//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_RANDOMIZER_HPP #define SFML_RANDOMIZER_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include namespace sf { //////////////////////////////////////////////////////////// /// Randomizer is an utility class for generating pseudo-random /// numbers //////////////////////////////////////////////////////////// class SFML_API Randomizer { public : //////////////////////////////////////////////////////////// /// Set the seed for the generator. Using a known seed /// allows you to reproduce the same sequence of random number /// /// \param Seed : Number to use as the seed /// //////////////////////////////////////////////////////////// static void SetSeed(unsigned int Seed); //////////////////////////////////////////////////////////// /// Get the seed used to generate random numbers the generator. /// /// \return Current seed /// //////////////////////////////////////////////////////////// static unsigned int GetSeed(); //////////////////////////////////////////////////////////// /// Get a random float number in a given range /// /// \return Start : Start of the range /// \return End : End of the range /// /// \return Random number in [Begin, End] /// //////////////////////////////////////////////////////////// static float Random(float Begin, float End); //////////////////////////////////////////////////////////// /// Get a random integer number in a given range /// /// \return Start : Start of the range /// \return End : End of the range /// /// \return Random number in [Begin, End] /// //////////////////////////////////////////////////////////// static int Random(int Begin, int End); private : //////////////////////////////////////////////////////////// // Static member variables //////////////////////////////////////////////////////////// static unsigned int ourSeed; }; } // namespace sf #endif // SFML_RANDOMIZER_HPP