
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1015 4e206d99-4929-0410-ac5d-dfc041789085
68 lines
2.5 KiB
C++
68 lines
2.5 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/Randomizer.h>
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#include <SFML/System/Randomizer.hpp>
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#include <SFML/Internal.h>
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////////////////////////////////////////////////////////////
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/// Set the seed for the random numbers generator. Using a known seed
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/// allows you to reproduce the same sequence of random numbers
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////////////////////////////////////////////////////////////
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void sfRandom_SetSeed(unsigned int Seed)
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{
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sf::Randomizer::SetSeed(Seed);
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}
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////////////////////////////////////////////////////////////
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/// Get the seed used to generate random numbers the generator
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////////////////////////////////////////////////////////////
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unsigned int sfRandom_GetSeed()
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{
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return sf::Randomizer::GetSeed();
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}
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////////////////////////////////////////////////////////////
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/// Get a random float number in a given range
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////////////////////////////////////////////////////////////
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float sfRandom_Float(float Begin, float End)
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{
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return sf::Randomizer::Random(Begin, End);
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}
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////////////////////////////////////////////////////////////
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/// Get a random integer number in a given range
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////////////////////////////////////////////////////////////
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int sfRandom_Int(int Begin, int End)
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{
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return sf::Randomizer::Random(Begin, End);
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}
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