Identifier org.sfml-dev.app Concrete Description This template creates a SFML Application Bundle. Kind Xcode.Xcode3.ProjectTemplateUnitKind Ancestors org.sfml-dev.bundle org.sfml-dev.compiler org.sfml-dev.linker Nodes ResourcePath.mm ResourcePath.hpp main.cpp cute_image.jpg nice_music.ogg sansation.ttf icon.png Definitions ResourcePath.mm Path ResourcePath.mm ResourcePath.hpp Path ResourcePath.hpp TargetIndices main.cpp Path main.cpp cute_image.jpg Path cute_image.jpg Group Resources nice_music.ogg Path nice_music.ogg Group Resources sansation.ttf Path sansation.ttf Group Resources icon.png Path icon.png Group Resources Targets BuildPhases Class ShellScript ShellPath /bin/sh ShellScript # This shell script simply copies required SFML dylibs/frameworks into the application bundle frameworks folder. # If you're using static libraries (which is not recommended) you should remove this script from your project. # SETTINGS CMAKE_INSTALL_FRAMEWORK_PREFIX="@CMAKE_INSTALL_FRAMEWORK_PREFIX@" CMAKE_INSTALL_LIB_PREFIX="@CMAKE_INSTALL_PREFIX@/lib" FRAMEWORKS_FULL_PATH="$BUILT_PRODUCTS_DIR/$FRAMEWORKS_FOLDER_PATH/" # Are we building a project that uses frameworks or dylibs? case "$SFML_BINARY_TYPE" in DYLIBS) frameworks="false" ;; *) frameworks="true" ;; esac # Echoes to stderr error () # $* message to display { echo $* 1>&2 exit 2 } assert () # $1 is a boolean, $2...N is an error message { if [ $# -lt 2 ] then error "Internal error in assert: not enough args" fi if [ $1 -ne 0 ] then shift error "$*" fi } force_remove () # $@ is some paths { test $# -ge 1 assert $? "force_remove() requires at least one parameter" rm -fr $@ assert $? "couldn't remove $@" } copy () # $1 is a source, $2 is a destination { test $# -eq 2 assert $? "copy() requires two parameters" ditto "$1" "$2" assert $? "couldn't copy $1 to $2" } require () # $1 is a SFML module like 'system' or 'audio' { dest="$BUILT_PRODUCTS_DIR/$FRAMEWORKS_FOLDER_PATH/" if [ -z "$1" ] then error "require() requires one parameter!" else # clean potentially old stuff force_remove "$dest/libsfml-$1"* force_remove "$dest/sfml-$1.framework" # copy SFML libraries if [ "$frameworks" = "true" ] then source="$CMAKE_INSTALL_FRAMEWORK_PREFIX/sfml-$1.framework" target="sfml-$1.framework" elif [ "$SFML_LINK_DYLIBS_SUFFIX" = "-d" ] then source="$CMAKE_INSTALL_LIB_PREFIX/libsfml-$1-d.dylib" target="`readlink $source`" else source="$CMAKE_INSTALL_LIB_PREFIX/libsfml-$1.dylib" target="`readlink $source`" fi copy "$source" "$dest/$target" # copy extra dependencies if [ "$1" = "audio" ] then # copy "FLAC" "ogg" "vorbis" "vorbisenc" "vorbisfile" "OpenAL" frameworks too for f in "FLAC" "ogg" "vorbis" "vorbisenc" "vorbisfile" "OpenAL" do copy "$CMAKE_INSTALL_FRAMEWORK_PREFIX/$f.framework" "$dest/$f.framework" done elif [ "$1" = "graphics" ] then copy "$CMAKE_INSTALL_FRAMEWORK_PREFIX/freetype.framework" "$dest/freetype.framework" fi fi } if [ -n "$SFML_SYSTEM" ] then require "system" fi if [ -n "$SFML_AUDIO" ] then require "audio" fi if [ -n "$SFML_NETWORK" ] then require "network" fi if [ -n "$SFML_WINDOW" ] then require "window" fi if [ -n "$SFML_GRAPHICS" ] then require "graphics" fi RunOnlyForDeploymentPostprocessing NO