SFML/include/SFML/Graphics
Shiz 6bc077688e Added Unicode window title support.
- Changed SFML API to receive an sf::String as the window title instead
  of a std::string (in Window::Window and Window::setTitle).
- Changed RenderWindow and WindowImpl APIs accordingly.
- Changed WindowImplWin32 to use a Unicode window title only if the
  target OS supports it.
- Changed WindowImplCocoa to always use Unicode window titles and added
  a utility function to Window/OSX/cpp_objc_conversion.mm.
- Changed WindowImplX11 to set the Unicode window title as part of the
  _NET_WM_NAME specification, which sadly is not part of the official X
  standard, but the closest anything can get. Still set regular ASCII
  title as fallback.
2013-02-12 02:14:52 +01:00
..
BlendMode.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
CircleShape.hpp Minor corrections in API documentation 2012-08-23 13:22:17 +02:00
Color.hpp Minor corrections in API doc 2012-04-20 18:04:01 +02:00
ConvexShape.hpp Minor corrections in API documentation 2012-08-23 13:22:17 +02:00
Drawable.hpp Minor correction API doc 2012-05-02 19:30:28 +02:00
Export.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
Font.hpp Removed the built-in default font 2012-08-04 00:08:14 +02:00
Glyph.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
Image.hpp Minor modification to the API documentation 2012-12-30 09:54:09 +01:00
PrimitiveType.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
Rect.hpp Fixed various minor warnings 2012-03-17 17:00:19 +01:00
Rect.inl Fixed various minor warnings 2012-03-17 17:00:19 +01:00
RectangleShape.hpp Minor corrections in API documentation 2012-08-23 13:22:17 +02:00
RenderStates.hpp Fixed various minor warnings 2012-03-17 17:00:19 +01:00
RenderTarget.hpp Moved some functions of RenderTarget to private access 2012-12-02 00:10:24 +01:00
RenderTexture.hpp Minor correction in API documentation 2012-08-07 17:31:45 +02:00
RenderWindow.hpp Added Unicode window title support. 2013-02-12 02:14:52 +01:00
Shader.hpp Changed Texture::bind and Shader::bind to be static functions, that can accept a null argument 2013-01-08 22:24:43 +01:00
Shape.hpp Disabled an optimization in sf::Shape that could break rendering 2012-09-21 22:06:27 +02:00
Sprite.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
Text.hpp Removed the built-in default font 2012-08-04 00:08:14 +02:00
Texture.hpp Changed Texture::bind and Shader::bind to be static functions, that can accept a null argument 2013-01-08 22:24:43 +01:00
Transform.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00
Transformable.hpp Revert Transformable documentation 2012-08-23 17:15:03 +02:00
Vertex.hpp Fixed various minor warnings 2012-03-17 17:00:19 +01:00
VertexArray.hpp Minor corrections in API documentation 2012-08-23 13:22:17 +02:00
View.hpp Updated the copyright text 2012-03-13 18:37:34 +01:00