
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1022 4e206d99-4929-0410-ac5d-dfc041789085
137 lines
4.6 KiB
C++
137 lines
4.6 KiB
C++
////////////////////////////////////////////////////////////
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//
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// PySFML - Python binding for SFML (Simple and Fast Multimedia Library)
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// Copyright (C) 2007, 2008 Rémi Koenig (remi.k2620@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#include "Listener.hpp"
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#include "compat.hpp"
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static PyObject *
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PySfListener_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
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{
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PySfListener *self;
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self = (PySfListener *)type->tp_alloc(type, 0);
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return (PyObject *)self;
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}
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static PyObject *
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PySfListener_SetGlobalVolume(PySfListener* self, PyObject *args)
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{
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sf::Listener::SetGlobalVolume(PyFloat_AsDouble(args));
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Py_RETURN_NONE;
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}
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static PyObject *
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PySfListener_GetGlobalVolume(PySfListener* self)
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{
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return PyFloat_FromDouble(sf::Listener::GetGlobalVolume());
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}
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static PyObject *
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PySfListener_SetPosition(PySfListener* self, PyObject *args)
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{
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float X, Y, Z;
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if (!PyArg_ParseTuple(args, "fff:Listener.SetPosition", &X, &Y, &Z))
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return NULL;
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sf::Listener::SetPosition(X, Y, Z);
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Py_RETURN_NONE;
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}
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static PyObject*
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PySfListener_GetPosition(PySfListener *self)
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{
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sf::Vector3f Vect = sf::Listener::GetPosition();
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return Py_BuildValue("fff", Vect.x, Vect.y, Vect.z);
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}
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static PyObject *
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PySfListener_SetTarget(PySfListener* self, PyObject *args)
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{
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float X, Y, Z;
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if (!PyArg_ParseTuple(args, "fff:Listener.SetTarget", &X, &Y, &Z))
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return NULL;
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sf::Listener::SetTarget(X, Y, Z);
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Py_RETURN_NONE;
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}
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static PyObject*
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PySfListener_GetTarget(PySfListener *self)
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{
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sf::Vector3f Vect = sf::Listener::GetTarget();
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return Py_BuildValue("fff", Vect.x, Vect.y, Vect.z);
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}
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static PyMethodDef PySfListener_methods[] = {
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{"SetGlobalVolume", (PyCFunction)PySfListener_SetGlobalVolume, METH_STATIC | METH_O, "SetGlobalVolume(Volume)\nChange the global volume of all the sounds."},
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{"GetGlobalVolume", (PyCFunction)PySfListener_GetGlobalVolume, METH_STATIC | METH_NOARGS, "GetGlobalVolume()\nGet the current value of the global volume of all the sounds."},
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{"SetPosition", (PyCFunction)PySfListener_SetPosition, METH_STATIC | METH_VARARGS, "SetPosition(X, Y, Z)\nChange the position of the listener."},
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{"GetPosition", (PyCFunction)PySfListener_GetPosition, METH_STATIC | METH_NOARGS, "GetPosition()\nGet the current position of the listener."},
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{"SetTarget", (PyCFunction)PySfListener_SetTarget, METH_STATIC | METH_VARARGS, "SetTarget(X, Y, Z)\nChange the orientation of the listener (the point he must look at)"},
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{"GetTarget", (PyCFunction)PySfListener_GetTarget, METH_STATIC | METH_NOARGS, "GetTarget()\nGet the current orientation of the listener (the point he's looking at)"},
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{NULL} /* Sentinel */
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};
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PyTypeObject PySfListenerType = {
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head_init
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"Listener", /*tp_name*/
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sizeof(PySfListener), /*tp_basicsize*/
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0, /*tp_itemsize*/
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0, /*tp_dealloc*/
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0, /*tp_print*/
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0, /*tp_getattr*/
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0, /*tp_setattr*/
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0, /*tp_compare*/
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0, /*tp_repr*/
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0, /*tp_as_number*/
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0, /*tp_as_sequence*/
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0, /*tp_as_mapping*/
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0, /*tp_hash */
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0, /*tp_call*/
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0, /*tp_str*/
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0, /*tp_getattro*/
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0, /*tp_setattro*/
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0, /*tp_as_buffer*/
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/
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"Listener is a global interface for defining the audio listener properties ; the audio listener is the point in the scene from where all the sounds are heard.", /* tp_doc */
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0, /* tp_traverse */
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0, /* tp_clear */
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0, /* tp_richcompare */
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0, /* tp_weaklistoffset */
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0, /* tp_iter */
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0, /* tp_iternext */
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PySfListener_methods, /* tp_methods */
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0, /* tp_members */
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0, /* tp_getset */
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0, /* tp_base */
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0, /* tp_dict */
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0, /* tp_descr_get */
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0, /* tp_descr_set */
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0, /* tp_dictoffset */
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0, /* tp_init */
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0, /* tp_alloc */
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PySfListener_new, /* tp_new */
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};
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