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@ -13,6 +13,9 @@ endmacro()
|
|||
# determine whether to create a debug or release build
|
||||
sfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)")
|
||||
|
||||
# Suppress Cygwin legacy warning
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 0)
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||||
|
||||
# set Android specific options
|
||||
|
||||
# define the minimum API level to be used
|
||||
|
@ -31,6 +34,8 @@ if(NOT ANDROID_ABI)
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|||
set(ANDROID_ABI armeabi-v7a)
|
||||
endif()
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||||
|
||||
#end of Android specific options
|
||||
|
||||
# project name
|
||||
project(SFML)
|
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|
||||
|
@ -40,7 +45,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)
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|||
# setup version numbers
|
||||
set(VERSION_MAJOR 2)
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set(VERSION_MINOR 4)
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||||
set(VERSION_PATCH 0)
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||||
set(VERSION_PATCH 1)
|
||||
|
||||
# add the SFML header path
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)
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||||
|
|
|
@ -1,3 +1,51 @@
|
|||
SFML 2.4.1
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==========
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|
||||
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.4.1
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|
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General
|
||||
=======
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||||
|
||||
* [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
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* [Window] Added some simple messaging when trying to build under Cygwin (#1153)
|
||||
|
||||
|
||||
Window
|
||||
======
|
||||
|
||||
Bugfixes
|
||||
--------
|
||||
* Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
|
||||
* Adjusted mouse cursor grab documentation (#1133)
|
||||
* [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
|
||||
* [Linux] Fixed fullscreen issue (#921, #1138)
|
||||
* [Linux] Switched from XCB back to Xlib for windowing (#1138)
|
||||
* [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
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||||
* [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
|
||||
* [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
|
||||
* [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
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||||
* [OS X] Fixed inconsistency between doc and impl on OS X for the grab feature (#1133, #1148, #1150)
|
||||
* [Windows] Fixed context memory leaks (#1143, #1002)
|
||||
|
||||
|
||||
Graphics
|
||||
========
|
||||
|
||||
Bugfixes
|
||||
--------
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||||
* Adjusted uniform error message (#1131)
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||||
* Clarify documentation on Rect::contains function bounds (#1151)
|
||||
|
||||
|
||||
Network
|
||||
=======
|
||||
|
||||
Bugfixes
|
||||
--------
|
||||
* Fixed a typo in comment for void unbind() (#1121)
|
||||
|
||||
|
||||
|
||||
SFML 2.4.0
|
||||
==========
|
||||
|
||||
|
@ -115,8 +163,6 @@ Bugfixes
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
SFML 2.3.2
|
||||
==========
|
||||
|
||||
|
@ -152,6 +198,7 @@ Bugfixes
|
|||
* Secure function against random data return (#935, #942)
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||||
|
||||
|
||||
|
||||
SFML 2.3.1
|
||||
==========
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
|||
# don't use the OpenGL ES implementation on Linux
|
||||
set(OPENGL_ES 0)
|
||||
endif()
|
||||
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES "^k?FreeBSD$")
|
||||
set(SFML_OS_FREEBSD 1)
|
||||
# don't use the OpenGL ES implementation on FreeBSD
|
||||
set(OPENGL_ES 0)
|
||||
|
@ -64,6 +64,10 @@ elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Android")
|
|||
|
||||
# use the OpenGL ES implementation on Android
|
||||
set(OPENGL_ES 1)
|
||||
# comparing CMAKE_SYSTEM_NAME with "CYGWIN" generates a false warning depending on the CMake version
|
||||
# let's avoid it so the actual error is more visible
|
||||
elseif(${CYGWIN})
|
||||
message(FATAL_ERROR "Unfortunately SFML doesn't support Cygwin's 'hybrid' status between both Windows and Linux derivatives.\nIf you insist on using the GCC, please use a standalone build of MinGW without the Cygwin environment instead.")
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported operating system or environment")
|
||||
return()
|
||||
|
|
|
@ -285,10 +285,7 @@ if(SFML_STATIC_LIBRARIES)
|
|||
# find libraries
|
||||
if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
|
||||
find_sfml_dependency(X11_LIBRARY "X11" X11)
|
||||
find_sfml_dependency(LIBXCB_LIBRARIES "XCB" xcb libxcb)
|
||||
find_sfml_dependency(X11_XCB_LIBRARY "X11-xcb" X11-xcb libX11-xcb)
|
||||
find_sfml_dependency(XCB_RANDR_LIBRARY "xcb-randr" xcb-randr libxcb-randr)
|
||||
find_sfml_dependency(XCB_IMAGE_LIBRARY "xcb-image" xcb-image libxcb-image)
|
||||
find_sfml_dependency(XRANDR_LIBRARY "Xrandr" Xrandr)
|
||||
endif()
|
||||
|
||||
if(FIND_SFML_OS_LINUX)
|
||||
|
@ -299,9 +296,9 @@ if(SFML_STATIC_LIBRARIES)
|
|||
if(FIND_SFML_OS_WINDOWS)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32")
|
||||
elseif(FIND_SFML_OS_LINUX)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${LIBXCB_LIBRARIES} ${X11_XCB_LIBRARY} ${XCB_RANDR_LIBRARY} ${XCB_IMAGE_LIBRARY} ${UDEV_LIBRARIES})
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} ${UDEV_LIBRARIES})
|
||||
elseif(FIND_SFML_OS_FREEBSD)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${LIBXCB_LIBRARIES} ${X11_XCB_LIBRARY} ${XCB_RANDR_LIBRARY} ${XCB_IMAGE_LIBRARY} "usbhid")
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} "usbhid")
|
||||
elseif(FIND_SFML_OS_MACOSX)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon")
|
||||
endif()
|
||||
|
|
|
@ -1,97 +0,0 @@
|
|||
# Try to find libxcb
|
||||
#
|
||||
#
|
||||
# Once done this will define:
|
||||
# LIBXCB_FOUND - True if xcb was found
|
||||
# LIBXCB_INCLUDE_DIRS - Directories containing the headers
|
||||
# LIBXCB_LIBRARIES - List of libraries to link to
|
||||
#
|
||||
# Also for each requested component:
|
||||
# LIBXCB_${UPPER_COMPONENT_NAME}_FOUND
|
||||
# LIBXCB_${UPPER_COMPONENT_NAME}_INCLUDE_DIRS
|
||||
# LIBXCB_${UPPER_COMPONENT_NAME}_LIBRARIES
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
IF(NOT WIN32)
|
||||
IF(LIBXCB_LIBRARIES AND LIBXCB_INCLUDE_DIR)
|
||||
set(XCB_FIND_QUIETLY TRUE)
|
||||
ENDIF()
|
||||
|
||||
# Find xcb
|
||||
FIND_PATH(LIBXCB_INCLUDE_DIR xcb/xcb.h)
|
||||
FIND_LIBRARY(LIBXCB_LIBRARY NAMES xcb libxcb)
|
||||
|
||||
# Add xcb info to LIBXCB_LIBRARIES and LIBXCB_INCLUDE_DIRS
|
||||
SET(LIBXCB_LIBRARIES ${LIBXCB_LIBRARY})
|
||||
SET(LIBXCB_INCLUDE_DIRS ${LIBXCB_INCLUDE_DIR})
|
||||
|
||||
find_package_handle_standard_args(LIBXCB DEFAULT_MSG
|
||||
LIBXCB_LIBRARY LIBXCB_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(LIBXCB_LIBRARY LIBXCB_INCLUDE_DIR)
|
||||
|
||||
# Check whether we should search for XLIB_XCB
|
||||
set(FIND_XLIB_XCB FALSE)
|
||||
FOREACH(XCB_COMPONENT ${XCB_FIND_COMPONENTS})
|
||||
# Generate upper string of the component name
|
||||
string(TOUPPER ${XCB_COMPONENT} XCB_COMPONENT_UPPER)
|
||||
|
||||
IF(${XCB_COMPONENT_UPPER} MATCHES "XLIB_XCB")
|
||||
set(FIND_XLIB_XCB TRUE)
|
||||
ELSE()
|
||||
# XCB_COMPONENTS is generated to be a copy of XCB_FIND_COMPONENTS
|
||||
# without XLIB_XCB (for later component search)
|
||||
set(XCB_COMPONENTS ${XCB_COMPONENTS} ${XCB_COMPONENT})
|
||||
ENDIF()
|
||||
ENDFOREACH()
|
||||
|
||||
# Find XLIB_XCB if requested
|
||||
IF(FIND_XLIB_XCB)
|
||||
FIND_PATH(XLIB_XCB_INCLUDE_DIR X11/Xlib-xcb.h)
|
||||
FIND_LIBRARY(XLIB_XCB_LIBRARY NAMES X11-xcb libX11-xcb)
|
||||
|
||||
SET(XLIB_XCB_LIBRARIES ${XLIB_XCB_LIBRARY})
|
||||
SET(XLIB_XCB_INCLUDE_DIRS ${XLIB_XCB_INCLUDE_DIR})
|
||||
|
||||
find_package_handle_standard_args(XLIB_XCB DEFAULT_MSG
|
||||
XLIB_XCB_LIBRARY LIBXCB_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(XLIB_XCB_LIBRARY XLIB_XCB_INCLUDE_DIR)
|
||||
|
||||
# Add xlib_xcb info to LIBXCB_LIBRARIES and LIBXCB_INCLUDE_DIRS
|
||||
set(LIBXCB_LIBRARIES ${LIBXCB_LIBRARIES} ${XLIB_XCB_LIBRARIES})
|
||||
set(LIBXCB_INCLUDE_DIRS ${LIBXCB_INCLUDE_DIRS} ${XLIB_XCB_INCLUDE_DIR})
|
||||
|
||||
if(NOT XLIB_XCB_FOUND)
|
||||
message(FATAL_ERROR "XlibXcb library not found")
|
||||
endif()
|
||||
ELSE()
|
||||
# Add component name to the component list
|
||||
set(${XCB_COMPONENTS} ${XCB_FIND_COMPONENTS})
|
||||
ENDIF()
|
||||
|
||||
# Loop through requested xcb components (does not contain xlib_xcb)
|
||||
FOREACH(XCB_COMPONENT ${XCB_COMPONENTS})
|
||||
# Generate lower and upper string of the component name
|
||||
string(TOLOWER ${XCB_COMPONENT} XCB_COMPONENT_LOWER)
|
||||
string(TOUPPER ${XCB_COMPONENT} XCB_COMPONENT_UPPER)
|
||||
|
||||
# Find the specific component
|
||||
FIND_LIBRARY(LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY
|
||||
NAMES libxcb-${XCB_COMPONENT_LOWER} xcb-${XCB_COMPONENT_LOWER})
|
||||
|
||||
find_package_handle_standard_args(LIBXCB_${XCB_COMPONENT_UPPER} DEFAULT_MSG
|
||||
LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY LIBXCB_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY)
|
||||
|
||||
# Append the component's library path to LIBXCB_LIBRARIES
|
||||
set(LIBXCB_LIBRARIES ${LIBXCB_LIBRARIES} ${LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY})
|
||||
|
||||
if(NOT LIBXCB_${XCB_COMPONENT_UPPER}_FOUND)
|
||||
message(FATAL_ERROR "xcb-${XCB_COMPONENT_LOWER} not found")
|
||||
endif()
|
||||
ENDFOREACH()
|
||||
|
||||
endif()
|
|
@ -5,7 +5,7 @@
|
|||
#include <SFML/Window.hpp>
|
||||
#include <SFML/System/Err.hpp>
|
||||
#include <SFML/OpenGL.hpp>
|
||||
#include <X11/Xlib-xcb.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
|
@ -133,77 +133,46 @@ int main()
|
|||
if (!display)
|
||||
return EXIT_FAILURE;
|
||||
|
||||
// Get the XCB connection for the opened display.
|
||||
xcb_connection_t* xcbConnection = XGetXCBConnection(display);
|
||||
// Get the default screen
|
||||
int screen = DefaultScreen(display);
|
||||
|
||||
if (!xcbConnection)
|
||||
{
|
||||
sf::err() << "Failed to get the XCB connection for opened display." << std::endl;
|
||||
// Let's create the main window
|
||||
XSetWindowAttributes attributes;
|
||||
attributes.background_pixel = BlackPixel(display, screen);
|
||||
attributes.event_mask = KeyPressMask;
|
||||
Window window = XCreateWindow(display, RootWindow(display, screen),
|
||||
0, 0, 650, 330, 0,
|
||||
DefaultDepth(display, screen),
|
||||
InputOutput,
|
||||
DefaultVisual(display, screen),
|
||||
CWBackPixel | CWEventMask, &attributes);
|
||||
if (!window)
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// Get XCB screen.
|
||||
const xcb_setup_t* xcbSetup = xcb_get_setup(xcbConnection);
|
||||
xcb_screen_iterator_t xcbScreenIter = xcb_setup_roots_iterator(xcbSetup);
|
||||
xcb_screen_t* screen = xcbScreenIter.data;
|
||||
// Set the window's name
|
||||
XStoreName(display, window , "SFML Window");
|
||||
|
||||
if (!screen)
|
||||
{
|
||||
sf::err() << "Failed to get the XCB screen." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
// Let's create the windows which will serve as containers for our SFML views
|
||||
Window view1 = XCreateWindow(display, window,
|
||||
10, 10, 310, 310, 0,
|
||||
DefaultDepth(display, screen),
|
||||
InputOutput,
|
||||
DefaultVisual(display, screen),
|
||||
0, NULL);
|
||||
Window view2 = XCreateWindow(display, window,
|
||||
330, 10, 310, 310, 0,
|
||||
DefaultDepth(display, screen),
|
||||
InputOutput,
|
||||
DefaultVisual(display, screen),
|
||||
0, NULL);
|
||||
|
||||
// Generate the XCB window IDs.
|
||||
xcb_window_t rootWindowId = xcb_generate_id(xcbConnection);
|
||||
xcb_window_t view1WindowId = xcb_generate_id(xcbConnection);
|
||||
xcb_window_t view2WindowId = xcb_generate_id(xcbConnection);
|
||||
|
||||
// Create the root window with a black background.
|
||||
uint32_t mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
|
||||
uint32_t attributes[2] = {screen->black_pixel, XCB_EVENT_MASK_KEY_PRESS};
|
||||
|
||||
xcb_create_window(xcbConnection,
|
||||
XCB_COPY_FROM_PARENT,
|
||||
rootWindowId,
|
||||
screen->root,
|
||||
0, 0, 650, 330,
|
||||
0,
|
||||
XCB_WINDOW_CLASS_INPUT_OUTPUT,
|
||||
screen->root_visual,
|
||||
mask, attributes);
|
||||
|
||||
// Create windows for the SFML views.
|
||||
xcb_create_window(xcbConnection,
|
||||
XCB_COPY_FROM_PARENT,
|
||||
view1WindowId,
|
||||
rootWindowId,
|
||||
10, 10, 310, 310,
|
||||
0,
|
||||
XCB_WINDOW_CLASS_INPUT_OUTPUT,
|
||||
screen->root_visual,
|
||||
mask, attributes);
|
||||
|
||||
xcb_create_window(xcbConnection,
|
||||
XCB_COPY_FROM_PARENT,
|
||||
view2WindowId,
|
||||
rootWindowId,
|
||||
330, 10, 310, 310,
|
||||
0,
|
||||
XCB_WINDOW_CLASS_INPUT_OUTPUT,
|
||||
screen->root_visual,
|
||||
mask, attributes);
|
||||
|
||||
// Map windows to screen.
|
||||
xcb_map_window(xcbConnection, rootWindowId);
|
||||
xcb_map_window(xcbConnection, view1WindowId);
|
||||
xcb_map_window(xcbConnection, view2WindowId);
|
||||
|
||||
// Flush commands.
|
||||
xcb_flush(xcbConnection);
|
||||
// Show our windows
|
||||
XMapWindow(display, window);
|
||||
XFlush(display);
|
||||
|
||||
// Create our SFML views
|
||||
sf::Window sfmlView1(view1WindowId);
|
||||
sf::Window sfmlView2(view2WindowId);
|
||||
sf::Window sfmlView1(view1);
|
||||
sf::Window sfmlView2(view2);
|
||||
|
||||
// Create a clock for measuring elapsed time
|
||||
sf::Clock clock;
|
||||
|
@ -214,13 +183,22 @@ int main()
|
|||
|
||||
// Start the event loop
|
||||
bool running = true;
|
||||
xcb_generic_event_t* event = NULL;
|
||||
|
||||
while (running)
|
||||
{
|
||||
while ((event = xcb_poll_for_event(xcbConnection)))
|
||||
while (XPending(display))
|
||||
{
|
||||
running = false;
|
||||
// Get the next pending event
|
||||
XEvent event;
|
||||
XNextEvent(display, &event);
|
||||
|
||||
// Process it
|
||||
switch (event.type)
|
||||
{
|
||||
// Any key is pressed: quit
|
||||
case KeyPress:
|
||||
running = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Draw something into our views
|
||||
|
@ -232,5 +210,8 @@ int main()
|
|||
sfmlView2.display();
|
||||
}
|
||||
|
||||
// Close the display
|
||||
XCloseDisplay(display);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
#define SFML_VERSION_MAJOR 2
|
||||
#define SFML_VERSION_MINOR 4
|
||||
#define SFML_VERSION_PATCH 0
|
||||
#define SFML_VERSION_PATCH 1
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -95,6 +95,9 @@ public:
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a point is inside the rectangle's area
|
||||
///
|
||||
/// This check is non-inclusive. If the point lies on the
|
||||
/// edge of the rectangle, this function will return false.
|
||||
///
|
||||
/// \param x X coordinate of the point to test
|
||||
/// \param y Y coordinate of the point to test
|
||||
///
|
||||
|
@ -108,6 +111,9 @@ public:
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a point is inside the rectangle's area
|
||||
///
|
||||
/// This check is non-inclusive. If the point lies on the
|
||||
/// edge of the rectangle, this function will return false.
|
||||
///
|
||||
/// \param point Point to test
|
||||
///
|
||||
/// \return True if the point is inside, false otherwise
|
||||
|
|
|
@ -95,9 +95,11 @@ public:
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \brief Unbind the socket from the local port to which it is bound
|
||||
///
|
||||
/// The port that the socket was previously using is immediately
|
||||
/// available after this function is called. If the
|
||||
/// socket is not bound to a port, this function has no effect.
|
||||
/// The port that the socket was previously bound to is immediately
|
||||
/// made available to the operating system after this function is called.
|
||||
/// This means that a subsequent call to bind() will be able to re-bind
|
||||
/// the port if no other process has done so in the mean time.
|
||||
/// If the socket is not bound to a port, this function has no effect.
|
||||
///
|
||||
/// \see bind
|
||||
///
|
||||
|
|
|
@ -29,10 +29,14 @@
|
|||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/Export.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
|
||||
class Context;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Base class for classes that require an OpenGL context
|
||||
///
|
||||
|
@ -54,10 +58,33 @@ protected:
|
|||
~GlResource();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Make sure that a valid OpenGL context exists in the current thread
|
||||
/// \brief Empty function for ABI compatibility, use acquireTransientContext instead
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void ensureGlContext();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief RAII helper class to temporarily lock an available context for use
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_WINDOW_API TransientContextLock : NonCopyable
|
||||
{
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
TransientContextLock();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Destructor
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
~TransientContextLock();
|
||||
|
||||
private:
|
||||
Context* m_context; ///< Temporary context, in case we needed to create one
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
|
|
|
@ -354,9 +354,7 @@ public:
|
|||
/// If set, grabs the mouse cursor inside this window's client
|
||||
/// area so it may no longer be moved outside its bounds.
|
||||
/// Note that grabbing is only active while the window has
|
||||
/// focus and calling this function for fullscreen windows
|
||||
/// won't have any effect (fullscreen windows always grab the
|
||||
/// cursor).
|
||||
/// focus.
|
||||
///
|
||||
/// \param grabbed True to enable, false to disable
|
||||
///
|
||||
|
|
|
@ -645,10 +645,6 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f
|
|||
// Delete the FT glyph
|
||||
FT_Done_Glyph(glyphDesc);
|
||||
|
||||
// Force an OpenGL flush, so that the font's texture will appear updated
|
||||
// in all contexts immediately (solves problems in multi-threaded apps)
|
||||
glCheck(glFlush());
|
||||
|
||||
// Done :)
|
||||
return glyph;
|
||||
}
|
||||
|
|
|
@ -29,6 +29,14 @@
|
|||
#include <SFML/Window/Context.hpp>
|
||||
#include <SFML/System/Err.hpp>
|
||||
|
||||
#if !defined(GL_MAJOR_VERSION)
|
||||
#define GL_MAJOR_VERSION 0x821B
|
||||
#endif
|
||||
|
||||
#if !defined(GL_MINOR_VERSION)
|
||||
#define GL_MINOR_VERSION 0x821C
|
||||
#endif
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
|
@ -41,22 +49,41 @@ void ensureExtensionsInit()
|
|||
static bool initialized = false;
|
||||
if (!initialized)
|
||||
{
|
||||
const Context* context = Context::getActiveContext();
|
||||
|
||||
if (!context)
|
||||
return;
|
||||
initialized = true;
|
||||
|
||||
sfogl_LoadFunctions();
|
||||
|
||||
ContextSettings settings = context->getSettings();
|
||||
// Retrieve the context version number
|
||||
int majorVersion = 0;
|
||||
int minorVersion = 0;
|
||||
|
||||
if ((settings.majorVersion < 1) || ((settings.majorVersion == 1) && (settings.minorVersion < 1)))
|
||||
// Try the new way first
|
||||
glGetIntegerv(GL_MAJOR_VERSION, &majorVersion);
|
||||
glGetIntegerv(GL_MINOR_VERSION, &minorVersion);
|
||||
|
||||
if (glGetError() == GL_INVALID_ENUM)
|
||||
{
|
||||
// Try the old way
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
if (version)
|
||||
{
|
||||
// The beginning of the returned string is "major.minor" (this is standard)
|
||||
majorVersion = version[0] - '0';
|
||||
minorVersion = version[2] - '0';
|
||||
}
|
||||
else
|
||||
{
|
||||
// Can't get the version number, assume 1.1
|
||||
majorVersion = 1;
|
||||
minorVersion = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if ((majorVersion < 1) || ((majorVersion == 1) && (minorVersion < 1)))
|
||||
{
|
||||
err() << "sfml-graphics requires support for OpenGL 1.1 or greater" << std::endl;
|
||||
err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
|
||||
}
|
||||
|
||||
initialized = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ m_depthBuffer(0)
|
|||
////////////////////////////////////////////////////////////
|
||||
RenderTextureImplFBO::~RenderTextureImplFBO()
|
||||
{
|
||||
ensureGlContext();
|
||||
m_context->setActive(true);
|
||||
|
||||
// Destroy the depth buffer
|
||||
if (m_depthBuffer)
|
||||
|
@ -72,7 +72,7 @@ RenderTextureImplFBO::~RenderTextureImplFBO()
|
|||
////////////////////////////////////////////////////////////
|
||||
bool RenderTextureImplFBO::isAvailable()
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
priv::ensureExtensionsInit();
|
||||
|
|
|
@ -56,7 +56,8 @@
|
|||
|
||||
namespace
|
||||
{
|
||||
sf::Mutex mutex;
|
||||
sf::Mutex maxTextureUnitsMutex;
|
||||
sf::Mutex isAvailableMutex;
|
||||
|
||||
GLint checkMaxTextureUnits()
|
||||
{
|
||||
|
@ -70,7 +71,7 @@ namespace
|
|||
GLint getMaxTextureUnits()
|
||||
{
|
||||
// TODO: Remove this lock when it becomes unnecessary in C++11
|
||||
sf::Lock lock(mutex);
|
||||
sf::Lock lock(maxTextureUnitsMutex);
|
||||
|
||||
static GLint maxUnits = checkMaxTextureUnits();
|
||||
|
||||
|
@ -116,53 +117,6 @@ namespace
|
|||
return success;
|
||||
}
|
||||
|
||||
bool checkShadersAvailable()
|
||||
{
|
||||
// Create a temporary context in case the user checks
|
||||
// before a GlResource is created, thus initializing
|
||||
// the shared context
|
||||
if (!sf::Context::getActiveContext())
|
||||
{
|
||||
sf::Context context;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
sf::priv::ensureExtensionsInit();
|
||||
|
||||
bool available = GLEXT_multitexture &&
|
||||
GLEXT_shading_language_100 &&
|
||||
GLEXT_shader_objects &&
|
||||
GLEXT_vertex_shader &&
|
||||
GLEXT_fragment_shader;
|
||||
|
||||
return available;
|
||||
}
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
sf::priv::ensureExtensionsInit();
|
||||
|
||||
bool available = GLEXT_multitexture &&
|
||||
GLEXT_shading_language_100 &&
|
||||
GLEXT_shader_objects &&
|
||||
GLEXT_vertex_shader &&
|
||||
GLEXT_fragment_shader;
|
||||
|
||||
return available;
|
||||
}
|
||||
bool checkGeometryShadersAvailable()
|
||||
{
|
||||
// Create a temporary context in case the user checks
|
||||
// before a GlResource is created, thus initializing
|
||||
// the shared context
|
||||
sf::Context context;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
sf::priv::ensureExtensionsInit();
|
||||
|
||||
bool available = checkShadersAvailable() && GLEXT_geometry_shader4;
|
||||
|
||||
return available;
|
||||
}
|
||||
|
||||
// Transforms an array of 2D vectors into a contiguous array of scalars
|
||||
template <typename T>
|
||||
std::vector<T> flatten(const sf::Vector2<T>* vectorArray, std::size_t length)
|
||||
|
@ -236,8 +190,6 @@ struct Shader::UniformBinder : private NonCopyable
|
|||
{
|
||||
if (currentProgram)
|
||||
{
|
||||
ensureGlContext();
|
||||
|
||||
// Enable program object
|
||||
glCheck(savedProgram = GLEXT_glGetHandle(GLEXT_GL_PROGRAM_OBJECT));
|
||||
if (currentProgram != savedProgram)
|
||||
|
@ -259,9 +211,10 @@ struct Shader::UniformBinder : private NonCopyable
|
|||
glCheck(GLEXT_glUseProgramObject(savedProgram));
|
||||
}
|
||||
|
||||
GLEXT_GLhandle savedProgram; ///< Handle to the previously active program object
|
||||
GLEXT_GLhandle currentProgram; ///< Handle to the program object of the modified sf::Shader instance
|
||||
GLint location; ///< Uniform location, used by the surrounding sf::Shader code
|
||||
TransientContextLock lock; ///< Lock to keep context active while uniform is bound
|
||||
GLEXT_GLhandle savedProgram; ///< Handle to the previously active program object
|
||||
GLEXT_GLhandle currentProgram; ///< Handle to the program object of the modified sf::Shader instance
|
||||
GLint location; ///< Uniform location, used by the surrounding sf::Shader code
|
||||
};
|
||||
|
||||
|
||||
|
@ -278,7 +231,7 @@ m_uniforms ()
|
|||
////////////////////////////////////////////////////////////
|
||||
Shader::~Shader()
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Destroy effect program
|
||||
if (m_shaderProgram)
|
||||
|
@ -592,7 +545,7 @@ void Shader::setUniform(const std::string& name, const Texture& texture)
|
|||
{
|
||||
if (m_shaderProgram)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Find the location of the variable in the shader
|
||||
int location = getUniformLocation(name);
|
||||
|
@ -627,7 +580,7 @@ void Shader::setUniform(const std::string& name, CurrentTextureType)
|
|||
{
|
||||
if (m_shaderProgram)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Find the location of the variable in the shader
|
||||
m_currentTexture = getUniformLocation(name);
|
||||
|
@ -787,7 +740,7 @@ unsigned int Shader::getNativeHandle() const
|
|||
////////////////////////////////////////////////////////////
|
||||
void Shader::bind(const Shader* shader)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that we can use shaders
|
||||
if (!isAvailable())
|
||||
|
@ -820,10 +773,26 @@ void Shader::bind(const Shader* shader)
|
|||
////////////////////////////////////////////////////////////
|
||||
bool Shader::isAvailable()
|
||||
{
|
||||
// TODO: Remove this lock when it becomes unnecessary in C++11
|
||||
Lock lock(mutex);
|
||||
Lock lock(isAvailableMutex);
|
||||
|
||||
static bool available = checkShadersAvailable();
|
||||
static bool checked = false;
|
||||
static bool available = false;
|
||||
|
||||
if (!checked)
|
||||
{
|
||||
checked = true;
|
||||
|
||||
TransientContextLock contextLock;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
sf::priv::ensureExtensionsInit();
|
||||
|
||||
available = GLEXT_multitexture &&
|
||||
GLEXT_shading_language_100 &&
|
||||
GLEXT_shader_objects &&
|
||||
GLEXT_vertex_shader &&
|
||||
GLEXT_fragment_shader;
|
||||
}
|
||||
|
||||
return available;
|
||||
}
|
||||
|
@ -832,10 +801,22 @@ bool Shader::isAvailable()
|
|||
////////////////////////////////////////////////////////////
|
||||
bool Shader::isGeometryAvailable()
|
||||
{
|
||||
// TODO: Remove this lock when it becomes unnecessary in C++11
|
||||
Lock lock(mutex);
|
||||
Lock lock(isAvailableMutex);
|
||||
|
||||
static bool available = checkGeometryShadersAvailable();
|
||||
static bool checked = false;
|
||||
static bool available = false;
|
||||
|
||||
if (!checked)
|
||||
{
|
||||
checked = true;
|
||||
|
||||
TransientContextLock contextLock;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
sf::priv::ensureExtensionsInit();
|
||||
|
||||
available = isAvailable() && GLEXT_geometry_shader4;
|
||||
}
|
||||
|
||||
return available;
|
||||
}
|
||||
|
@ -844,7 +825,7 @@ bool Shader::isGeometryAvailable()
|
|||
////////////////////////////////////////////////////////////
|
||||
bool Shader::compile(const char* vertexShaderCode, const char* geometryShaderCode, const char* fragmentShaderCode)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// First make sure that we can use shaders
|
||||
if (!isAvailable())
|
||||
|
@ -1022,7 +1003,7 @@ int Shader::getUniformLocation(const std::string& name)
|
|||
m_uniforms.insert(std::make_pair(name, location));
|
||||
|
||||
if (location == -1)
|
||||
err() << "Parameter \"" << name << "\" not found in shader" << std::endl;
|
||||
err() << "Uniform \"" << name << "\" not found in shader" << std::endl;
|
||||
|
||||
return location;
|
||||
}
|
||||
|
|
|
@ -40,39 +40,19 @@
|
|||
|
||||
namespace
|
||||
{
|
||||
sf::Mutex mutex;
|
||||
sf::Mutex idMutex;
|
||||
sf::Mutex maximumSizeMutex;
|
||||
|
||||
// Thread-safe unique identifier generator,
|
||||
// is used for states cache (see RenderTarget)
|
||||
sf::Uint64 getUniqueId()
|
||||
{
|
||||
sf::Lock lock(mutex);
|
||||
sf::Lock lock(idMutex);
|
||||
|
||||
static sf::Uint64 id = 1; // start at 1, zero is "no texture"
|
||||
|
||||
return id++;
|
||||
}
|
||||
|
||||
unsigned int checkMaximumTextureSize()
|
||||
{
|
||||
// Create a temporary context in case the user queries
|
||||
// the size before a GlResource is created, thus
|
||||
// initializing the shared context
|
||||
if (!sf::Context::getActiveContext())
|
||||
{
|
||||
sf::Context context;
|
||||
|
||||
GLint size;
|
||||
glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size));
|
||||
|
||||
return static_cast<unsigned int>(size);
|
||||
}
|
||||
|
||||
GLint size;
|
||||
glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size));
|
||||
|
||||
return static_cast<unsigned int>(size);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -118,7 +98,7 @@ Texture::~Texture()
|
|||
// Destroy the OpenGL texture
|
||||
if (m_texture)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
GLuint texture = static_cast<GLuint>(m_texture);
|
||||
glCheck(glDeleteTextures(1, &texture));
|
||||
|
@ -157,7 +137,7 @@ bool Texture::create(unsigned int width, unsigned int height)
|
|||
m_pixelsFlipped = false;
|
||||
m_fboAttachment = false;
|
||||
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Create the OpenGL texture if it doesn't exist yet
|
||||
if (!m_texture)
|
||||
|
@ -265,10 +245,6 @@ bool Texture::loadFromImage(const Image& image, const IntRect& area)
|
|||
{
|
||||
update(image);
|
||||
|
||||
// Force an OpenGL flush, so that the texture will appear updated
|
||||
// in all contexts immediately (solves problems in multi-threaded apps)
|
||||
glCheck(glFlush());
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
|
@ -290,6 +266,8 @@ bool Texture::loadFromImage(const Image& image, const IntRect& area)
|
|||
// Create the texture and upload the pixels
|
||||
if (create(rectangle.width, rectangle.height))
|
||||
{
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
||||
|
@ -333,7 +311,7 @@ Image Texture::copyToImage() const
|
|||
if (!m_texture)
|
||||
return Image();
|
||||
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
@ -424,7 +402,7 @@ void Texture::update(const Uint8* pixels, unsigned int width, unsigned int heigh
|
|||
|
||||
if (pixels && m_texture)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
@ -436,6 +414,10 @@ void Texture::update(const Uint8* pixels, unsigned int width, unsigned int heigh
|
|||
m_hasMipmap = false;
|
||||
m_pixelsFlipped = false;
|
||||
m_cacheId = getUniqueId();
|
||||
|
||||
// Force an OpenGL flush, so that the texture data will appear updated
|
||||
// in all contexts immediately (solves problems in multi-threaded apps)
|
||||
glCheck(glFlush());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -470,6 +452,8 @@ void Texture::update(const Window& window, unsigned int x, unsigned int y)
|
|||
|
||||
if (m_texture && window.setActive(true))
|
||||
{
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
||||
|
@ -480,6 +464,10 @@ void Texture::update(const Window& window, unsigned int x, unsigned int y)
|
|||
m_hasMipmap = false;
|
||||
m_pixelsFlipped = true;
|
||||
m_cacheId = getUniqueId();
|
||||
|
||||
// Force an OpenGL flush, so that the texture will appear updated
|
||||
// in all contexts immediately (solves problems in multi-threaded apps)
|
||||
glCheck(glFlush());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -493,7 +481,7 @@ void Texture::setSmooth(bool smooth)
|
|||
|
||||
if (m_texture)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
@ -544,7 +532,7 @@ void Texture::setRepeated(bool repeated)
|
|||
|
||||
if (m_texture)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
@ -586,7 +574,7 @@ bool Texture::generateMipmap()
|
|||
if (!m_texture)
|
||||
return false;
|
||||
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
priv::ensureExtensionsInit();
|
||||
|
@ -613,7 +601,7 @@ void Texture::invalidateMipmap()
|
|||
if (!m_hasMipmap)
|
||||
return;
|
||||
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that the current texture binding will be preserved
|
||||
priv::TextureSaver save;
|
||||
|
@ -628,7 +616,7 @@ void Texture::invalidateMipmap()
|
|||
////////////////////////////////////////////////////////////
|
||||
void Texture::bind(const Texture* texture, CoordinateType coordinateType)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
if (texture && texture->m_texture)
|
||||
{
|
||||
|
@ -684,12 +672,21 @@ void Texture::bind(const Texture* texture, CoordinateType coordinateType)
|
|||
////////////////////////////////////////////////////////////
|
||||
unsigned int Texture::getMaximumSize()
|
||||
{
|
||||
// TODO: Remove this lock when it becomes unnecessary in C++11
|
||||
Lock lock(mutex);
|
||||
Lock lock(maximumSizeMutex);
|
||||
|
||||
static unsigned int size = checkMaximumTextureSize();
|
||||
static bool checked = false;
|
||||
static GLint size = 0;
|
||||
|
||||
return size;
|
||||
if (!checked)
|
||||
{
|
||||
checked = true;
|
||||
|
||||
TransientContextLock lock;
|
||||
|
||||
glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size));
|
||||
}
|
||||
|
||||
return static_cast<unsigned int>(size);
|
||||
}
|
||||
|
||||
|
||||
|
@ -722,7 +719,7 @@ unsigned int Texture::getNativeHandle() const
|
|||
////////////////////////////////////////////////////////////
|
||||
unsigned int Texture::getValidSize(unsigned int size)
|
||||
{
|
||||
ensureGlContext();
|
||||
TransientContextLock lock;
|
||||
|
||||
// Make sure that extensions are initialized
|
||||
priv::ensureExtensionsInit();
|
||||
|
|
|
@ -75,8 +75,6 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD)
|
|||
${SRCROOT}/Unix/Display.hpp
|
||||
${SRCROOT}/Unix/InputImpl.cpp
|
||||
${SRCROOT}/Unix/InputImpl.hpp
|
||||
${SRCROOT}/Unix/ScopedXcbPtr.hpp
|
||||
${SRCROOT}/Unix/ScopedXcbPtr.inl
|
||||
${SRCROOT}/Unix/SensorImpl.cpp
|
||||
${SRCROOT}/Unix/SensorImpl.hpp
|
||||
${SRCROOT}/Unix/VideoModeImpl.cpp
|
||||
|
@ -200,18 +198,14 @@ if(SFML_OS_LINUX OR SFML_OS_FREEBSD)
|
|||
if(NOT X11_FOUND)
|
||||
message(FATAL_ERROR "X11 library not found")
|
||||
endif()
|
||||
if(NOT X11_Xrandr_FOUND)
|
||||
message(FATAL_ERROR "Xrandr library not found")
|
||||
endif()
|
||||
include_directories(${X11_INCLUDE_DIR})
|
||||
endif()
|
||||
if(NOT SFML_OPENGL_ES)
|
||||
find_package(OpenGL REQUIRED)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
if(SFML_OS_LINUX OR SFML_OS_FREEBSD)
|
||||
find_package(XCB COMPONENTS xlib_xcb image randr REQUIRED)
|
||||
if(NOT LIBXCB_FOUND)
|
||||
message(FATAL_ERROR "Xcb library not found")
|
||||
endif()
|
||||
include_directories(${LIBXCB_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
if(SFML_OPENGL_ES AND SFML_OS_LINUX)
|
||||
find_package(EGL REQUIRED)
|
||||
|
@ -231,9 +225,9 @@ endif()
|
|||
if(SFML_OS_WINDOWS)
|
||||
list(APPEND WINDOW_EXT_LIBS winmm gdi32)
|
||||
elseif(SFML_OS_LINUX)
|
||||
list(APPEND WINDOW_EXT_LIBS ${X11_X11_LIB} ${LIBXCB_LIBRARIES} ${UDEV_LIBRARIES})
|
||||
list(APPEND WINDOW_EXT_LIBS ${X11_X11_LIB} ${X11_Xrandr_LIB} ${UDEV_LIBRARIES})
|
||||
elseif(SFML_OS_FREEBSD)
|
||||
list(APPEND WINDOW_EXT_LIBS ${X11_X11_LIB} ${LIBXCB_LIBRARIES} usbhid)
|
||||
list(APPEND WINDOW_EXT_LIBS ${X11_X11_LIB} ${X11_Xrandr_LIB} usbhid)
|
||||
elseif(SFML_OS_MACOSX)
|
||||
list(APPEND WINDOW_EXT_LIBS "-framework Foundation -framework AppKit -framework IOKit -framework Carbon")
|
||||
elseif(SFML_OS_IOS)
|
||||
|
|
|
@ -28,24 +28,6 @@
|
|||
#include <SFML/Window/Context.hpp>
|
||||
#include <SFML/Window/GlContext.hpp>
|
||||
#include <SFML/System/ThreadLocalPtr.hpp>
|
||||
#include <SFML/OpenGL.hpp>
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS)
|
||||
|
||||
typedef const GLubyte* (APIENTRY *glGetStringiFuncType)(GLenum, GLuint);
|
||||
|
||||
#else
|
||||
|
||||
typedef const GLubyte* (*glGetStringiFuncType)(GLenum, GLuint);
|
||||
|
||||
#endif
|
||||
|
||||
#if !defined(GL_NUM_EXTENSIONS)
|
||||
#define GL_NUM_EXTENSIONS 0x821D
|
||||
#endif
|
||||
|
||||
|
||||
namespace
|
||||
|
@ -99,70 +81,16 @@ const Context* Context::getActiveContext()
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlFunctionPointer Context::getFunction(const char* name)
|
||||
bool Context::isExtensionAvailable(const char* name)
|
||||
{
|
||||
return priv::GlContext::getFunction(name);
|
||||
return priv::GlContext::isExtensionAvailable(name);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool Context::isExtensionAvailable(const char* name)
|
||||
GlFunctionPointer Context::getFunction(const char* name)
|
||||
{
|
||||
static std::vector<std::string> extensions;
|
||||
static bool loaded = false;
|
||||
|
||||
if (!loaded)
|
||||
{
|
||||
const Context* context = getActiveContext();
|
||||
|
||||
if (!context)
|
||||
return false;
|
||||
|
||||
const char* extensionString = NULL;
|
||||
|
||||
if(context->getSettings().majorVersion < 3)
|
||||
{
|
||||
// Try to load the < 3.0 way
|
||||
extensionString = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
|
||||
|
||||
do
|
||||
{
|
||||
const char* extension = extensionString;
|
||||
|
||||
while(*extensionString && (*extensionString != ' '))
|
||||
extensionString++;
|
||||
|
||||
extensions.push_back(std::string(extension, extensionString));
|
||||
}
|
||||
while (*extensionString++);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Try to load the >= 3.0 way
|
||||
glGetStringiFuncType glGetStringiFunc = NULL;
|
||||
glGetStringiFunc = reinterpret_cast<glGetStringiFuncType>(getFunction("glGetStringi"));
|
||||
|
||||
if (glGetStringiFunc)
|
||||
{
|
||||
int numExtensions = 0;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
|
||||
|
||||
if (numExtensions)
|
||||
{
|
||||
for (unsigned int i = 0; i < static_cast<unsigned int>(numExtensions); ++i)
|
||||
{
|
||||
extensionString = reinterpret_cast<const char*>(glGetStringiFunc(GL_EXTENSIONS, i));
|
||||
|
||||
extensions.push_back(extensionString);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
return std::find(extensions.begin(), extensions.end(), name) != extensions.end();
|
||||
return priv::GlContext::getFunction(name);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -173,9 +173,12 @@ EglContext::~EglContext()
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool EglContext::makeCurrent()
|
||||
bool EglContext::makeCurrent(bool current)
|
||||
{
|
||||
return m_surface != EGL_NO_SURFACE && eglCheck(eglMakeCurrent(m_display, m_surface, m_surface, m_context));
|
||||
if (current)
|
||||
return m_surface != EGL_NO_SURFACE && eglCheck(eglMakeCurrent(m_display, m_surface, m_surface, m_context));
|
||||
|
||||
return m_surface != EGL_NO_SURFACE && eglCheck(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
|
||||
}
|
||||
|
||||
|
||||
|
@ -209,6 +212,9 @@ void EglContext::createContext(EglContext* shared)
|
|||
else
|
||||
toShared = EGL_NO_CONTEXT;
|
||||
|
||||
if (toShared != EGL_NO_CONTEXT)
|
||||
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
|
||||
// Create EGL context
|
||||
m_context = eglCheck(eglCreateContext(m_display, m_config, toShared, contextVersion));
|
||||
}
|
||||
|
|
|
@ -83,10 +83,12 @@ public:
|
|||
/// \brief Activate the context as the current target
|
||||
/// for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent();
|
||||
virtual bool makeCurrent(bool current);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Display what has been rendered to the context so far
|
||||
|
|
|
@ -31,9 +31,13 @@
|
|||
#include <SFML/System/Lock.hpp>
|
||||
#include <SFML/System/Err.hpp>
|
||||
#include <SFML/OpenGL.hpp>
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <set>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
|
||||
#if !defined(SFML_OPENGL_ES)
|
||||
|
||||
|
@ -126,6 +130,8 @@ namespace
|
|||
// AMD drivers have issues with internal synchronization
|
||||
// We need to make sure that no operating system context
|
||||
// or pixel format operations are performed simultaneously
|
||||
// This mutex is also used to protect the shared context
|
||||
// from being locked on multiple threads
|
||||
sf::Mutex mutex;
|
||||
|
||||
// This per-thread variable holds the current context for each thread
|
||||
|
@ -134,35 +140,12 @@ namespace
|
|||
// The hidden, inactive context that will be shared with all other contexts
|
||||
ContextType* sharedContext = NULL;
|
||||
|
||||
// Internal contexts
|
||||
sf::ThreadLocalPtr<sf::Context> internalContext(NULL);
|
||||
std::set<sf::Context*> internalContexts;
|
||||
sf::Mutex internalContextsMutex;
|
||||
// This per-thread variable is set to point to the shared context
|
||||
// if we had to acquire it when a TransientContextLock was required
|
||||
sf::ThreadLocalPtr<sf::priv::GlContext> currentSharedContext(NULL);
|
||||
|
||||
// Check if the internal context of the current thread is valid
|
||||
bool hasInternalContext()
|
||||
{
|
||||
// The internal context can be null...
|
||||
if (!internalContext)
|
||||
return false;
|
||||
|
||||
// ... or non-null but deleted from the list of internal contexts
|
||||
sf::Lock lock(internalContextsMutex);
|
||||
return internalContexts.find(internalContext) != internalContexts.end();
|
||||
}
|
||||
|
||||
// Retrieve the internal context for the current thread
|
||||
sf::Context* getInternalContext()
|
||||
{
|
||||
if (!hasInternalContext())
|
||||
{
|
||||
internalContext = new sf::Context;
|
||||
sf::Lock lock(internalContextsMutex);
|
||||
internalContexts.insert(internalContext);
|
||||
}
|
||||
|
||||
return internalContext;
|
||||
}
|
||||
// Supported OpenGL extensions
|
||||
std::vector<std::string> extensions;
|
||||
}
|
||||
|
||||
|
||||
|
@ -182,9 +165,53 @@ void GlContext::globalInit()
|
|||
sharedContext = new ContextType(NULL);
|
||||
sharedContext->initialize(ContextSettings());
|
||||
|
||||
// This call makes sure that:
|
||||
// - the shared context is inactive (it must never be)
|
||||
// - another valid context is activated in the current thread
|
||||
// Load our extensions vector
|
||||
extensions.clear();
|
||||
|
||||
// Check whether a >= 3.0 context is available
|
||||
int majorVersion = 0;
|
||||
glGetIntegerv(GL_MAJOR_VERSION, &majorVersion);
|
||||
|
||||
if (glGetError() == GL_INVALID_ENUM)
|
||||
{
|
||||
// Try to load the < 3.0 way
|
||||
const char* extensionString = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
|
||||
|
||||
do
|
||||
{
|
||||
const char* extension = extensionString;
|
||||
|
||||
while(*extensionString && (*extensionString != ' '))
|
||||
extensionString++;
|
||||
|
||||
extensions.push_back(std::string(extension, extensionString));
|
||||
}
|
||||
while (*extensionString++);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Try to load the >= 3.0 way
|
||||
glGetStringiFuncType glGetStringiFunc = NULL;
|
||||
glGetStringiFunc = reinterpret_cast<glGetStringiFuncType>(getFunction("glGetStringi"));
|
||||
|
||||
if (glGetStringiFunc)
|
||||
{
|
||||
int numExtensions = 0;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
|
||||
|
||||
if (numExtensions)
|
||||
{
|
||||
for (unsigned int i = 0; i < static_cast<unsigned int>(numExtensions); ++i)
|
||||
{
|
||||
const char* extensionString = reinterpret_cast<const char*>(glGetStringiFunc(GL_EXTENSIONS, i));
|
||||
|
||||
extensions.push_back(extensionString);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deactivate the shared context so that others can activate it when necessary
|
||||
sharedContext->setActive(false);
|
||||
}
|
||||
|
||||
|
@ -200,31 +227,59 @@ void GlContext::globalCleanup()
|
|||
// Destroy the shared context
|
||||
delete sharedContext;
|
||||
sharedContext = NULL;
|
||||
|
||||
// Destroy the internal contexts
|
||||
Lock internalContextsLock(internalContextsMutex);
|
||||
for (std::set<Context*>::iterator it = internalContexts.begin(); it != internalContexts.end(); ++it)
|
||||
delete *it;
|
||||
internalContexts.clear();
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void GlContext::ensureContext()
|
||||
void GlContext::acquireTransientContext()
|
||||
{
|
||||
// If there's no active context on the current thread, activate an internal one
|
||||
if (!currentContext)
|
||||
getInternalContext()->setActive(true);
|
||||
// If a capable context is already active on this thread
|
||||
// there is no need to use the shared context for the operation
|
||||
if (currentContext)
|
||||
{
|
||||
currentSharedContext = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
mutex.lock();
|
||||
currentSharedContext = sharedContext;
|
||||
sharedContext->setActive(true);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void GlContext::releaseTransientContext()
|
||||
{
|
||||
if (!currentSharedContext)
|
||||
return;
|
||||
|
||||
sharedContext->setActive(false);
|
||||
mutex.unlock();
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlContext* GlContext::create()
|
||||
{
|
||||
// Make sure that there's an active context (context creation may need extensions, and thus a valid context)
|
||||
assert(sharedContext != NULL);
|
||||
|
||||
Lock lock(mutex);
|
||||
|
||||
// Create the context
|
||||
GlContext* context = new ContextType(sharedContext);
|
||||
GlContext* context = NULL;
|
||||
|
||||
// We don't use acquireTransientContext here since we have
|
||||
// to ensure we have exclusive access to the shared context
|
||||
// in order to make sure it is not active during context creation
|
||||
{
|
||||
sharedContext->setActive(true);
|
||||
|
||||
// Create the context
|
||||
context = new ContextType(sharedContext);
|
||||
|
||||
sharedContext->setActive(false);
|
||||
}
|
||||
|
||||
context->initialize(ContextSettings());
|
||||
|
||||
return context;
|
||||
|
@ -235,12 +290,24 @@ GlContext* GlContext::create()
|
|||
GlContext* GlContext::create(const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel)
|
||||
{
|
||||
// Make sure that there's an active context (context creation may need extensions, and thus a valid context)
|
||||
ensureContext();
|
||||
assert(sharedContext != NULL);
|
||||
|
||||
Lock lock(mutex);
|
||||
|
||||
// Create the context
|
||||
GlContext* context = new ContextType(sharedContext, settings, owner, bitsPerPixel);
|
||||
GlContext* context = NULL;
|
||||
|
||||
// We don't use acquireTransientContext here since we have
|
||||
// to ensure we have exclusive access to the shared context
|
||||
// in order to make sure it is not active during context creation
|
||||
{
|
||||
sharedContext->setActive(true);
|
||||
|
||||
// Create the context
|
||||
context = new ContextType(sharedContext, settings, owner, bitsPerPixel);
|
||||
|
||||
sharedContext->setActive(false);
|
||||
}
|
||||
|
||||
context->initialize(settings);
|
||||
context->checkSettings(settings);
|
||||
|
||||
|
@ -252,12 +319,24 @@ GlContext* GlContext::create(const ContextSettings& settings, const WindowImpl*
|
|||
GlContext* GlContext::create(const ContextSettings& settings, unsigned int width, unsigned int height)
|
||||
{
|
||||
// Make sure that there's an active context (context creation may need extensions, and thus a valid context)
|
||||
ensureContext();
|
||||
assert(sharedContext != NULL);
|
||||
|
||||
Lock lock(mutex);
|
||||
|
||||
// Create the context
|
||||
GlContext* context = new ContextType(sharedContext, settings, width, height);
|
||||
GlContext* context = NULL;
|
||||
|
||||
// We don't use acquireTransientContext here since we have
|
||||
// to ensure we have exclusive access to the shared context
|
||||
// in order to make sure it is not active during context creation
|
||||
{
|
||||
sharedContext->setActive(true);
|
||||
|
||||
// Create the context
|
||||
context = new ContextType(sharedContext, settings, width, height);
|
||||
|
||||
sharedContext->setActive(false);
|
||||
}
|
||||
|
||||
context->initialize(settings);
|
||||
context->checkSettings(settings);
|
||||
|
||||
|
@ -265,6 +344,13 @@ GlContext* GlContext::create(const ContextSettings& settings, unsigned int width
|
|||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool GlContext::isExtensionAvailable(const char* name)
|
||||
{
|
||||
return std::find(extensions.begin(), extensions.end(), name) != extensions.end();
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlFunctionPointer GlContext::getFunction(const char* name)
|
||||
{
|
||||
|
@ -287,7 +373,10 @@ GlContext::~GlContext()
|
|||
{
|
||||
// Deactivate the context before killing it, unless we're inside Cleanup()
|
||||
if (sharedContext)
|
||||
setActive(false);
|
||||
{
|
||||
if (this == currentContext)
|
||||
currentContext = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -308,7 +397,7 @@ bool GlContext::setActive(bool active)
|
|||
Lock lock(mutex);
|
||||
|
||||
// Activate the context
|
||||
if (makeCurrent())
|
||||
if (makeCurrent(true))
|
||||
{
|
||||
// Set it as the new current context for this thread
|
||||
currentContext = this;
|
||||
|
@ -329,9 +418,18 @@ bool GlContext::setActive(bool active)
|
|||
{
|
||||
if (this == currentContext)
|
||||
{
|
||||
// To deactivate the context, we actually activate another one so that we make
|
||||
// sure that there is always an active context for subsequent graphics operations
|
||||
return getInternalContext()->setActive(true);
|
||||
Lock lock(mutex);
|
||||
|
||||
// Deactivate the context
|
||||
if (makeCurrent(false))
|
||||
{
|
||||
currentContext = NULL;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -73,10 +73,16 @@ public:
|
|||
static void globalCleanup();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Ensures that an OpenGL context is active in the current thread
|
||||
/// \brief Acquires a context for short-term use on the current thread
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void ensureContext();
|
||||
static void acquireTransientContext();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Releases a context after short-term use on the current thread
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void releaseTransientContext();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create a new context, not associated to a window
|
||||
|
@ -120,6 +126,16 @@ public:
|
|||
static GlContext* create(const ContextSettings& settings, unsigned int width, unsigned int height);
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check whether a given OpenGL extension is available
|
||||
///
|
||||
/// \param name Name of the extension to check for
|
||||
///
|
||||
/// \return True if available, false if unavailable
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static bool isExtensionAvailable(const char* name);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the address of an OpenGL function
|
||||
///
|
||||
|
@ -197,10 +213,12 @@ protected:
|
|||
/// \brief Activate the context as the current target
|
||||
/// for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent() = 0;
|
||||
virtual bool makeCurrent(bool current) = 0;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Evaluate a pixel format configuration
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/GlResource.hpp>
|
||||
#include <SFML/Window/GlContext.hpp>
|
||||
#include <SFML/Window/Context.hpp>
|
||||
#include <SFML/System/Mutex.hpp>
|
||||
#include <SFML/System/Lock.hpp>
|
||||
|
||||
|
@ -44,20 +45,15 @@ namespace sf
|
|||
////////////////////////////////////////////////////////////
|
||||
GlResource::GlResource()
|
||||
{
|
||||
{
|
||||
// Protect from concurrent access
|
||||
Lock lock(mutex);
|
||||
// Protect from concurrent access
|
||||
Lock lock(mutex);
|
||||
|
||||
// If this is the very first resource, trigger the global context initialization
|
||||
if (count == 0)
|
||||
priv::GlContext::globalInit();
|
||||
// If this is the very first resource, trigger the global context initialization
|
||||
if (count == 0)
|
||||
priv::GlContext::globalInit();
|
||||
|
||||
// Increment the resources counter
|
||||
count++;
|
||||
}
|
||||
|
||||
// Now make sure that there is an active OpenGL context in the current thread
|
||||
priv::GlContext::ensureContext();
|
||||
// Increment the resources counter
|
||||
count++;
|
||||
}
|
||||
|
||||
|
||||
|
@ -79,7 +75,36 @@ GlResource::~GlResource()
|
|||
////////////////////////////////////////////////////////////
|
||||
void GlResource::ensureGlContext()
|
||||
{
|
||||
priv::GlContext::ensureContext();
|
||||
// Empty function for ABI compatibility, use acquireTransientContext instead
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlResource::TransientContextLock::TransientContextLock() :
|
||||
m_context(0)
|
||||
{
|
||||
Lock lock(mutex);
|
||||
|
||||
if (count == 0)
|
||||
{
|
||||
m_context = new Context;
|
||||
return;
|
||||
}
|
||||
|
||||
priv::GlContext::acquireTransientContext();
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlResource::TransientContextLock::~TransientContextLock()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
delete m_context;
|
||||
return;
|
||||
}
|
||||
|
||||
priv::GlContext::releaseTransientContext();
|
||||
}
|
||||
|
||||
} // namespace sf
|
||||
|
|
|
@ -137,10 +137,12 @@ protected:
|
|||
/// \brief Activate the context as the current target
|
||||
/// for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent();
|
||||
virtual bool makeCurrent(bool current);
|
||||
|
||||
private:
|
||||
////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -104,6 +104,10 @@ m_window(0)
|
|||
SFContext::~SFContext()
|
||||
{
|
||||
[m_context clearDrawable];
|
||||
|
||||
if (m_context == [NSOpenGLContext currentContext])
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
[m_context release];
|
||||
|
||||
[m_view release]; // Might be nil but we don't care.
|
||||
|
@ -124,10 +128,18 @@ GlFunctionPointer SFContext::getFunction(const char* name)
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool SFContext::makeCurrent()
|
||||
bool SFContext::makeCurrent(bool current)
|
||||
{
|
||||
[m_context makeCurrentContext];
|
||||
return m_context == [NSOpenGLContext currentContext]; // Should be true.
|
||||
if (current)
|
||||
{
|
||||
[m_context makeCurrentContext];
|
||||
return m_context == [NSOpenGLContext currentContext]; // Should be true.
|
||||
}
|
||||
else
|
||||
{
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
return m_context != [NSOpenGLContext currentContext]; // Should be true.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -257,6 +269,17 @@ void SFContext::createContext(SFContext* shared,
|
|||
// Use the shared context if one is given.
|
||||
NSOpenGLContext* sharedContext = shared != NULL ? shared->m_context : nil;
|
||||
|
||||
if (sharedContext != nil)
|
||||
{
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
if (sharedContext == [NSOpenGLContext currentContext])
|
||||
{
|
||||
sf::err() << "Failed to deactivate shared context before sharing" << std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the context.
|
||||
m_context = [[NSOpenGLContext alloc] initWithFormat:pixFmt
|
||||
shareContext:sharedContext];
|
||||
|
|
|
@ -230,7 +230,7 @@
|
|||
////////////////////////////////////////////////////////
|
||||
-(BOOL)isCursorCurrentlyGrabbed
|
||||
{
|
||||
return [[self window] isKeyWindow] && (m_cursorGrabbed || m_fullscreen);
|
||||
return [[self window] isKeyWindow] && m_cursorGrabbed;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -70,8 +70,7 @@
|
|||
/// \brief Check whether the cursor is grabbed or not
|
||||
///
|
||||
/// The cursor is grabbed if the window is active (key) and
|
||||
/// either it is in fullscreen mode or the user wants to
|
||||
/// grab it.
|
||||
/// the user wants to grab it.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
-(BOOL)isCursorCurrentlyGrabbed;
|
||||
|
|
|
@ -26,10 +26,12 @@
|
|||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Err.hpp>
|
||||
#include <SFML/System/Mutex.hpp>
|
||||
#include <SFML/System/Lock.hpp>
|
||||
#include <SFML/Window/Unix/Display.hpp>
|
||||
#include <SFML/Window/Unix/ScopedXcbPtr.hpp>
|
||||
#include <X11/keysym.h>
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <map>
|
||||
|
||||
|
||||
|
@ -38,8 +40,9 @@ namespace
|
|||
// The shared display and its reference counter
|
||||
Display* sharedDisplay = NULL;
|
||||
unsigned int referenceCount = 0;
|
||||
sf::Mutex mutex;
|
||||
|
||||
typedef std::map<std::string, xcb_atom_t> AtomMap;
|
||||
typedef std::map<std::string, Atom> AtomMap;
|
||||
AtomMap atoms;
|
||||
}
|
||||
|
||||
|
@ -50,6 +53,8 @@ namespace priv
|
|||
////////////////////////////////////////////////////////////
|
||||
Display* OpenDisplay()
|
||||
{
|
||||
Lock lock(mutex);
|
||||
|
||||
if (referenceCount == 0)
|
||||
{
|
||||
sharedDisplay = XOpenDisplay(NULL);
|
||||
|
@ -68,16 +73,11 @@ Display* OpenDisplay()
|
|||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_connection_t* OpenConnection()
|
||||
{
|
||||
return XGetXCBConnection(OpenDisplay());
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void CloseDisplay(Display* display)
|
||||
{
|
||||
Lock lock(mutex);
|
||||
|
||||
assert(display == sharedDisplay);
|
||||
|
||||
referenceCount--;
|
||||
|
@ -87,81 +87,22 @@ void CloseDisplay(Display* display)
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void CloseConnection(xcb_connection_t* connection)
|
||||
{
|
||||
assert(connection == XGetXCBConnection(sharedDisplay));
|
||||
return CloseDisplay(sharedDisplay);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_screen_t* XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr)
|
||||
{
|
||||
xcb_screen_iterator_t iter = xcb_setup_roots_iterator(xcb_get_setup(connection));
|
||||
|
||||
for (; iter.rem; --screen_nbr, xcb_screen_next (&iter))
|
||||
{
|
||||
if (screen_nbr == 0)
|
||||
return iter.data;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_screen_t* XCBDefaultScreen(xcb_connection_t* connection)
|
||||
{
|
||||
assert(connection == XGetXCBConnection(sharedDisplay));
|
||||
return XCBScreenOfDisplay(connection, XDefaultScreen(sharedDisplay));
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_window_t XCBDefaultRootWindow(xcb_connection_t* connection)
|
||||
{
|
||||
assert(connection == XGetXCBConnection(sharedDisplay));
|
||||
xcb_screen_t* screen = XCBScreenOfDisplay(connection, XDefaultScreen(sharedDisplay));
|
||||
if (screen)
|
||||
return screen->root;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_atom_t getAtom(const std::string& name, bool onlyIfExists)
|
||||
Atom getAtom(const std::string& name, bool onlyIfExists)
|
||||
{
|
||||
AtomMap::const_iterator iter = atoms.find(name);
|
||||
|
||||
if (iter != atoms.end())
|
||||
return iter->second;
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Atom atom = XInternAtom(display, name.c_str(), onlyIfExists ? True : False);
|
||||
|
||||
ScopedXcbPtr<xcb_intern_atom_reply_t> reply(xcb_intern_atom_reply(
|
||||
connection,
|
||||
xcb_intern_atom(
|
||||
connection,
|
||||
onlyIfExists,
|
||||
name.size(),
|
||||
name.c_str()
|
||||
),
|
||||
&error
|
||||
));
|
||||
CloseDisplay(display);
|
||||
|
||||
CloseConnection(connection);
|
||||
atoms[name] = atom;
|
||||
|
||||
if (error || !reply)
|
||||
{
|
||||
err() << "Failed to get " << name << " atom." << std::endl;
|
||||
return XCB_ATOM_NONE;
|
||||
}
|
||||
|
||||
atoms[name] = reply->atom;
|
||||
|
||||
return reply->atom;
|
||||
return atom;
|
||||
}
|
||||
|
||||
} // namespace priv
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <X11/Xlib-xcb.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <string>
|
||||
|
||||
|
||||
|
@ -47,17 +47,6 @@ namespace priv
|
|||
////////////////////////////////////////////////////////////
|
||||
Display* OpenDisplay();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the xcb connection of the shared Display
|
||||
///
|
||||
/// This function increments the reference count of the display,
|
||||
/// it must be matched with a call to CloseConnection.
|
||||
///
|
||||
/// \return Pointer to the shared connection
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_connection_t* OpenConnection();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Release a reference to the shared display
|
||||
///
|
||||
|
@ -66,55 +55,16 @@ xcb_connection_t* OpenConnection();
|
|||
////////////////////////////////////////////////////////////
|
||||
void CloseDisplay(Display* display);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Release a reference to the shared display
|
||||
///
|
||||
/// \param connection Connection of display to release
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void CloseConnection(xcb_connection_t* connection);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get screen of a display by index (equivalent to XScreenOfDisplay)
|
||||
///
|
||||
/// \param connection Connection of display
|
||||
/// \param screen_nbr The index of the screen
|
||||
///
|
||||
/// \return Pointer to the screen
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_screen_t* XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get default screen of a display (equivalent to XDefaultScreen)
|
||||
///
|
||||
/// \param connection Connection of display
|
||||
///
|
||||
/// \return Pointer to the default screen of the display
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_screen_t* XCBDefaultScreen(xcb_connection_t* connection);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get default root window of a display (equivalent to XDefaultRootWindow)
|
||||
///
|
||||
/// \param connection Connection of display
|
||||
///
|
||||
/// \return Root window of the display
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_window_t XCBDefaultRootWindow(xcb_connection_t* connection);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the atom with the specified name
|
||||
///
|
||||
/// \param name Name of the atom
|
||||
/// \param onlyIfExists Don't try to create the atom if it doesn't already exist
|
||||
///
|
||||
/// \return Atom if it exists or XCB_ATOM_NONE (0) if it doesn't
|
||||
/// \return Atom if it exists or None (0) if it doesn't
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_atom_t getAtom(const std::string& name, bool onlyIfExists = false);
|
||||
Atom getAtom(const std::string& name, bool onlyIfExists = false);
|
||||
|
||||
} // namespace priv
|
||||
|
||||
|
|
|
@ -194,8 +194,8 @@ GlxContext::~GlxContext()
|
|||
// Destroy the window if we own it
|
||||
if (m_window && m_ownsWindow)
|
||||
{
|
||||
xcb_destroy_window(m_connection, m_window);
|
||||
xcb_flush(m_connection);
|
||||
XDestroyWindow(m_display, m_window);
|
||||
XFlush(m_display);
|
||||
}
|
||||
|
||||
// Close the connection with the X server
|
||||
|
@ -211,7 +211,7 @@ GlFunctionPointer GlxContext::getFunction(const char* name)
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool GlxContext::makeCurrent()
|
||||
bool GlxContext::makeCurrent(bool current)
|
||||
{
|
||||
if (!m_context)
|
||||
return false;
|
||||
|
@ -222,13 +222,20 @@ bool GlxContext::makeCurrent()
|
|||
|
||||
bool result = false;
|
||||
|
||||
if (m_pbuffer)
|
||||
if (current)
|
||||
{
|
||||
result = glXMakeContextCurrent(m_display, m_pbuffer, m_pbuffer, m_context);
|
||||
if (m_pbuffer)
|
||||
{
|
||||
result = glXMakeContextCurrent(m_display, m_pbuffer, m_pbuffer, m_context);
|
||||
}
|
||||
else if (m_window)
|
||||
{
|
||||
result = glXMakeCurrent(m_display, m_window, m_context);
|
||||
}
|
||||
}
|
||||
else if (m_window)
|
||||
else
|
||||
{
|
||||
result = glXMakeCurrent(m_display, m_window, m_context);
|
||||
result = glXMakeCurrent(m_display, None, NULL);
|
||||
}
|
||||
|
||||
#if defined(GLX_DEBUGGING)
|
||||
|
@ -444,7 +451,6 @@ void GlxContext::updateSettingsFromWindow()
|
|||
void GlxContext::createSurface(GlxContext* shared, unsigned int width, unsigned int height, unsigned int bitsPerPixel)
|
||||
{
|
||||
m_display = OpenDisplay();
|
||||
m_connection = XGetXCBConnection(m_display);
|
||||
|
||||
// Choose the visual according to the context settings
|
||||
XVisualInfo visualInfo = selectBestVisual(m_display, bitsPerPixel, m_settings);
|
||||
|
@ -482,8 +488,11 @@ void GlxContext::createSurface(GlxContext* shared, unsigned int width, unsigned
|
|||
if (visual->visualid == visualInfo.visualid)
|
||||
{
|
||||
config = &configs[i];
|
||||
XFree(visual);
|
||||
break;
|
||||
}
|
||||
|
||||
XFree(visual);
|
||||
}
|
||||
|
||||
if (config)
|
||||
|
@ -510,28 +519,22 @@ void GlxContext::createSurface(GlxContext* shared, unsigned int width, unsigned
|
|||
}
|
||||
|
||||
// If pbuffers are not available we use a hidden window as the off-screen surface to draw to
|
||||
xcb_screen_t* screen = XCBScreenOfDisplay(m_connection, DefaultScreen(m_display));
|
||||
int screen = DefaultScreen(m_display);
|
||||
|
||||
// Define the window attributes
|
||||
xcb_colormap_t colormap = xcb_generate_id(m_connection);
|
||||
xcb_create_colormap(m_connection, XCB_COLORMAP_ALLOC_NONE, colormap, screen->root, visualInfo.visualid);
|
||||
const uint32_t value_list[] = {colormap};
|
||||
XSetWindowAttributes attributes;
|
||||
attributes.colormap = XCreateColormap(m_display, RootWindow(m_display, screen), visualInfo.visual, AllocNone);
|
||||
|
||||
// Create a dummy window (disabled and hidden)
|
||||
m_window = xcb_generate_id(m_connection);
|
||||
xcb_create_window(
|
||||
m_connection,
|
||||
static_cast<uint8_t>(visualInfo.depth),
|
||||
m_window,
|
||||
screen->root,
|
||||
0, 0,
|
||||
width, height,
|
||||
0,
|
||||
XCB_WINDOW_CLASS_INPUT_OUTPUT,
|
||||
visualInfo.visualid,
|
||||
XCB_CW_COLORMAP,
|
||||
value_list
|
||||
);
|
||||
m_window = XCreateWindow(m_display,
|
||||
RootWindow(m_display, screen),
|
||||
0, 0,
|
||||
width, height,
|
||||
0,
|
||||
DefaultDepth(m_display, screen),
|
||||
InputOutput,
|
||||
visualInfo.visual,
|
||||
CWColormap,
|
||||
&attributes);
|
||||
|
||||
m_ownsWindow = true;
|
||||
|
||||
|
@ -543,7 +546,6 @@ void GlxContext::createSurface(GlxContext* shared, unsigned int width, unsigned
|
|||
void GlxContext::createSurface(::Window window)
|
||||
{
|
||||
m_display = OpenDisplay();
|
||||
m_connection = XGetXCBConnection(m_display);
|
||||
|
||||
// A window already exists, so just use it
|
||||
m_window = window;
|
||||
|
@ -640,8 +642,11 @@ void GlxContext::createContext(GlxContext* shared)
|
|||
if (visual->visualid == visualInfo->visualid)
|
||||
{
|
||||
config = &configs[i];
|
||||
XFree(visual);
|
||||
break;
|
||||
}
|
||||
|
||||
XFree(visual);
|
||||
}
|
||||
|
||||
if (!config)
|
||||
|
@ -688,6 +693,15 @@ void GlxContext::createContext(GlxContext* shared)
|
|||
// On an error, glXCreateContextAttribsARB will return 0 anyway
|
||||
GlxErrorHandler handler(m_display);
|
||||
|
||||
if (toShare)
|
||||
{
|
||||
if (!glXMakeCurrent(m_display, None, NULL))
|
||||
{
|
||||
err() << "Failed to deactivate shared context before sharing" << std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the context
|
||||
m_context = glXCreateContextAttribsARB(m_display, *config, toShare, true, &attributes[0]);
|
||||
|
||||
|
@ -734,6 +748,15 @@ void GlxContext::createContext(GlxContext* shared)
|
|||
GlxErrorHandler handler(m_display);
|
||||
#endif
|
||||
|
||||
if (toShare)
|
||||
{
|
||||
if (!glXMakeCurrent(m_display, None, NULL))
|
||||
{
|
||||
err() << "Failed to deactivate shared context before sharing" << std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the context, using the target window's visual
|
||||
m_context = glXCreateContext(m_display, visualInfo, toShare, true);
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/GlContext.hpp>
|
||||
#include <SFML/Window/Unix/GlxExtensions.hpp>
|
||||
#include <X11/Xlib-xcb.h>
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
|
||||
namespace sf
|
||||
|
@ -94,10 +94,12 @@ public:
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \brief Activate the context as the current target for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent();
|
||||
virtual bool makeCurrent(bool current);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Display what has been rendered to the context so far
|
||||
|
@ -178,7 +180,6 @@ private:
|
|||
////////////////////////////////////////////////////////////
|
||||
::Display* m_display; ///< Connection to the X server
|
||||
::Window m_window; ///< Window to which the context is attached
|
||||
xcb_connection_t* m_connection; ///< Pointer to the xcb connection
|
||||
GLXContext m_context; ///< OpenGL context
|
||||
GLXPbuffer m_pbuffer; ///< GLX pbuffer ID if one was created
|
||||
bool m_ownsWindow; ///< Do we own the window associated to the context?
|
||||
|
|
|
@ -28,9 +28,8 @@
|
|||
#include <SFML/Window/Window.hpp> // important to be included first (conflict with None)
|
||||
#include <SFML/Window/Unix/InputImpl.hpp>
|
||||
#include <SFML/Window/Unix/Display.hpp>
|
||||
#include <SFML/Window/Unix/ScopedXcbPtr.hpp>
|
||||
#include <SFML/System/Err.hpp>
|
||||
#include <xcb/xcb.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
|
||||
|
@ -157,36 +156,26 @@ bool InputImpl::isKeyPressed(Keyboard::Key key)
|
|||
Display* display = OpenDisplay();
|
||||
|
||||
// Convert to keycode
|
||||
xcb_keycode_t keycode = XKeysymToKeycode(display, keysym);
|
||||
|
||||
CloseDisplay(display);
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
|
||||
// Get the whole keyboard state
|
||||
ScopedXcbPtr<xcb_query_keymap_reply_t> keymap(
|
||||
xcb_query_keymap_reply(
|
||||
connection,
|
||||
xcb_query_keymap(connection),
|
||||
&error
|
||||
)
|
||||
);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
if (error)
|
||||
KeyCode keycode = XKeysymToKeycode(display, keysym);
|
||||
if (keycode != 0)
|
||||
{
|
||||
err() << "Failed to query keymap" << std::endl;
|
||||
// Get the whole keyboard state
|
||||
char keys[32];
|
||||
XQueryKeymap(display, keys);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseDisplay(display);
|
||||
|
||||
// Check our keycode
|
||||
return (keys[keycode / 8] & (1 << (keycode % 8))) != 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Close the connection with the X server
|
||||
CloseDisplay(display);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check our keycode
|
||||
return (keymap->keys[keycode / 8] & (1 << (keycode % 8))) != 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -201,43 +190,30 @@ void InputImpl::setVirtualKeyboardVisible(bool /*visible*/)
|
|||
bool InputImpl::isMouseButtonPressed(Mouse::Button button)
|
||||
{
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
// we don't care about these but they are required
|
||||
::Window root, child;
|
||||
int wx, wy;
|
||||
int gx, gy;
|
||||
|
||||
// Get pointer mask
|
||||
ScopedXcbPtr<xcb_query_pointer_reply_t> pointer(
|
||||
xcb_query_pointer_reply(
|
||||
connection,
|
||||
xcb_query_pointer(
|
||||
connection,
|
||||
XCBDefaultRootWindow(connection)
|
||||
),
|
||||
&error
|
||||
)
|
||||
);
|
||||
unsigned int buttons = 0;
|
||||
XQueryPointer(display, DefaultRootWindow(display), &root, &child, &gx, &gy, &wx, &wy, &buttons);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
if (error)
|
||||
{
|
||||
err() << "Failed to query pointer" << std::endl;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t buttons = pointer->mask;
|
||||
CloseDisplay(display);
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case Mouse::Left: return buttons & XCB_BUTTON_MASK_1;
|
||||
case Mouse::Right: return buttons & XCB_BUTTON_MASK_3;
|
||||
case Mouse::Middle: return buttons & XCB_BUTTON_MASK_2;
|
||||
case Mouse::Left: return buttons & Button1Mask;
|
||||
case Mouse::Right: return buttons & Button3Mask;
|
||||
case Mouse::Middle: return buttons & Button2Mask;
|
||||
case Mouse::XButton1: return false; // not supported by X
|
||||
case Mouse::XButton2: return false; // not supported by X
|
||||
default: return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
@ -245,32 +221,21 @@ bool InputImpl::isMouseButtonPressed(Mouse::Button button)
|
|||
Vector2i InputImpl::getMousePosition()
|
||||
{
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
// we don't care about these but they are required
|
||||
::Window root, child;
|
||||
int x, y;
|
||||
unsigned int buttons;
|
||||
|
||||
ScopedXcbPtr<xcb_query_pointer_reply_t> pointer(
|
||||
xcb_query_pointer_reply(
|
||||
connection,
|
||||
xcb_query_pointer(
|
||||
connection,
|
||||
XCBDefaultRootWindow(connection)
|
||||
),
|
||||
&error
|
||||
)
|
||||
);
|
||||
int gx = 0;
|
||||
int gy = 0;
|
||||
XQueryPointer(display, DefaultRootWindow(display), &root, &child, &gx, &gy, &x, &y, &buttons);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
CloseDisplay(display);
|
||||
|
||||
if (error)
|
||||
{
|
||||
err() << "Failed to query pointer" << std::endl;
|
||||
|
||||
return Vector2i(0, 0);
|
||||
}
|
||||
|
||||
return Vector2i(pointer->root_x, pointer->root_y);
|
||||
return Vector2i(gx, gy);
|
||||
}
|
||||
|
||||
|
||||
|
@ -281,32 +246,21 @@ Vector2i InputImpl::getMousePosition(const Window& relativeTo)
|
|||
if (handle)
|
||||
{
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
// we don't care about these but they are required
|
||||
::Window root, child;
|
||||
int gx, gy;
|
||||
unsigned int buttons;
|
||||
|
||||
ScopedXcbPtr<xcb_query_pointer_reply_t> pointer(
|
||||
xcb_query_pointer_reply(
|
||||
connection,
|
||||
xcb_query_pointer(
|
||||
connection,
|
||||
handle
|
||||
),
|
||||
&error
|
||||
)
|
||||
);
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
XQueryPointer(display, handle, &root, &child, &gx, &gy, &x, &y, &buttons);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
CloseDisplay(display);
|
||||
|
||||
if (error)
|
||||
{
|
||||
err() << "Failed to query pointer" << std::endl;
|
||||
|
||||
return Vector2i(0, 0);
|
||||
}
|
||||
|
||||
return Vector2i(pointer->win_x, pointer->win_y);
|
||||
return Vector2i(x, y);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -319,27 +273,13 @@ Vector2i InputImpl::getMousePosition(const Window& relativeTo)
|
|||
void InputImpl::setMousePosition(const Vector2i& position)
|
||||
{
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(xcb_request_check(
|
||||
connection,
|
||||
xcb_warp_pointer(
|
||||
connection,
|
||||
None, // Source window
|
||||
XCBDefaultRootWindow(connection), // Destination window
|
||||
0, 0, // Source position
|
||||
0, 0, // Source size
|
||||
position.x, position.y // Destination position
|
||||
)
|
||||
));
|
||||
|
||||
if (error)
|
||||
err() << "Failed to set mouse position" << std::endl;
|
||||
|
||||
xcb_flush(connection);
|
||||
XWarpPointer(display, None, DefaultRootWindow(display), 0, 0, 0, 0, position.x, position.y);
|
||||
XFlush(display);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
CloseDisplay(display);
|
||||
}
|
||||
|
||||
|
||||
|
@ -347,31 +287,17 @@ void InputImpl::setMousePosition(const Vector2i& position)
|
|||
void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo)
|
||||
{
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
Display* display = OpenDisplay();
|
||||
|
||||
WindowHandle handle = relativeTo.getSystemHandle();
|
||||
if (handle)
|
||||
{
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(xcb_request_check(
|
||||
connection,
|
||||
xcb_warp_pointer(
|
||||
connection,
|
||||
None, // Source window
|
||||
handle, // Destination window
|
||||
0, 0, // Source position
|
||||
0, 0, // Source size
|
||||
position.x, position.y // Destination position
|
||||
)
|
||||
));
|
||||
|
||||
if (error)
|
||||
err() << "Failed to set mouse position" << std::endl;
|
||||
|
||||
xcb_flush(connection);
|
||||
XWarpPointer(display, None, handle, 0, 0, 0, 0, position.x, position.y);
|
||||
XFlush(display);
|
||||
}
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
CloseDisplay(display);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,102 +0,0 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_SCOPEDXCBPTR_HPP
|
||||
#define SFML_SCOPEDXCBPTR_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <cstdlib>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Scoped pointer that frees memory returned in XCB replies
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template<typename T>
|
||||
class ScopedXcbPtr
|
||||
{
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Constructor
|
||||
///
|
||||
/// \param pointer Pointer value to store
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
ScopedXcbPtr(T* pointer);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Destructor, calls std::free() on the stored pointer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
~ScopedXcbPtr();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Structure dereference operator
|
||||
///
|
||||
/// \return Stored pointer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
T* operator ->() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Address operator.
|
||||
///
|
||||
/// \return Address of the stored pointer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
T** operator &();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if stored pointer is valid
|
||||
///
|
||||
/// \return true if stored pointer is valid
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
operator bool() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Retrieve the stored pointer.
|
||||
///
|
||||
/// \return The stored pointer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
T* get() const;
|
||||
|
||||
private:
|
||||
T* m_pointer; ///< Stored pointer
|
||||
};
|
||||
|
||||
#include <SFML/Window/Unix/ScopedXcbPtr.inl>
|
||||
|
||||
} // namespace priv
|
||||
|
||||
} // namespace sf
|
||||
|
||||
#endif // SFML_SCOPEDXCBPTR_HPP
|
|
@ -1,72 +0,0 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline ScopedXcbPtr<T>::ScopedXcbPtr(T* pointer) :
|
||||
m_pointer(pointer)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline ScopedXcbPtr<T>::~ScopedXcbPtr()
|
||||
{
|
||||
std::free(m_pointer);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline T* ScopedXcbPtr<T>::operator ->() const
|
||||
{
|
||||
return m_pointer;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline T** ScopedXcbPtr<T>::operator &()
|
||||
{
|
||||
return &m_pointer;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline ScopedXcbPtr<T>::operator bool() const
|
||||
{
|
||||
return m_pointer != NULL;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
inline T* ScopedXcbPtr<T>::get() const
|
||||
{
|
||||
return m_pointer;
|
||||
}
|
|
@ -27,9 +27,9 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/VideoModeImpl.hpp>
|
||||
#include <SFML/Window/Unix/Display.hpp>
|
||||
#include <SFML/Window/Unix/ScopedXcbPtr.hpp>
|
||||
#include <SFML/System/Err.hpp>
|
||||
#include <xcb/randr.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
|
@ -43,95 +43,78 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes()
|
|||
std::vector<VideoMode> modes;
|
||||
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
|
||||
// Retrieve the default screen
|
||||
xcb_screen_t* screen = XCBDefaultScreen(connection);
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
|
||||
const xcb_query_extension_reply_t* randrExt = xcb_get_extension_data(connection, &xcb_randr_id);
|
||||
|
||||
if (!randrExt || !randrExt->present)
|
||||
Display* display = OpenDisplay();
|
||||
if (display)
|
||||
{
|
||||
// Randr extension is not supported: we cannot get the video modes
|
||||
err() << "Failed to use the RandR extension while trying to get the supported video modes" << std::endl;
|
||||
// Retrieve the default screen number
|
||||
int screen = DefaultScreen(display);
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
// Load RandR and check its version
|
||||
ScopedXcbPtr<xcb_randr_query_version_reply_t> randrVersion(xcb_randr_query_version_reply(
|
||||
connection,
|
||||
xcb_randr_query_version(
|
||||
connection,
|
||||
1,
|
||||
1
|
||||
),
|
||||
&error
|
||||
));
|
||||
|
||||
if (error)
|
||||
{
|
||||
err() << "Failed to load the RandR extension while trying to get the supported video modes" << std::endl;
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
// Get the current configuration
|
||||
ScopedXcbPtr<xcb_randr_get_screen_info_reply_t> config(xcb_randr_get_screen_info_reply(
|
||||
connection,
|
||||
xcb_randr_get_screen_info(
|
||||
connection,
|
||||
screen->root
|
||||
),
|
||||
&error
|
||||
));
|
||||
|
||||
if (error)
|
||||
{
|
||||
// Failed to get the screen configuration
|
||||
err() << "Failed to retrieve the screen configuration while trying to get the supported video modes" << std::endl;
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
// Get the available screen sizes
|
||||
xcb_randr_screen_size_t* sizes = xcb_randr_get_screen_info_sizes(config.get());
|
||||
if (sizes && (config->nSizes > 0))
|
||||
{
|
||||
// Get the list of supported depths
|
||||
xcb_depth_iterator_t iter = xcb_screen_allowed_depths_iterator(screen);
|
||||
// Combine depths and sizes to fill the array of supported modes
|
||||
for (; iter.rem; xcb_depth_next(&iter))
|
||||
// Check if the XRandR extension is present
|
||||
int version;
|
||||
if (XQueryExtension(display, "RANDR", &version, &version, &version))
|
||||
{
|
||||
for (int j = 0; j < config->nSizes; ++j)
|
||||
// Get the current configuration
|
||||
XRRScreenConfiguration* config = XRRGetScreenInfo(display, RootWindow(display, screen));
|
||||
if (config)
|
||||
{
|
||||
// Convert to VideoMode
|
||||
VideoMode mode(sizes[j].width, sizes[j].height, iter.data->depth);
|
||||
// Get the available screen sizes
|
||||
int nbSizes;
|
||||
XRRScreenSize* sizes = XRRConfigSizes(config, &nbSizes);
|
||||
if (sizes && (nbSizes > 0))
|
||||
{
|
||||
// Get the list of supported depths
|
||||
int nbDepths = 0;
|
||||
int* depths = XListDepths(display, screen, &nbDepths);
|
||||
if (depths && (nbDepths > 0))
|
||||
{
|
||||
// Combine depths and sizes to fill the array of supported modes
|
||||
for (int i = 0; i < nbDepths; ++i)
|
||||
{
|
||||
for (int j = 0; j < nbSizes; ++j)
|
||||
{
|
||||
// Convert to VideoMode
|
||||
VideoMode mode(sizes[j].width, sizes[j].height, depths[i]);
|
||||
|
||||
if (config->rotation == XCB_RANDR_ROTATION_ROTATE_90 ||
|
||||
config->rotation == XCB_RANDR_ROTATION_ROTATE_270)
|
||||
std::swap(mode.width, mode.height);
|
||||
Rotation currentRotation;
|
||||
XRRConfigRotations(config, ¤tRotation);
|
||||
|
||||
// Add it only if it is not already in the array
|
||||
if (std::find(modes.begin(), modes.end(), mode) == modes.end())
|
||||
modes.push_back(mode);
|
||||
if (currentRotation == RR_Rotate_90 || currentRotation == RR_Rotate_270)
|
||||
std::swap(mode.width, mode.height);
|
||||
|
||||
// Add it only if it is not already in the array
|
||||
if (std::find(modes.begin(), modes.end(), mode) == modes.end())
|
||||
modes.push_back(mode);
|
||||
}
|
||||
}
|
||||
|
||||
// Free the array of depths
|
||||
XFree(depths);
|
||||
}
|
||||
}
|
||||
|
||||
// Free the configuration instance
|
||||
XRRFreeScreenConfigInfo(config);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Failed to get the screen configuration
|
||||
err() << "Failed to retrieve the screen configuration while trying to get the supported video modes" << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// XRandr extension is not supported: we cannot get the video modes
|
||||
err() << "Failed to use the XRandR extension while trying to get the supported video modes" << std::endl;
|
||||
}
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
// Close the connection with the X server
|
||||
CloseDisplay(display);
|
||||
}
|
||||
else
|
||||
{
|
||||
// We couldn't connect to the X server
|
||||
err() << "Failed to connect to the X server while trying to get the supported video modes" << std::endl;
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
@ -143,91 +126,62 @@ VideoMode VideoModeImpl::getDesktopMode()
|
|||
VideoMode desktopMode;
|
||||
|
||||
// Open a connection with the X server
|
||||
xcb_connection_t* connection = OpenConnection();
|
||||
|
||||
// Retrieve the default screen
|
||||
xcb_screen_t* screen = XCBDefaultScreen(connection);
|
||||
|
||||
ScopedXcbPtr<xcb_generic_error_t> error(NULL);
|
||||
|
||||
// Check if the RandR extension is present
|
||||
const xcb_query_extension_reply_t* randrExt = xcb_get_extension_data(connection, &xcb_randr_id);
|
||||
|
||||
if (!randrExt || !randrExt->present)
|
||||
Display* display = OpenDisplay();
|
||||
if (display)
|
||||
{
|
||||
// Randr extension is not supported: we cannot get the video modes
|
||||
err() << "Failed to use the RandR extension while trying to get the desktop video mode" << std::endl;
|
||||
// Retrieve the default screen number
|
||||
int screen = DefaultScreen(display);
|
||||
|
||||
// Check if the XRandR extension is present
|
||||
int version;
|
||||
if (XQueryExtension(display, "RANDR", &version, &version, &version))
|
||||
{
|
||||
// Get the current configuration
|
||||
XRRScreenConfiguration* config = XRRGetScreenInfo(display, RootWindow(display, screen));
|
||||
if (config)
|
||||
{
|
||||
// Get the current video mode
|
||||
Rotation currentRotation;
|
||||
int currentMode = XRRConfigCurrentConfiguration(config, ¤tRotation);
|
||||
|
||||
// Get the available screen sizes
|
||||
int nbSizes;
|
||||
XRRScreenSize* sizes = XRRConfigSizes(config, &nbSizes);
|
||||
if (sizes && (nbSizes > 0))
|
||||
{
|
||||
desktopMode = VideoMode(sizes[currentMode].width, sizes[currentMode].height, DefaultDepth(display, screen));
|
||||
|
||||
Rotation currentRotation;
|
||||
XRRConfigRotations(config, ¤tRotation);
|
||||
|
||||
if (currentRotation == RR_Rotate_90 || currentRotation == RR_Rotate_270)
|
||||
std::swap(desktopMode.width, desktopMode.height);
|
||||
}
|
||||
|
||||
// Free the configuration instance
|
||||
XRRFreeScreenConfigInfo(config);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Failed to get the screen configuration
|
||||
err() << "Failed to retrieve the screen configuration while trying to get the desktop video modes" << std::endl;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// XRandr extension is not supported: we cannot get the video modes
|
||||
err() << "Failed to use the XRandR extension while trying to get the desktop video modes" << std::endl;
|
||||
}
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return desktopMode;
|
||||
}
|
||||
|
||||
// Load RandR and check its version
|
||||
ScopedXcbPtr<xcb_randr_query_version_reply_t> randrVersion(xcb_randr_query_version_reply(
|
||||
connection,
|
||||
xcb_randr_query_version(
|
||||
connection,
|
||||
1,
|
||||
1
|
||||
),
|
||||
&error
|
||||
));
|
||||
|
||||
if (error)
|
||||
{
|
||||
err() << "Failed to load the RandR extension while trying to get the desktop video mode" << std::endl;
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return desktopMode;
|
||||
}
|
||||
|
||||
// Get the current configuration
|
||||
ScopedXcbPtr<xcb_randr_get_screen_info_reply_t> config(xcb_randr_get_screen_info_reply(
|
||||
connection,
|
||||
xcb_randr_get_screen_info(
|
||||
connection,
|
||||
screen->root
|
||||
),
|
||||
&error
|
||||
));
|
||||
|
||||
if (error)
|
||||
{
|
||||
// Failed to get the screen configuration
|
||||
err() << "Failed to retrieve the screen configuration while trying to get the desktop video mode" << std::endl;
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return desktopMode;
|
||||
}
|
||||
|
||||
// Get the current video mode
|
||||
xcb_randr_mode_t currentMode = config->sizeID;
|
||||
|
||||
// Get the available screen sizes
|
||||
int nbSizes = xcb_randr_get_screen_info_sizes_length(config.get());
|
||||
xcb_randr_screen_size_t* sizes = xcb_randr_get_screen_info_sizes(config.get());
|
||||
if (sizes && (nbSizes > 0))
|
||||
{
|
||||
desktopMode = VideoMode(sizes[currentMode].width, sizes[currentMode].height, screen->root_depth);
|
||||
|
||||
if (config->rotation == XCB_RANDR_ROTATION_ROTATE_90 ||
|
||||
config->rotation == XCB_RANDR_ROTATION_ROTATE_270)
|
||||
std::swap(desktopMode.width, desktopMode.height);
|
||||
CloseDisplay(display);
|
||||
}
|
||||
else
|
||||
{
|
||||
err() << "Failed to retrieve any screen sizes while trying to get the desktop video mode" << std::endl;
|
||||
// We couldn't connect to the X server
|
||||
err() << "Failed to connect to the X server while trying to get the desktop video modes" << std::endl;
|
||||
}
|
||||
|
||||
// Close the connection with the X server
|
||||
CloseConnection(connection);
|
||||
|
||||
return desktopMode;
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -31,8 +31,7 @@
|
|||
#include <SFML/Window/Event.hpp>
|
||||
#include <SFML/Window/WindowImpl.hpp>
|
||||
#include <SFML/System/String.hpp>
|
||||
#include <X11/Xlib-xcb.h>
|
||||
#include <xcb/randr.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <deque>
|
||||
|
||||
|
||||
|
@ -188,33 +187,6 @@ protected:
|
|||
|
||||
private:
|
||||
|
||||
struct WMHints
|
||||
{
|
||||
int32_t flags;
|
||||
uint32_t input;
|
||||
int32_t initial_state;
|
||||
xcb_pixmap_t icon_pixmap;
|
||||
xcb_window_t icon_window;
|
||||
int32_t icon_x;
|
||||
int32_t icon_y;
|
||||
xcb_pixmap_t icon_mask;
|
||||
xcb_window_t window_group;
|
||||
};
|
||||
|
||||
struct WMSizeHints
|
||||
{
|
||||
uint32_t flags;
|
||||
int32_t x, y;
|
||||
int32_t width, height;
|
||||
int32_t min_width, min_height;
|
||||
int32_t max_width, max_height;
|
||||
int32_t width_inc, height_inc;
|
||||
int32_t min_aspect_num, min_aspect_den;
|
||||
int32_t max_aspect_num, max_aspect_den;
|
||||
int32_t base_width, base_height;
|
||||
uint32_t win_gravity;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Request the WM to make the current window active
|
||||
///
|
||||
|
@ -248,40 +220,12 @@ private:
|
|||
void setProtocols();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set Motif WM hints
|
||||
/// \brief Update the last time we received user input
|
||||
///
|
||||
/// \param time Last time we received user input
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void setMotifHints(unsigned long style);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set WM hints
|
||||
///
|
||||
/// \param hints Hints
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void setWMHints(const WMHints& hints);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set WM size hints
|
||||
///
|
||||
/// \param hints Size hints
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void setWMSizeHints(const WMSizeHints& hints);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Change a XCB window property
|
||||
///
|
||||
/// \param property Property to change
|
||||
/// \param type Type of the property
|
||||
/// \param format Format of the property
|
||||
/// \param length Length of the new value
|
||||
/// \param data The new value of the property
|
||||
///
|
||||
/// \return True if successful, false if unsuccessful
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
bool changeWindowProperty(xcb_atom_t property, xcb_atom_t type, uint8_t format, uint32_t length, const void* data);
|
||||
void updateLastInputTime(::Time time);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Do some common initializations after the window has been created
|
||||
|
@ -314,21 +258,23 @@ private:
|
|||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
xcb_window_t m_window; ///< xcb identifier defining our window
|
||||
::Display* m_display; ///< Pointer to the display
|
||||
xcb_connection_t* m_connection; ///< Pointer to the xcb connection
|
||||
xcb_screen_t* m_screen; ///< Screen identifier
|
||||
XIM m_inputMethod; ///< Input method linked to the X display
|
||||
XIC m_inputContext; ///< Input context used to get unicode input in our window
|
||||
bool m_isExternal; ///< Tell whether the window has been created externally or by SFML
|
||||
xcb_randr_get_screen_info_reply_t m_oldVideoMode; ///< Video mode in use before we switch to fullscreen
|
||||
Cursor m_hiddenCursor; ///< As X11 doesn't provide cursor hidding, we must create a transparent one
|
||||
bool m_keyRepeat; ///< Is the KeyRepeat feature enabled?
|
||||
Vector2i m_previousSize; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only)
|
||||
bool m_useSizeHints; ///< Is the size of the window fixed with size hints?
|
||||
bool m_fullscreen; ///< Is the window in fullscreen?
|
||||
bool m_cursorGrabbed; ///< Is the mouse cursor trapped?
|
||||
bool m_windowMapped; ///< Has the window been mapped by the window manager?
|
||||
::Window m_window; ///< X identifier defining our window
|
||||
::Display* m_display; ///< Pointer to the display
|
||||
int m_screen; ///< Screen identifier
|
||||
XIM m_inputMethod; ///< Input method linked to the X display
|
||||
XIC m_inputContext; ///< Input context used to get unicode input in our window
|
||||
bool m_isExternal; ///< Tell whether the window has been created externally or by SFML
|
||||
int m_oldVideoMode; ///< Video mode in use before we switch to fullscreen
|
||||
Cursor m_hiddenCursor; ///< As X11 doesn't provide cursor hidding, we must create a transparent one
|
||||
bool m_keyRepeat; ///< Is the KeyRepeat feature enabled?
|
||||
Vector2i m_previousSize; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only)
|
||||
bool m_useSizeHints; ///< Is the size of the window fixed with size hints?
|
||||
bool m_fullscreen; ///< Is the window in fullscreen?
|
||||
bool m_cursorGrabbed; ///< Is the mouse cursor trapped?
|
||||
bool m_windowMapped; ///< Has the window been mapped by the window manager?
|
||||
Pixmap m_iconPixmap; ///< The current icon pixmap if in use
|
||||
Pixmap m_iconMaskPixmap; ///< The current icon mask pixmap if in use
|
||||
::Time m_lastInputTime; ///< Last time we received user input
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
|
|
@ -200,9 +200,9 @@ GlFunctionPointer WglContext::getFunction(const char* name)
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool WglContext::makeCurrent()
|
||||
bool WglContext::makeCurrent(bool current)
|
||||
{
|
||||
return m_deviceContext && m_context && wglMakeCurrent(m_deviceContext, m_context);
|
||||
return m_deviceContext && m_context && wglMakeCurrent(current ? m_deviceContext : NULL, current ? m_context : NULL);
|
||||
}
|
||||
|
||||
|
||||
|
@ -599,6 +599,18 @@ void WglContext::createContext(WglContext* shared)
|
|||
attributes.push_back(0);
|
||||
attributes.push_back(0);
|
||||
|
||||
if (sharedContext)
|
||||
{
|
||||
static Mutex mutex;
|
||||
Lock lock(mutex);
|
||||
|
||||
if (!wglMakeCurrent(NULL, NULL))
|
||||
{
|
||||
err() << "Failed to deactivate shared context before sharing: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the context
|
||||
m_context = wglCreateContextAttribsARB(m_deviceContext, sharedContext, &attributes[0]);
|
||||
}
|
||||
|
@ -657,6 +669,12 @@ void WglContext::createContext(WglContext* shared)
|
|||
static Mutex mutex;
|
||||
Lock lock(mutex);
|
||||
|
||||
if (!wglMakeCurrent(NULL, NULL))
|
||||
{
|
||||
err() << "Failed to deactivate shared context before sharing: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wglShareLists(sharedContext, m_context))
|
||||
err() << "Failed to share the OpenGL context: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
|
||||
}
|
||||
|
|
|
@ -93,10 +93,12 @@ public:
|
|||
////////////////////////////////////////////////////////////
|
||||
/// \brief Activate the context as the current target for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent();
|
||||
virtual bool makeCurrent(bool current);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Display what has been rendered to the context so far
|
||||
|
|
|
@ -126,10 +126,12 @@ protected:
|
|||
/// \brief Activate the context as the current target
|
||||
/// for rendering
|
||||
///
|
||||
/// \param current Whether to make the context current or no longer current
|
||||
///
|
||||
/// \return True on success, false if any error happened
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual bool makeCurrent();
|
||||
virtual bool makeCurrent(bool current);
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -107,6 +107,9 @@ EaglContext::~EaglContext()
|
|||
|
||||
// Restore the previous context
|
||||
[EAGLContext setCurrentContext:previousContext];
|
||||
|
||||
if (m_context == [EAGLContext currentContext])
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -167,9 +170,12 @@ void EaglContext::recreateRenderBuffers(SFView* glView)
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool EaglContext::makeCurrent()
|
||||
bool EaglContext::makeCurrent(bool current)
|
||||
{
|
||||
return [EAGLContext setCurrentContext:m_context];
|
||||
if (current)
|
||||
return [EAGLContext setCurrentContext:m_context];
|
||||
|
||||
return [EAGLContext setCurrentContext:nil];
|
||||
}
|
||||
|
||||
|
||||
|
@ -215,12 +221,18 @@ void EaglContext::createContext(EaglContext* shared,
|
|||
|
||||
// Create the context
|
||||
if (shared)
|
||||
{
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
|
||||
m_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1 sharegroup:[shared->m_context sharegroup]];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
|
||||
}
|
||||
|
||||
// Activate it
|
||||
makeCurrent();
|
||||
makeCurrent(true);
|
||||
|
||||
// Create the framebuffer (this is the only allowed drawable on iOS)
|
||||
glGenFramebuffersOES(1, &m_framebuffer);
|
||||
|
@ -230,6 +242,9 @@ void EaglContext::createContext(EaglContext* shared,
|
|||
|
||||
// Attach the context to the GL view for future updates
|
||||
window->getGlView().context = this;
|
||||
|
||||
// Deactivate it
|
||||
makeCurrent(false);
|
||||
}
|
||||
|
||||
} // namespace priv
|
||||
|
|
|
@ -214,8 +214,8 @@ namespace
|
|||
// Send a Resized event to the current window
|
||||
sf::Event event;
|
||||
event.type = sf::Event::Resized;
|
||||
event.size.width = size.x * backingScaleFactor;
|
||||
event.size.height = size.y * backingScaleFactor;
|
||||
event.size.width = size.x;
|
||||
event.size.height = size.y;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue