
FS#66 - Free the global rendering context Added thread-local storage classes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1116 4e206d99-4929-0410-ac5d-dfc041789085
103 lines
3.6 KiB
C++
103 lines
3.6 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_THREADLOCALPTR_HPP
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#define SFML_THREADLOCALPTR_HPP
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////////////////////////////////////////////////////////////
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// Headers
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#include <SFML/System/ThreadLocal.hpp>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// Type-safe wrapper for thread local pointer variables
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////////////////////////////////////////////////////////////
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template <typename T>
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class ThreadLocalPtr : private ThreadLocal
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{
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public :
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////////////////////////////////////////////////////////////
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/// Default constructor
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///
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/// \param Value : Optional value to initalize the variable (NULL by default)
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///
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////////////////////////////////////////////////////////////
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ThreadLocalPtr(T* Value = NULL);
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/// Operator * overload to return a reference to the variable
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///
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/// \return Reference to the thread-local value of the variable
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///
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////////////////////////////////////////////////////////////
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T& operator *() const;
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/// Operator -> overload to return a pointer to the variable
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///
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/// \return Pointer to the thread-local value of the variable
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///
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////////////////////////////////////////////////////////////
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T* operator ->() const;
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/// Implicit cast operator to T*
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///
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/// \return Value of the pointer for this thread
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///
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////////////////////////////////////////////////////////////
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operator T*() const;
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/// Assignment operator
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///
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/// \param Value : New pointer value to assign for this thread
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///
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/// \return Reference to this
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///
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////////////////////////////////////////////////////////////
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ThreadLocalPtr<T>& operator =(T* Value);
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////////////////////////////////////////////////////////////
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/// Assignment operator
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///
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/// \param Other : Other thread-local pointer value to assign
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///
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/// \return Reference to this
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///
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////////////////////////////////////////////////////////////
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ThreadLocalPtr<T>& operator =(const ThreadLocalPtr<T>& Other);
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};
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} // namespace sf
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#include <SFML/System/ThreadLocalPtr.inl>
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#endif // SFML_THREADLOCALPTR_HPP
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