
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1343 4e206d99-4929-0410-ac5d-dfc041789085
150 lines
5.5 KiB
C++
150 lines
5.5 KiB
C++
////////////////////////////////////////////////////////////
|
|
//
|
|
// SFML - Simple and Fast Multimedia Library
|
|
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
|
//
|
|
// This software is provided 'as-is', without any express or implied warranty.
|
|
// In no event will the authors be held liable for any damages arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it freely,
|
|
// subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented;
|
|
// you must not claim that you wrote the original software.
|
|
// If you use this software in a product, an acknowledgment
|
|
// in the product documentation would be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such,
|
|
// and must not be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
//
|
|
////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// Headers
|
|
////////////////////////////////////////////////////////////
|
|
#define _WIN32_WINDOWS 0x0501
|
|
#define _WIN32_WINNT 0x0501
|
|
#include <SFML/Window/Joystick.hpp>
|
|
#include <windows.h>
|
|
#include <mmsystem.h>
|
|
|
|
|
|
namespace sf
|
|
{
|
|
namespace priv
|
|
{
|
|
////////////////////////////////////////////////////////////
|
|
void Joystick::Initialize(unsigned int index)
|
|
{
|
|
// Reset state
|
|
myIndex = JOYSTICKID1;
|
|
myNbButtons = 0;
|
|
myIsConnected = false;
|
|
myHasContinuousPOV = false;
|
|
for (int i = 0; i < Joy::AxisCount; ++i)
|
|
myAxes[i] = false;
|
|
|
|
// Get the Index-th connected joystick
|
|
MMRESULT error;
|
|
JOYINFOEX joyInfos;
|
|
joyInfos.dwSize = sizeof(joyInfos);
|
|
joyInfos.dwFlags = JOY_RETURNALL;
|
|
for (unsigned int found = 0; (error = joyGetPosEx(myIndex, &joyInfos)) != JOYERR_PARMS; myIndex++)
|
|
{
|
|
// Check if the current joystick is connected
|
|
if (error == JOYERR_NOERROR)
|
|
{
|
|
// Check if it's the required index
|
|
if (found == index)
|
|
{
|
|
// Ok : store its parameters and return
|
|
myIsConnected = true;
|
|
JOYCAPS caps;
|
|
joyGetDevCaps(myIndex, &caps, sizeof(caps));
|
|
myNbButtons = caps.wNumButtons;
|
|
if (myNbButtons > Joy::ButtonCount)
|
|
myNbButtons = Joy::ButtonCount;
|
|
|
|
myAxes[Joy::AxisX] = true;
|
|
myAxes[Joy::AxisY] = true;
|
|
myAxes[Joy::AxisZ] = (caps.wCaps & JOYCAPS_HASZ) != 0;
|
|
myAxes[Joy::AxisR] = (caps.wCaps & JOYCAPS_HASR) != 0;
|
|
myAxes[Joy::AxisU] = (caps.wCaps & JOYCAPS_HASU) != 0;
|
|
myAxes[Joy::AxisV] = (caps.wCaps & JOYCAPS_HASV) != 0;
|
|
myAxes[Joy::AxisPOV] = (caps.wCaps & JOYCAPS_HASPOV) != 0;
|
|
myHasContinuousPOV = (caps.wCaps & JOYCAPS_POVCTS) != 0;
|
|
|
|
return;
|
|
}
|
|
|
|
// Go to the next valid joystick
|
|
++found;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
JoystickState Joystick::UpdateState()
|
|
{
|
|
JoystickState state;
|
|
|
|
if (myIsConnected)
|
|
{
|
|
// Get the joystick caps (for range conversions)
|
|
JOYCAPS caps;
|
|
if (joyGetDevCaps(myIndex, &caps, sizeof(caps)) == JOYERR_NOERROR)
|
|
{
|
|
// Get the current joystick state
|
|
JOYINFOEX pos;
|
|
pos.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ | JOY_RETURNR | JOY_RETURNU | JOY_RETURNV | JOY_RETURNBUTTONS;
|
|
pos.dwFlags |= myHasContinuousPOV ? JOY_RETURNPOVCTS : JOY_RETURNPOV;
|
|
pos.dwSize = sizeof(JOYINFOEX);
|
|
if (joyGetPosEx(myIndex, &pos) == JOYERR_NOERROR)
|
|
{
|
|
// Axes
|
|
state.Axis[Joy::AxisX] = (pos.dwXpos - (caps.wXmax + caps.wXmin) / 2.f) * 200.f / (caps.wXmax - caps.wXmin);
|
|
state.Axis[Joy::AxisY] = (pos.dwYpos - (caps.wYmax + caps.wYmin) / 2.f) * 200.f / (caps.wYmax - caps.wYmin);
|
|
state.Axis[Joy::AxisZ] = (pos.dwZpos - (caps.wZmax + caps.wZmin) / 2.f) * 200.f / (caps.wZmax - caps.wZmin);
|
|
state.Axis[Joy::AxisR] = (pos.dwRpos - (caps.wRmax + caps.wRmin) / 2.f) * 200.f / (caps.wRmax - caps.wRmin);
|
|
state.Axis[Joy::AxisU] = (pos.dwUpos - (caps.wUmax + caps.wUmin) / 2.f) * 200.f / (caps.wUmax - caps.wUmin);
|
|
state.Axis[Joy::AxisV] = (pos.dwVpos - (caps.wVmax + caps.wVmin) / 2.f) * 200.f / (caps.wVmax - caps.wVmin);
|
|
|
|
// POV
|
|
if (pos.dwPOV != 0xFFFF)
|
|
state.Axis[Joy::AxisPOV] = pos.dwPOV / 100.f;
|
|
else
|
|
state.Axis[Joy::AxisPOV] = -1.f;
|
|
|
|
// Buttons
|
|
for (unsigned int i = 0; i < GetButtonsCount(); ++i)
|
|
state.Buttons[i] = (pos.dwButtons & (1 << i)) != 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
bool Joystick::HasAxis(Joy::Axis Axis) const
|
|
{
|
|
return myAxes[Axis];
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
unsigned int Joystick::GetButtonsCount() const
|
|
{
|
|
return myNbButtons;
|
|
}
|
|
|
|
|
|
} // namespace priv
|
|
|
|
} // namespace sf
|