Commit graph

1006 commits

Author SHA1 Message Date
Marco Antognini aef8f826f1 Fixed a few typos and improve some sentences in the documentation 2014-11-17 17:29:55 +01:00
Laurent 6ef3cb27a1 Added implementation of Window::hasFocus() on iOS 2014-11-11 17:00:23 +01:00
Lukas Dürrenberger e257909a65 Fixes CMake issues with udev (#734) 2014-11-10 14:45:50 +01:00
Mario Liebisch 1271dff960 Reworked the UDev inclusion
* This fixes `SFML_DEPENDENCIES` missing the UDev library for static builds (issue #728).
2014-11-06 08:36:27 +01:00
Lukas Dürrenberger c2761c317e Added static_cast for sf::Uint8 (fixes #731). 2014-11-03 11:01:17 +01:00
Marco Antognini 8928baa5ce Fixed right click not detected on OS X with trackpads, close #716
Now that `+[NSEvent pressedMouseButtons]` can be used, part of HIDInputManager becomes obsolete and is therefore removed.
2014-11-03 10:25:41 +01:00
Mario Liebisch ab4d4d7477 [Android] Implemented sf::Window::hasFocus() 2014-10-29 09:30:10 +01:00
Lukas Dürrenberger 27e373c5c5 Added missing WINVER to fix a compilation error with the TDM-2 compiler. 2014-10-12 18:43:35 +02:00
Lukas Dürrenberger e2b3cdacc2 Merge branch 'feature/window_focus' 2014-10-09 14:56:16 +02:00
Marco Antognini b2ba2307b3 Fixed documentation warnings
- WindowImpl.hpp:94:16: warning: parameter 'threshold:' not found in the function declaration
 - SFContext.hpp:120:16: warning: parameter 'enabled:' not found in the function declaration
2014-10-07 12:00:34 +02:00
Jan Haller 60c4f95795 Implemented case differentiation for window focus/notification on Windows and X11 2014-10-06 22:21:46 +02:00
Alexandre Bodelot c4435b8a31 X11: Notify instead of force focus
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:45 +02:00
Jan Haller c98bd1eaba Window focus on X11: check if window is viewable 2014-10-06 22:21:45 +02:00
Jan Haller 93d2789f70 Window focus: Added empty implementations for Android and iOS 2014-10-06 22:21:44 +02:00
Jan Haller 4155b2e449 Changed Window::requestFocus() return type from bool to void
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems

Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller 6a24eb5eec Slightly adapted window focus documentation 2014-10-06 22:21:43 +02:00
Marco Antognini 85291debb4 Added OS X impl of requestFocus and hasFocus
Signed-off-by: Foaly <foaly.f@web.de>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Foaly b965ad198b Added window methods to request and to check focus
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Laurent ef6391678e Added (empty) implementation of JoystickImpl::getIdentification on iOS 2014-10-06 22:21:11 +02:00
Laurent Gomila f99035bea1 Added support for 64-bit integers in sf::Packet 2014-10-06 13:26:28 +02:00
Stefan Schindler f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248 b27cbd5036 Fixed font glyphs always being 2 pixels larger than they are supposed to be in each dimension, fixed wrong underline offset with some fonts, offset underline and strike through by half of their thickness so their center is positioned correctly, changed glyph and font metrics to use floats instead of ints to support scaling better. 2014-10-02 23:30:58 +02:00
Mario Liebisch c36ea074d8 Joystick fixes/update for non-MSVC compilers
* This fixes building on non-MSVC compilers for Windows since they don't
know `_tcsnlen()`.
* Changed logic so SFML tries to retrieve the paths from the user key
first, machine key second (typical behavior for most registry settings).
* Removed the registry key length checks since that check is performed
inside`RegOpenKeyEx()` anyway and cut-off keys might point to the wrong
keys.
* Updated the error string retrieval to properly handle errors.
2014-09-25 13:06:42 +02:00
Marco Antognini 7159e4ba43 Improved cursor hiding on OS X 2014-09-25 01:18:29 +02:00
binary1248 330ea0bbe3 Fixed trying to truncate registry key names that did not need truncating. (#701) 2014-09-24 22:35:42 +02:00
Marco Antognini 6d122f428a Updated OS X Pool Wrapper 2014-09-23 14:12:11 +02:00
Lukas Dürrenberger dcba593e8f Merge branch 'bugfix/joystick' 2014-09-23 10:46:13 +02:00
Marco Antognini 2427aaf3bb Added support for OS X 10.10
Note: this only fix the compilation process. SFML was not thoroughly
tested on this OS yet.
2014-09-21 07:39:05 +02:00
binary1248 eec9f7750f Amended based on comments from last commit. 2014-08-28 04:02:25 +02:00
binary1248 86c81f7458 Fixed memory leak in Unix JoystickImpl, refactored joystick code for all platforms, prevent accelerometers registering as joysticks on Unix. 2014-08-28 04:02:25 +02:00
Lee Zhen Yong e5a98aa1d5 bug fix: compilation error in VS2013 64bit 2014-08-23 20:31:57 +08:00
Lukas Dürrenberger ef1b9d6b20 Merge branch 'feature/strikethrough' 2014-08-19 23:02:21 +02:00
Łukasz Twarduś fc7637681d C++11/14 compatibility 2014-08-19 22:47:35 +02:00
Lukas Dürrenberger c016ab5d0a Merge branch 'bugfix/windows_dpi_scaling' 2014-08-19 22:37:55 +02:00
Lukas Dürrenberger 7c63c5885e Merge branch 'bugfix/texture_max_size' 2014-08-19 22:18:38 +02:00
binary1248 f9ed3fdcb3 Added support for SetProcessDpiAwareness as well, on Windows versions that support it. 2014-08-19 22:01:59 +02:00
binary1248 3b9e246c83 Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove. 2014-08-18 21:43:57 +02:00
binary1248 eaab2c1c68 Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows (#153) and added the same checks to other affected methods as well. 2014-08-18 21:43:55 +02:00
binary1248 34933520ac Fixed Windows DPI scaling causing strange window behavior (#679). 2014-08-18 19:02:40 +02:00
binary1248 7defb17e8c Made a few functions in Texture and Shader a bit more thread-safe. 2014-08-13 08:44:48 +02:00
Maximilian Wagenbach 713407e159 Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management. 2014-08-13 07:25:12 +02:00
STU 6ad7b21203 Fix a bug in the font system.
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).

In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.

This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger 7ace90986b Merge branch 'bugfix/winxp_stack_align' 2014-08-12 09:45:59 +02:00
Mario Liebisch 621793a354 [Android] Rewrote key event handling
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter 3f69629d0c Merge branch 'android_improvements' 2014-07-24 10:05:09 +02:00
Jonathan De Wachter f7561f5fa1 Fixed EGL surface not recreated in the right thread 2014-07-24 10:04:27 +02:00
Jonathan De Wachter 796c87295c Improved readability of ?: operator 2014-07-24 08:35:23 +02:00
Foaly 5f3b6cb57a Added a strikethrough text style to sf::Text. Fixes issue #243. 2014-07-18 13:57:57 +02:00
binary1248 520025d904 Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. (#412) 2014-07-13 09:22:25 +02:00
Jonathan De Wachter 0a64da654c Merge pull request #656 from MarioLiebisch/android-nosurface-display
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter f491e94297 [Android] Redirect error messages to logcat by default 2014-07-08 17:59:33 +02:00
Lukas Dürrenberger e625d79a04 Merge branch 'bugfix/soundstream' 2014-07-07 09:44:45 +02:00
Mario Liebisch e73e408885 [Android] Don't try to display without a surface
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248 57941c1696 Fixed invoking a virtual method (onSeek) in the destructor of SoundStream. 2014-07-05 16:19:30 +02:00
binary1248 74e425a9ed Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped. 2014-07-04 22:24:48 +02:00
Foaly 09aae0240d Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream (#203), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream (http://en.sfml-dev.org/forums/index.php?topic=15197.0), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-07-04 20:48:23 +02:00
binary1248 362a590454 Fixed FTP download and upload file sizes being limited by available RAM (#565). 2014-07-04 20:40:18 +02:00
Laurent Gomila 471873dff9 Fixed typo in the sfml-graphics CMake file 2014-07-03 08:01:44 +02:00
Jonathan De Wachter dd6b54d0eb [Android] Forgot to add two lines to the previous commit 2014-06-26 07:55:49 +02:00
Jonathan De Wachter c462f7cd0a [Android] Got rid of the unnecessary additional event container 2014-06-26 07:33:03 +02:00
Jonathan De Wachter 57ca180d8d [Android] Hide status and navigation bar only if the fullscreen flag is on 2014-06-26 07:32:44 +02:00
Jonathan De Wachter 73008293ba Window style constraints are handled differently on mobile OSes 2014-06-26 05:22:49 +02:00
Jonathan De Wachter cf52687203 [Android] onCreate nows waits for sf::Window to be created 2014-06-26 05:15:25 +02:00
Jonathan De Wachter fb81ddfdcb [Android] VideoMode::getDesktopMode() returns the physical scren size in pixels 2014-06-26 04:56:06 +02:00
Jonathan De Wachter d73418261b [Android] Do not hardcode java const values (JNI) 2014-06-24 07:40:16 +02:00
Jonathan De Wachter ed7c80f6bb [Android] No longer force people to have debug version installed 2014-06-24 06:39:11 +02:00
Jonathan De Wachter 3e9f842e59 [Android] Workaround transparency issues on some Android devices 2014-06-21 21:30:58 +02:00
Jonathan De Wachter b542785ed9 [Android] Keep the screen turned on and bright 2014-06-21 21:30:58 +02:00
Jonathan De Wachter f0345d5201 [Android] Hide the navigation bar 2014-06-21 21:30:58 +02:00
Jonathan De Wachter a88bab1d59 [Android] Hide the status bar 2014-06-21 21:30:57 +02:00
Jonathan De Wachter a4846db016 [Android] Enable the usage of debug version of SFML libraries (#643) 2014-06-21 21:10:45 +02:00
Jonathan De Wachter 214c9b0662 [Android] Removed dependency on the window module from libsfml-main.a 2014-06-21 21:10:31 +02:00
Jonathan De Wachter c522f6d596 Merge pull request #642 from MarioLiebisch/android-fingerfix
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter 6302cc0762 Merge pull request #641 from MarioLiebisch/android-statesfix
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch 121c3b2fd7 [Win32] Fixed Unicode inconsistency
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch 1bd62b4d14 [Android] Fixed the app crashing on rotation
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch bc73b12428 [Android] Fixed redundant touch moved events
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch 5b559f1c08 [Android] Added missing sensor event generation 2014-06-20 23:56:33 +02:00
Jonathan De Wachter 60c34bff19 [Android] Made the remaining sensors available 2014-06-13 15:58:58 +02:00
Jonathan De Wachter 2874ac4aab [Android] Don't disable sensors since it's handled at higher-level 2014-06-13 15:58:50 +02:00
binary1248 bdcdfffe11 Replaced Text underline offset/thickness with nicer font dependent values. 2014-06-12 00:49:23 +02:00
binary1248 da79517b36 Fix bitmap font resize failing silently when resizing to an unsupported pixel size (#448), fixed getKerning returning scaled values even for bitmap fonts. 2014-06-12 00:49:23 +02:00
rafoudiablol 0124ad0a85 Show error message everytime a shader uniform's location can't be found.
Adjusted code style (TankOs).

Original commit message by the author:
  Show only 1 once the message "Parameter not found"

Conflicts:
  src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler 228038fa8a Check socket descriptor limit. #153
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.

This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch 159176f5ba [Android] Fixed TouchBegan reporting wrong coordinates
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger 265c411c39 Merge branch 'bugfix/osx-implementation' 2014-06-04 11:48:31 +02:00
Marco Antognini 46be2159cb Fixed OS X implementation of sf::Mouse::(get|set)Position
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller bc1127da5b Output error message and abort program when XOpenDisplay() fails
Fixes issue #508.

When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini 5912d205d3 Removed a dead store in sf::Ftp implementation 2014-05-28 11:18:39 +02:00
Marco Antognini 4f2c6c4489 Fixed potential memory leaks on OS X
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248 1dae89a8e0 Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. (#523) 2014-05-27 10:56:11 +02:00
Mario Liebisch ff869777a9 Fixed building for OpenGL ES 1.1 platforms
* Added proper extension handling for `glBlendEquation` and related
  constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout 3fa1d0e03d Fixed issue where the viewport's width and/or height could be off by 1 pixel
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer 0375d7588f Fixed soundbuffer contents not being able to be updated when still attached to sounds (#354), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-05-26 23:39:07 +02:00
binary1248 e6b5ce1f27 Make sure texture unit 0 is active when reseting RenderTarget states (#523), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context (http://en.sfml-dev.org/forums/index.php?topic=9350.0). 2014-05-26 22:50:44 +02:00
Marco Antognini 3f61214571 Improved OS X implementation
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini 7d4235a38f Optimised OS X implementation regarding scaling factor
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger a3ab6efa23 Fix application crash when calling Shader::isAvailable() #608. 2014-05-23 10:44:10 +02:00
Marco Antognini 2215f55ef9 Moved more responsibilities to SFOpenGLView
These changes will ease the implementation of mouse grab (#394)
2014-05-23 09:52:18 +02:00
Marco Antognini aa47dd5d33 Removed old documentation that doesn't apply anymore 2014-05-23 09:52:18 +02:00