SFML/include/SFML/Audio/AudioResource.hpp
laurentgom 2228419caf Updated copyright year
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1015 4e206d99-4929-0410-ac5d-dfc041789085
2009-02-12 17:48:35 +00:00

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2.3 KiB
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_AUDIORESOURCE_HPP
#define SFML_AUDIORESOURCE_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>
namespace sf
{
////////////////////////////////////////////////////////////
/// Abstract base class for every class that owns a
/// device-dependant resource -- allow them to initialize / shutdown
/// even when the audio context is not created
////////////////////////////////////////////////////////////
class SFML_API AudioResource
{
protected :
////////////////////////////////////////////////////////////
/// Default constructor
///
////////////////////////////////////////////////////////////
AudioResource();
////////////////////////////////////////////////////////////
/// Copy constructor
///
////////////////////////////////////////////////////////////
AudioResource(const AudioResource&);
////////////////////////////////////////////////////////////
/// Destructor
///
////////////////////////////////////////////////////////////
virtual ~AudioResource();
};
} // namespace sf
#endif // SFML_AUDIORESOURCE_HPP