/* call-seq:
 *   window.setJoystickThreshold( new_threshold )
 *
 * Change the joystick threshold.
 *
 * The joystick threshold is the value below which no JoyMoved event will be generated.
 *
 * The threshold value is 0.1 by default. The threshold has to be in the range 0..100
 */
static VALUE Window_SetJoystickThreshold( VALUE self, VALUE aThreshold )
{
        sf::Window *object = NULL;
        Data_Get_Struct( self, sf::Window, object );
        object->SetJoystickThreshold( rb_float_new( aThreshold ) );
        return Qnil;
}