
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
122 lines
3.8 KiB
C++
122 lines
3.8 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// Default constructor
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////////////////////////////////////////////////////////////
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template <typename T>
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Rect<T>::Rect() :
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Left (0),
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Top (0),
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Right (0),
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Bottom(0)
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{
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}
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////////////////////////////////////////////////////////////
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/// Construct the color from its coordinates
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////////////////////////////////////////////////////////////
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template <typename T>
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Rect<T>::Rect(T LeftCoord, T TopCoord, T RightCoord, T BottomCoord) :
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Left (LeftCoord),
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Top (TopCoord),
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Right (RightCoord),
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Bottom(BottomCoord)
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{
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}
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////////////////////////////////////////////////////////////
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/// Get the width of the rectangle
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////////////////////////////////////////////////////////////
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template <typename T>
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T Rect<T>::GetWidth() const
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{
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return Right - Left;
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}
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////////////////////////////////////////////////////////////
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/// Get the height of the rectangle
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////////////////////////////////////////////////////////////
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template <typename T>
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T Rect<T>::GetHeight() const
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{
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return Bottom - Top;
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}
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////////////////////////////////////////////////////////////
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/// Move the whole rectangle by the given offset
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////////////////////////////////////////////////////////////
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template <typename T>
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void Rect<T>::Offset(T OffsetX, T OffsetY)
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{
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Left += OffsetX;
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Right += OffsetX;
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Top += OffsetY;
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Bottom += OffsetY;
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}
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////////////////////////////////////////////////////////////
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/// Check if a point is inside the rectangle's area
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////////////////////////////////////////////////////////////
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template <typename T>
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bool Rect<T>::Contains(T X, T Y) const
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{
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return (X >= Left) && (X <= Right) && (Y >= Top) && (Y <= Bottom);
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}
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////////////////////////////////////////////////////////////
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/// Check intersection between two rectangles
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////////////////////////////////////////////////////////////
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template <typename T>
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bool Rect<T>::Intersects(const Rect<T>& Rectangle, Rect<T>* OverlappingRect) const
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{
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// Compute overlapping rect
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Rect Overlapping(std::max(Left, Rectangle.Left),
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std::max(Top, Rectangle.Top),
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std::min(Right, Rectangle.Right),
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std::min(Bottom, Rectangle.Bottom));
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// If overlapping rect is valid, then there is intersection
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if ((Overlapping.Left < Overlapping.Right) && (Overlapping.Top < Overlapping.Bottom))
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{
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if (OverlappingRect)
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*OverlappingRect = Overlapping;
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return true;
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}
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else
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{
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if (OverlappingRect)
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*OverlappingRect = Rect(0, 0, 0, 0);
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return false;
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}
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}
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