SFML/CSFML/include/SFML/Window/WindowHandle.h

56 lines
1.9 KiB
C

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2008-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_WINDOWHANDLE_H
#define SFML_WINDOWHANDLE_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.h>
////////////////////////////////////////////////////////////
/// Define a low-level window handle type, specific to
/// each platform
////////////////////////////////////////////////////////////
#if defined(CSFML_SYSTEM_WINDOWS)
// Windows defines a void* handle (HWND)
typedef void* sfWindowHandle;
#elif defined(CSFML_SYSTEM_LINUX)
// Unix - X11 defines an unsigned integer handle (Window)
typedef unsigned long sfWindowHandle;
#elif defined(CSFML_SYSTEM_MACOS)
// Mac OS X defines a void* handle (NSWindow)
typedef void * sfWindowHandle;
#endif
#endif // SFML_WINDOWHANDLE_H