/*
*	DSFML - SFML Library wrapper for the D programming language.
*	Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
*	Copyright (C) 2010 Andreas Hollandt
*
*	This software is provided 'as-is', without any express or
*	implied warranty. In no event will the authors be held
*	liable for any damages arising from the use of this software.
*
*	Permission is granted to anyone to use this software for any purpose,
*	including commercial applications, and to alter it and redistribute
*	it freely, subject to the following restrictions:
*
*	1.  The origin of this software must not be misrepresented;
*		you must not claim that you wrote the original software.
*		If you use this software in a product, an acknowledgment
*		in the product documentation would be appreciated but
*		is not required.
*
*	2.  Altered source versions must be plainly marked as such,
*		and must not be misrepresented as being the original software.
*
*	3.  This notice may not be removed or altered from any
*		source distribution.
*/

module dsfml.window.videomode;

import dsfml.system.common;

/**
*	VideoMode defines a video mode (width, height, bpp, frequency)
*	and provides static functions for getting modes supported
*	by the display device
*/
align(1) struct VideoMode
{
	uint Width;				/// Video mode width, in pixels
	uint Height;			/// Video mode height, in pixels
	uint BitsPerPixel = 32;	/// Video mode pixel depth, in bits per pixels

	/**
	*	Get the current desktop video mode
	*
	*	Returns:
	*		Current desktop video mode
	*/
	static VideoMode getDesktopMode()
	{
		return sfVideoMode_GetDesktopMode();
	}

	/**
	*	Get a valid video mode
	*	Index must be in range [0, GetModesCount()[
	*	Modes are sorted from best to worst
	*
	*	Params:
	*		index = Index of video mode to get
	*
	*	Returns:
	*		Corresponding video mode (invalid mode if index is out of range)
	*/
	static VideoMode getMode(size_t index)
	{
		return sfVideoMode_GetMode(index);
	}

	/**
	*	Get valid video modes count
	*
	*	Returns:
	*		Number of valid video modes available
	*/
	static size_t getModesCount()
	{
		return sfVideoMode_GetModesCount();
	}

	/**
	*	Tell whether or not the video mode is supported
	*
	*	Returns:
	*		True if video mode is supported, false otherwise
	*/
	bool isValid()
	{
		return cast(bool)sfVideoMode_IsValid(this);
	}

	/**
	*	Comparison operator overload -- tell if two video modes are equal
	*
	*	Params: 
	*		Other : Video mode to compare
	*
	*	Returns:
	*		True if modes are equal
	*/
	const bool opEquals(ref const(VideoMode) other)
	{
		return ((other.Width == Width) && (other.Height == Height) && (other.BitsPerPixel == BitsPerPixel));
	}
}

extern (C)
{
	typedef VideoMode function() pf_sfVideoMode_GetDesktopMode;
	typedef VideoMode function(size_t) pf_sfVideoMode_GetMode;
	typedef size_t function() pf_sfVideoMode_GetModesCount;
	typedef int function(VideoMode) pf_sfVideoMode_IsValid;
	
	pf_sfVideoMode_GetDesktopMode sfVideoMode_GetDesktopMode;
	pf_sfVideoMode_GetMode sfVideoMode_GetMode;
	pf_sfVideoMode_GetModesCount sfVideoMode_GetModesCount;
	pf_sfVideoMode_IsValid sfVideoMode_IsValid;
}

static this()
{
	debug
		DllLoader dll = DllLoader.load("csfml-window-d");
	else
		DllLoader dll = DllLoader.load("csfml-window");
	
	sfVideoMode_GetDesktopMode = cast(pf_sfVideoMode_GetDesktopMode)dll.getSymbol("sfVideoMode_GetDesktopMode");
	sfVideoMode_GetMode = cast(pf_sfVideoMode_GetMode)dll.getSymbol("sfVideoMode_GetMode");
	sfVideoMode_GetModesCount = cast(pf_sfVideoMode_GetModesCount)dll.getSymbol("sfVideoMode_GetModesCount");
	sfVideoMode_IsValid = cast(pf_sfVideoMode_IsValid)dll.getSymbol("sfVideoMode_IsValid");
}