SFML/src/SFML/CMakeLists.txt
2017-04-04 13:43:49 +02:00

80 lines
2.9 KiB
CMake

# include the SFML specific macros
include(${PROJECT_SOURCE_DIR}/cmake/Macros.cmake)
# let CMake know about our additional libraries paths
if (SFML_OS_WINDOWS)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers")
if(SFML_COMPILER_GCC)
if(ARCH_32BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-mingw/x86")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/bin/x86")
elseif(ARCH_64BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-mingw/x64")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/bin/x64")
endif()
elseif(SFML_COMPILER_MSVC)
if(SFML_MSVC_VERSION LESS 14)
if(ARCH_32BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x86")
elseif(ARCH_64BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x64")
endif()
else()
if(ARCH_32BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc-universal/x86")
elseif(ARCH_64BITS)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc-universal/x64")
endif()
endif()
endif()
elseif(SFML_OS_MACOSX)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-osx/lib/")
elseif(SFML_OS_IOS)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-ios/")
elseif(SFML_OS_ANDROID)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-android/${ANDROID_ABI}")
endif()
# add the SFML sources path
include_directories(${PROJECT_SOURCE_DIR}/src)
# define the path of our additional CMake modules
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/")
# set the output directory for SFML libraries
set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/lib")
# add the modules subdirectories
# sfml-system
add_subdirectory(System)
# sfml-main and sfml-activity
if(SFML_OS_WINDOWS OR SFML_OS_ANDROID OR SFML_OS_IOS)
add_subdirectory(Main)
endif()
# sfml-window
if(SFML_BUILD_WINDOW OR SFML_BUILD_GRAPHICS)
add_subdirectory(Window)
endif()
# sfml-network
if(SFML_BUILD_NETWORK)
add_subdirectory(Network)
endif()
# sfml-graphics
if(SFML_BUILD_GRAPHICS)
add_subdirectory(Graphics)
endif()
# sfml-audio
if(SFML_BUILD_AUDIO)
add_subdirectory(Audio)
endif()