsOk())
{
// Tell the server to start the transfer
response = SendCommand("RETR", remoteFile);
if (response.IsOk())
{
// Receive the file data
std::vector<char> fileData;
data.Receive(fileData);
// Get the response from the server
response = GetResponse();
if (response.IsOk())
{
// Extract the filename from the file path
std::string filename = remoteFile;
std::string::size_type pos = filename.find_last_of("/\\");
if (pos != std::string::npos)
filename = filename.substr(pos + 1);
// Make sure the destination path ends with a slash
std::string path = localPath;
if (!path.empty() && (path[path.size() - 1] != '\\') && (path[path.size() - 1] != '/'))
path += "/";
// Create the file and copy the received data into it
std::ofstream file((path + filename).c_str(), std::ios_base::binary);
if (!file)
return Response(Response::InvalidFile);
if (!fileData.empty())
file.write(&fileData[0], static_cast<std::streamsize>(fileData.size()));
}
}
}
return response;
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::Upload(const std::string& localFile, const std::string& remotePath, TransferMode mode)
{
// Get the contents of the file to send
std::ifstream file(localFile.c_str(), std::ios_base::binary);
if (!file)
return Response(Response::InvalidFile);
file.seekg(0, std::ios::end);
std::size_t length = static_cast<std::size_t>(file.tellg());
file.seekg(0, std::ios::beg);
std::vector<char> fileData(length);
if (length > 0)
file.read(&fileData[0], static_cast<std::streamsize>(length));
// Extract the filename from the file path
std::string filename = localFile;
std::string::size_type pos = filename.find_last_of("/\\");
if (pos != std::string::npos)
filename = filename.substr(pos + 1);
// Make sure the destination path ends with a slash
std::string path = remotePath;
if (!path.empty() && (path[path.size() - 1] != '\\') && (path[path.size() - 1] != '/'))
path += "/";
// Open a data channel using the given transfer mode
DataChannel data(*this);
Response response = data.Open(mode);
if (response.IsOk())
{
// Tell the server to start the transfer
response = SendCommand("STOR", path + filename);
if (response.IsOk())
{
// Send the file data
data.Send(fileData);
// Get the response from the server
response = GetResponse();
}
}
return response;
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::SendCommand(const std::string& command, const std::string& parameter)
{
// Build the command string
std::string commandStr;
if (parameter != "")
commandStr = command + " " + parameter + "\r\n";
else
commandStr = command + "\r\n";
// Send it to the server
if (myCommandSocket.Send(commandStr.c_str(), commandStr.length()) != Socket::Done)
return Response(Response::ConnectionClosed);
// Get the response
return GetResponse();
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::GetResponse()
{
// We'll use a variable to keep track of the last valid code.
// It is useful in case of multi-lines responses, because the end of such a response
// will start by the same code
unsigned int lastCode = 0;
bool isInsideMultiline = false;
std::string message;
for (;;)
{
// Receive the response from the server
char buffer[1024];
std::size_t length;
if (myCommandSocket.Receive(buffer, sizeof(buffer), length) != Socket::Done)
return Response(Response::ConnectionClosed);
// There can be several lines inside the received buffer, extract them all
std::istringstream in(std::string(buffer, length), std::ios_base::binary);
while (in)
{
// Try to extract the code
unsigned int code;
if (in >> code)
{
// Extract the separator
char separator;
in.get(separator);
// The '-' character means a multiline response
if ((separator == '-') && !isInsideMultiline)
{
// Set the multiline flag
isInsideMultiline = true;
// Keep track of the code
if (lastCode == 0)
lastCode = code;
// Extract the line
std::getline(in, message);
// Remove the ending '\r' (all lines are terminated by "\r\n")
message.erase(message.length() - 1);
message = separator + message + "\n";
}
else
{
// We must make sure that the code is the same, otherwise it means
// we haven't reached the end of the multiline response
if ((separator != '-') && ((code == lastCode) || (lastCode == 0)))
{
// Clear the multiline flag
isInsideMultiline = false;
// Extract the line
std::string line;
std::getline(in, line);
// Remove the ending '\r' (all lines are terminated by "\r\n")
line.erase(line.length() - 1);
// Append it to the message
if (code == lastCode)
{
std::ostringstream out;
out << code << separator << line;
message += out.str();
}
else
{
message = separator + line;
}
// Return the response code and message
return Response(static_cast<Response::Status>(code), message);
}
else
{
// The line we just read was actually not a response,
// only a new part of the current multiline response
// Extract the line
std::string line;
std::getline(in, line);
if (!line.empty())
{
// Remove the ending '\r' (all lines are terminated by "\r\n")
line.erase(line.length() - 1);
// Append it to the current message
std::ostringstream out;
out << code << separator << line << "\n";
message += out.str();
}
}
}
}
else if (lastCode != 0)
{
// It seems we are in the middle of a multiline response
// Clear the error bits of the stream
in.clear();
// Extract the line
std::string line;
std::getline(in, line);
if (!line.empty())
{
// Remove the ending '\r' (all lines are terminated by "\r\n")
line.erase(line.length() - 1);
// Append it to the current message
message += line + "\n";
}
}
else
{
// Error : cannot extract the code, and we are not in a multiline response
return Response(Response::InvalidResponse);
}
}
}
// We never reach there
}
////////////////////////////////////////////////////////////
Ftp::DataChannel::DataChannel(Ftp& owner) :
myFtp(owner)
{
}
////////////////////////////////////////////////////////////
Ftp::Response Ftp::DataChannel::Open(Ftp::TransferMode mode)
{
// Open a data connection in active mode (we connect to the server)
Ftp::Response response = myFtp.SendCommand("PASV");
if (response.IsOk())
{
// Extract the connection address and port from the response
std::string::size_type begin = response.GetMessage().find_first_of("0123456789");
if (begin != std::string::npos)
{
Uint8 data[6] = {0, 0, 0, 0, 0, 0};
std::string str = response.GetMessage().substr(begin);
std::size_t index = 0;
for (int i = 0; i < 6; ++i)
{
// Extract the current number
while (isdigit(str[index]))
{
data[i] = data[i] * 10 + (str[index] - '0');
index++;
}
// Skip separator
index++;
}
// Reconstruct connection port and address
unsigned short port = data[4] * 256 + data[5];
IpAddress address(static_cast<Uint8>(data[0]),
static_cast<Uint8>(data[1]),
static_cast<Uint8>(data[2]),
static_cast<Uint8>(data[3]));
// Connect the data channel to the server
if (myDataSocket.Connect(address, port) == Socket::Done)
{
// Translate the transfer mode to the corresponding FTP parameter
std::string modeStr;
switch (mode)
{
case Ftp::Binary : modeStr = "I"; break;
case Ftp::Ascii : modeStr = "A"; break;
case Ftp::Ebcdic : modeStr = "E"; break;
}
// Set the transfer mode
response = myFtp.SendCommand("TYPE", modeStr);
}
else
{
// Failed to connect to the server
response = Ftp::Response(Ftp::Response::ConnectionFailed);
}
}
}
return response;
}
////////////////////////////////////////////////////////////
void Ftp::DataChannel::Receive(std::vector<char>& data)
{
// Receive data
data.clear();
char buffer[1024];
std::size_t received;
while (myDataSocket.Receive(buffer, sizeof(buffer), received) == Socket::Done)
{
std::copy(buffer, buffer + received, std::back_inserter(data));
}
// Close the data socket
myDataSocket.Disconnect();
}
////////////////////////////////////////////////////////////
void Ftp::DataChannel::Send(const std::vector<char>& data)
{
// Send data
if (!data.empty())
myDataSocket.Send(&data[0], data.size());
// Close the data socket
myDataSocket.Disconnect();
}
} // namespace sf