256 lines
7.4 KiB
C++
256 lines
7.4 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Network/IpAddress.hpp>
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#include <SFML/Network/Http.hpp>
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#include <SFML/Network/SocketImpl.hpp>
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#include <cstring>
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namespace
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{
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sf::Uint32 resolve(const std::string& address)
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{
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if (address == "255.255.255.255")
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{
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// The broadcast address needs to be handled explicitly,
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// because it is also the value returned by inet_addr on error
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return INADDR_BROADCAST;
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}
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else
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{
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// Try to convert the address as a byte representation ("xxx.xxx.xxx.xxx")
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sf::Uint32 ip = inet_addr(address.c_str());
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if (ip != INADDR_NONE)
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return ip;
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// Not a valid address, try to convert it as a host name
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addrinfo hints;
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std::memset(&hints, 0, sizeof(hints));
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hints.ai_family = AF_INET;
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addrinfo* result = NULL;
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if (getaddrinfo(address.c_str(), NULL, &hints, &result) == 0)
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{
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if (result)
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{
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ip = reinterpret_cast<sockaddr_in*>(result->ai_addr)->sin_addr.s_addr;
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freeaddrinfo(result);
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return ip;
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}
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}
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// Not a valid address nor a host name
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return 0;
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}
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}
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}
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namespace sf
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{
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////////////////////////////////////////////////////////////
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const IpAddress IpAddress::None;
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const IpAddress IpAddress::LocalHost(127, 0, 0, 1);
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const IpAddress IpAddress::Broadcast(255, 255, 255, 255);
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////////////////////////////////////////////////////////////
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IpAddress::IpAddress() :
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m_address(0)
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{
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// We're using 0 (INADDR_ANY) instead of INADDR_NONE to represent the invalid address,
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// because the latter is also the broadcast address (255.255.255.255); it's ok because
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// SFML doesn't publicly use INADDR_ANY (it is always used implicitly)
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}
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////////////////////////////////////////////////////////////
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IpAddress::IpAddress(const std::string& address) :
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m_address(resolve(address))
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{
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}
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////////////////////////////////////////////////////////////
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IpAddress::IpAddress(const char* address) :
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m_address(resolve(address))
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{
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}
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////////////////////////////////////////////////////////////
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IpAddress::IpAddress(Uint8 byte0, Uint8 byte1, Uint8 byte2, Uint8 byte3) :
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m_address(htonl((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3))
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{
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}
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////////////////////////////////////////////////////////////
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IpAddress::IpAddress(Uint32 address) :
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m_address(htonl(address))
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{
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}
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////////////////////////////////////////////////////////////
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std::string IpAddress::toString() const
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{
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in_addr address;
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address.s_addr = m_address;
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return inet_ntoa(address);
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}
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////////////////////////////////////////////////////////////
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Uint32 IpAddress::toInteger() const
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{
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return ntohl(m_address);
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}
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////////////////////////////////////////////////////////////
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IpAddress IpAddress::getLocalAddress()
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{
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// The method here is to connect a UDP socket to anyone (here to localhost),
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// and get the local socket address with the getsockname function.
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// UDP connection will not send anything to the network, so this function won't cause any overhead.
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IpAddress localAddress;
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// Create the socket
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SocketHandle sock = socket(PF_INET, SOCK_DGRAM, 0);
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if (sock == priv::SocketImpl::invalidSocket())
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return localAddress;
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// Connect the socket to localhost on any port
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sockaddr_in address = priv::SocketImpl::createAddress(ntohl(INADDR_LOOPBACK), 9);
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if (connect(sock, reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1)
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{
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priv::SocketImpl::close(sock);
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return localAddress;
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}
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// Get the local address of the socket connection
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(sock, reinterpret_cast<sockaddr*>(&address), &size) == -1)
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{
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priv::SocketImpl::close(sock);
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return localAddress;
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}
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// Close the socket
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priv::SocketImpl::close(sock);
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// Finally build the IP address
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localAddress = IpAddress(ntohl(address.sin_addr.s_addr));
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return localAddress;
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}
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////////////////////////////////////////////////////////////
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IpAddress IpAddress::getPublicAddress(Time timeout)
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{
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// The trick here is more complicated, because the only way
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// to get our public IP address is to get it from a distant computer.
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// Here we get the web page from http://www.sfml-dev.org/ip-provider.php
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// and parse the result to extract our IP address
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// (not very hard: the web page contains only our IP address).
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Http server("www.sfml-dev.org");
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Http::Request request("/ip-provider.php", Http::Request::Get);
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Http::Response page = server.sendRequest(request, timeout);
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if (page.getStatus() == Http::Response::Ok)
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return IpAddress(page.getBody());
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// Something failed: return an invalid address
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return IpAddress();
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}
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////////////////////////////////////////////////////////////
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bool operator ==(const IpAddress& left, const IpAddress& right)
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{
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return left.toInteger() == right.toInteger();
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}
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////////////////////////////////////////////////////////////
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bool operator !=(const IpAddress& left, const IpAddress& right)
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{
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return !(left == right);
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}
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////////////////////////////////////////////////////////////
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bool operator <(const IpAddress& left, const IpAddress& right)
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{
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return left.toInteger() < right.toInteger();
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}
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////////////////////////////////////////////////////////////
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bool operator >(const IpAddress& left, const IpAddress& right)
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{
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return right < left;
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}
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////////////////////////////////////////////////////////////
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bool operator <=(const IpAddress& left, const IpAddress& right)
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{
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return !(right < left);
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}
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////////////////////////////////////////////////////////////
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bool operator >=(const IpAddress& left, const IpAddress& right)
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{
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return !(left < right);
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}
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////////////////////////////////////////////////////////////
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std::istream& operator >>(std::istream& stream, IpAddress& address)
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{
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std::string str;
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stream >> str;
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address = IpAddress(str);
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return stream;
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}
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////////////////////////////////////////////////////////////
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std::ostream& operator <<(std::ostream& stream, const IpAddress& address)
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{
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return stream << address.toString();
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}
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} // namespace sf
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