SFML/python/src/Listener.cpp
2009-02-26 12:36:06 +00:00

137 lines
4.6 KiB
C++

////////////////////////////////////////////////////////////
//
// PySFML - Python binding for SFML (Simple and Fast Multimedia Library)
// Copyright (C) 2007, 2008 Rémi Koenig (remi.k2620@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#include "Listener.hpp"
#include "compat.hpp"
static PyObject *
PySfListener_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
PySfListener *self;
self = (PySfListener *)type->tp_alloc(type, 0);
return (PyObject *)self;
}
static PyObject *
PySfListener_SetGlobalVolume(PySfListener* self, PyObject *args)
{
sf::Listener::SetGlobalVolume(PyFloat_AsDouble(args));
Py_RETURN_NONE;
}
static PyObject *
PySfListener_GetGlobalVolume(PySfListener* self)
{
return PyFloat_FromDouble(sf::Listener::GetGlobalVolume());
}
static PyObject *
PySfListener_SetPosition(PySfListener* self, PyObject *args)
{
float X, Y, Z;
if (!PyArg_ParseTuple(args, "fff:Listener.SetPosition", &X, &Y, &Z))
return NULL;
sf::Listener::SetPosition(X, Y, Z);
Py_RETURN_NONE;
}
static PyObject*
PySfListener_GetPosition(PySfListener *self)
{
sf::Vector3f Vect = sf::Listener::GetPosition();
return Py_BuildValue("fff", Vect.x, Vect.y, Vect.z);
}
static PyObject *
PySfListener_SetTarget(PySfListener* self, PyObject *args)
{
float X, Y, Z;
if (!PyArg_ParseTuple(args, "fff:Listener.SetTarget", &X, &Y, &Z))
return NULL;
sf::Listener::SetTarget(X, Y, Z);
Py_RETURN_NONE;
}
static PyObject*
PySfListener_GetTarget(PySfListener *self)
{
sf::Vector3f Vect = sf::Listener::GetTarget();
return Py_BuildValue("fff", Vect.x, Vect.y, Vect.z);
}
static PyMethodDef PySfListener_methods[] = {
{"SetGlobalVolume", (PyCFunction)PySfListener_SetGlobalVolume, METH_STATIC | METH_O, "SetGlobalVolume(Volume)\nChange the global volume of all the sounds."},
{"GetGlobalVolume", (PyCFunction)PySfListener_GetGlobalVolume, METH_STATIC | METH_NOARGS, "GetGlobalVolume()\nGet the current value of the global volume of all the sounds."},
{"SetPosition", (PyCFunction)PySfListener_SetPosition, METH_STATIC | METH_VARARGS, "SetPosition(X, Y, Z)\nChange the position of the listener."},
{"GetPosition", (PyCFunction)PySfListener_GetPosition, METH_STATIC | METH_NOARGS, "GetPosition()\nGet the current position of the listener."},
{"SetTarget", (PyCFunction)PySfListener_SetTarget, METH_STATIC | METH_VARARGS, "SetTarget(X, Y, Z)\nChange the orientation of the listener (the point he must look at)"},
{"GetTarget", (PyCFunction)PySfListener_GetTarget, METH_STATIC | METH_NOARGS, "GetTarget()\nGet the current orientation of the listener (the point he's looking at)"},
{NULL} /* Sentinel */
};
PyTypeObject PySfListenerType = {
head_init
"Listener", /*tp_name*/
sizeof(PySfListener), /*tp_basicsize*/
0, /*tp_itemsize*/
0, /*tp_dealloc*/
0, /*tp_print*/
0, /*tp_getattr*/
0, /*tp_setattr*/
0, /*tp_compare*/
0, /*tp_repr*/
0, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
0, /*tp_hash */
0, /*tp_call*/
0, /*tp_str*/
0, /*tp_getattro*/
0, /*tp_setattro*/
0, /*tp_as_buffer*/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/
"Listener is a global interface for defining the audio listener properties ; the audio listener is the point in the scene from where all the sounds are heard.", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
PySfListener_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
PySfListener_new, /* tp_new */
};