Commit graph

1026 commits

Author SHA1 Message Date
Lee Zhen Yong e5a98aa1d5 bug fix: compilation error in VS2013 64bit 2014-08-23 20:31:57 +08:00
Lukas Dürrenberger ef1b9d6b20 Merge branch 'feature/strikethrough' 2014-08-19 23:02:21 +02:00
Łukasz Twarduś fc7637681d C++11/14 compatibility 2014-08-19 22:47:35 +02:00
Lukas Dürrenberger c016ab5d0a Merge branch 'bugfix/windows_dpi_scaling' 2014-08-19 22:37:55 +02:00
Lukas Dürrenberger 7c63c5885e Merge branch 'bugfix/texture_max_size' 2014-08-19 22:18:38 +02:00
binary1248 f9ed3fdcb3 Added support for SetProcessDpiAwareness as well, on Windows versions that support it. 2014-08-19 22:01:59 +02:00
binary1248 3b9e246c83 Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove. 2014-08-18 21:43:57 +02:00
binary1248 eaab2c1c68 Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows (#153) and added the same checks to other affected methods as well. 2014-08-18 21:43:55 +02:00
binary1248 34933520ac Fixed Windows DPI scaling causing strange window behavior (#679). 2014-08-18 19:02:40 +02:00
binary1248 7defb17e8c Made a few functions in Texture and Shader a bit more thread-safe. 2014-08-13 08:44:48 +02:00
Maximilian Wagenbach 713407e159 Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management. 2014-08-13 07:25:12 +02:00
STU 6ad7b21203 Fix a bug in the font system.
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).

In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.

This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger 7ace90986b Merge branch 'bugfix/winxp_stack_align' 2014-08-12 09:45:59 +02:00
Mario Liebisch 621793a354 [Android] Rewrote key event handling
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter 3f69629d0c Merge branch 'android_improvements' 2014-07-24 10:05:09 +02:00
Jonathan De Wachter f7561f5fa1 Fixed EGL surface not recreated in the right thread 2014-07-24 10:04:27 +02:00
Jonathan De Wachter 796c87295c Improved readability of ?: operator 2014-07-24 08:35:23 +02:00
Foaly 5f3b6cb57a Added a strikethrough text style to sf::Text. Fixes issue #243. 2014-07-18 13:57:57 +02:00
binary1248 520025d904 Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. (#412) 2014-07-13 09:22:25 +02:00
Jonathan De Wachter 0a64da654c Merge pull request #656 from MarioLiebisch/android-nosurface-display
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter f491e94297 [Android] Redirect error messages to logcat by default 2014-07-08 17:59:33 +02:00
Lukas Dürrenberger e625d79a04 Merge branch 'bugfix/soundstream' 2014-07-07 09:44:45 +02:00
Mario Liebisch e73e408885 [Android] Don't try to display without a surface
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248 57941c1696 Fixed invoking a virtual method (onSeek) in the destructor of SoundStream. 2014-07-05 16:19:30 +02:00
binary1248 74e425a9ed Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped. 2014-07-04 22:24:48 +02:00
Foaly 09aae0240d Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream (#203), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream (http://en.sfml-dev.org/forums/index.php?topic=15197.0), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-07-04 20:48:23 +02:00
binary1248 362a590454 Fixed FTP download and upload file sizes being limited by available RAM (#565). 2014-07-04 20:40:18 +02:00
Laurent Gomila 471873dff9 Fixed typo in the sfml-graphics CMake file 2014-07-03 08:01:44 +02:00
Jonathan De Wachter dd6b54d0eb [Android] Forgot to add two lines to the previous commit 2014-06-26 07:55:49 +02:00
Jonathan De Wachter c462f7cd0a [Android] Got rid of the unnecessary additional event container 2014-06-26 07:33:03 +02:00
Jonathan De Wachter 57ca180d8d [Android] Hide status and navigation bar only if the fullscreen flag is on 2014-06-26 07:32:44 +02:00
Jonathan De Wachter 73008293ba Window style constraints are handled differently on mobile OSes 2014-06-26 05:22:49 +02:00
Jonathan De Wachter cf52687203 [Android] onCreate nows waits for sf::Window to be created 2014-06-26 05:15:25 +02:00
Jonathan De Wachter fb81ddfdcb [Android] VideoMode::getDesktopMode() returns the physical scren size in pixels 2014-06-26 04:56:06 +02:00
Jonathan De Wachter d73418261b [Android] Do not hardcode java const values (JNI) 2014-06-24 07:40:16 +02:00
Jonathan De Wachter ed7c80f6bb [Android] No longer force people to have debug version installed 2014-06-24 06:39:11 +02:00
Jonathan De Wachter 3e9f842e59 [Android] Workaround transparency issues on some Android devices 2014-06-21 21:30:58 +02:00
Jonathan De Wachter b542785ed9 [Android] Keep the screen turned on and bright 2014-06-21 21:30:58 +02:00
Jonathan De Wachter f0345d5201 [Android] Hide the navigation bar 2014-06-21 21:30:58 +02:00
Jonathan De Wachter a88bab1d59 [Android] Hide the status bar 2014-06-21 21:30:57 +02:00
Jonathan De Wachter a4846db016 [Android] Enable the usage of debug version of SFML libraries (#643) 2014-06-21 21:10:45 +02:00
Jonathan De Wachter 214c9b0662 [Android] Removed dependency on the window module from libsfml-main.a 2014-06-21 21:10:31 +02:00
Jonathan De Wachter c522f6d596 Merge pull request #642 from MarioLiebisch/android-fingerfix
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter 6302cc0762 Merge pull request #641 from MarioLiebisch/android-statesfix
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch 121c3b2fd7 [Win32] Fixed Unicode inconsistency
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch 1bd62b4d14 [Android] Fixed the app crashing on rotation
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch bc73b12428 [Android] Fixed redundant touch moved events
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch 5b559f1c08 [Android] Added missing sensor event generation 2014-06-20 23:56:33 +02:00
Jonathan De Wachter 60c34bff19 [Android] Made the remaining sensors available 2014-06-13 15:58:58 +02:00
Jonathan De Wachter 2874ac4aab [Android] Don't disable sensors since it's handled at higher-level 2014-06-13 15:58:50 +02:00
binary1248 bdcdfffe11 Replaced Text underline offset/thickness with nicer font dependent values. 2014-06-12 00:49:23 +02:00
binary1248 da79517b36 Fix bitmap font resize failing silently when resizing to an unsupported pixel size (#448), fixed getKerning returning scaled values even for bitmap fonts. 2014-06-12 00:49:23 +02:00
rafoudiablol 0124ad0a85 Show error message everytime a shader uniform's location can't be found.
Adjusted code style (TankOs).

Original commit message by the author:
  Show only 1 once the message "Parameter not found"

Conflicts:
  src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler 228038fa8a Check socket descriptor limit. #153
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.

This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch 159176f5ba [Android] Fixed TouchBegan reporting wrong coordinates
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger 265c411c39 Merge branch 'bugfix/osx-implementation' 2014-06-04 11:48:31 +02:00
Marco Antognini 46be2159cb Fixed OS X implementation of sf::Mouse::(get|set)Position
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller bc1127da5b Output error message and abort program when XOpenDisplay() fails
Fixes issue #508.

When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini 5912d205d3 Removed a dead store in sf::Ftp implementation 2014-05-28 11:18:39 +02:00
Marco Antognini 4f2c6c4489 Fixed potential memory leaks on OS X
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248 1dae89a8e0 Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. (#523) 2014-05-27 10:56:11 +02:00
Mario Liebisch ff869777a9 Fixed building for OpenGL ES 1.1 platforms
* Added proper extension handling for `glBlendEquation` and related
  constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout 3fa1d0e03d Fixed issue where the viewport's width and/or height could be off by 1 pixel
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer 0375d7588f Fixed soundbuffer contents not being able to be updated when still attached to sounds (#354), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-05-26 23:39:07 +02:00
binary1248 e6b5ce1f27 Make sure texture unit 0 is active when reseting RenderTarget states (#523), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context (http://en.sfml-dev.org/forums/index.php?topic=9350.0). 2014-05-26 22:50:44 +02:00
Marco Antognini 3f61214571 Improved OS X implementation
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini 7d4235a38f Optimised OS X implementation regarding scaling factor
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger a3ab6efa23 Fix application crash when calling Shader::isAvailable() #608. 2014-05-23 10:44:10 +02:00
Marco Antognini 2215f55ef9 Moved more responsibilities to SFOpenGLView
These changes will ease the implementation of mouse grab (#394)
2014-05-23 09:52:18 +02:00
Marco Antognini aa47dd5d33 Removed old documentation that doesn't apply anymore 2014-05-23 09:52:18 +02:00
Marco Antognini e33e061e96 Replaced deprecated functions on OS X 10.9 2014-05-23 09:52:17 +02:00
Marco Antognini b9f5f19f7c Reverted OS X implementation to non-ARC
* Apparently, there were some leaks not reported as such
 * Support for 32 bits computer is restored
 * Fix memory leak in sfStringToNSString (related to #484)
 * Unapply context when closing the window, freeing memory

The following commits are related to ARC modifications:

 * 42f6e83dfb
 * 6edc4b9518
 * f6c94451fb
 * 324d4a18e7
 * 0d47056132

Commit ac28902b57 is the last one before the introduction of ARC.
2014-05-23 09:52:17 +02:00
binary1248 1fe22e24d0 Fix the case where not having created a GlResource prior to calling Shader::isAvailable() would break context management. (#211) 2014-05-22 11:53:58 +02:00
firefly2442 749cbb2ff8 add HTTP support for PUT and DELETE
Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-05-22 10:45:19 +02:00
Stefan Schindler 5250cc97d5 Updated glext, removed glxext.
Removed glxext in favor of the system version.
2014-05-13 15:17:01 +02:00
binary1248 c45039e907 Removed vertical tab support from Text (#442). 2014-05-13 10:40:38 +02:00
Jan Haller 0c3d361ceb Fixed problem with wrongly initialized sf::RenderStates::Default
This static variable depended on the global variable sf::BlendAlpha, which may not be constructed yet.
2014-05-01 00:39:57 +02:00
Jan Haller cdf32a7881 Merge branch 'blendmodes'
Introduces the sf::BlendMode class that supports separate blend functions and equations.
Replaces the old sf::BlendMode enum.

Further changes:
* Fixed merge conflicts resulting from GLExtensions in mobile branch
* GLExtensions: Added GLEXT_blend_equation_separate
* Added file BlendMode.cpp
* Replaced occurrences of sf::BlendMode value parameters with const-references
* Adapted rendering code in sf::RenderTarget
2014-04-26 19:43:36 +02:00
Dmitry Marakasov f1431e416c Use common unix sensor implementation on FreeBSD 2014-04-25 17:46:15 +04:00
Dmitry Marakasov 208164898b Don't use udev on FreeBSD 2014-04-25 17:45:49 +04:00
Marco Antognini efe4354bc5 Improved resizing windows on OS X (close #474)
sf::Window::setSize will fire a resize event if the view could not be created at the requested size.
2014-04-23 13:14:42 +02:00
Laurent Gomila ee336a3037 Merge pull request #576 from binary1248/text_fix
Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size.
2014-04-22 22:41:25 +02:00
binary1248 6469f35d99 Fix text being rendered with a vertical offset when the font's ascent doesn't match it's size. 2014-04-22 22:06:51 +02:00
Laurent Gomila f99bbfc534 Reviewed the sf::BlendMode class (added a constructor, made minor modifications in comments) 2014-04-22 21:37:39 +02:00
Marco Antognini 7f0f89bac9 Fixed menu shortcut not working in fullscreen (close #537) 2014-04-22 12:47:12 +02:00
Marco Antognini c222c28aa7 Removed dead code
AutoreleasePoolWrapper is no more used since ARC is used on Mac.
2014-04-21 18:29:07 +02:00
Marco Antognini 52bb192cff Removed debug log forgotten in the previous commit 2014-04-21 18:15:24 +02:00
Marco Antognini 2c96d49a03 Fixed mouse tracking in fullscreen on OS X 2014-04-21 18:07:43 +02:00
Marco Antognini 2eb4f69e41 Replaced some deprecated functions on OS X
NSWindow convertBaseToScreen: -> convertRectToScreen:
NSView   convertPointToBase:  -> convertPointToBacking:
2014-04-21 18:07:43 +02:00
Marco Antognini d8812f0f5c Add support for retina displays (close #353)
Based on PR #388 by Michael Bradshaw

Convert size to match the size requested by the user.
2014-04-21 18:06:44 +02:00
Marco Antognini 8f0037d84d Improved fullscreen support on OS X (close #343)
No hard resolution switch is done. Instead a view of the requested
size is displayed in the center of the main screen (letter boxing).

Running a stress test showed that the performance were equal
to a hard switch without the inconvenience of resizing the
user's apps. This also follows the guidelines defined by Apple:

> Avoid changing the display resolution from that chosen by the user.

source:
https://developer.apple.com/library/mac/documentation/graphicsimaging/Conceptual/OpenGL-MacProgGuide/opengl_fullscreen/opengl_cgl.html
2014-04-21 18:06:44 +02:00
James Cowgill 86b29c539d Fixed various linux compile errors in EglContext 2014-04-21 14:42:07 +01:00
Marco Antognini 6e3103464a Fixed unused parameter warning 2014-04-20 21:55:38 +02:00
Marco Antognini 1bfc735a9e Improved style 2014-04-20 21:22:14 +02:00
Jonathan De Wachter a348428476 [Android] Fixed stream pointer not initialized in Font.cpp 2014-04-20 12:58:59 +02:00
Jonathan De Wachter 273ad4c9ee [Android] Adapted sensor implementation 2014-04-20 12:58:56 +02:00
Mario Liebisch dd7a3cb30b Fixed missing JoystickImpl member on Android 2014-04-20 12:58:54 +02:00
Laurent 03acb2ad9f Fixed compile errors in SensorImpl.mm and with EGL stuff on iOS 2014-04-20 12:58:52 +02:00
Laurent Gomila 80431deef4 Reviewed the sensor API 2014-04-20 12:58:50 +02:00
Jonathan De Wachter 2d682d324f [Android] Fixed unicode value of text entered event is always 0 2014-04-20 12:58:45 +02:00
Jonathan De Wachter 67c7a5d176 [Android] Forgot to dettach the SFML thread from the JVM at several places 2014-04-20 12:58:43 +02:00
Jonathan De Wachter 83306e72a2 [Android] Don't attach the same thread twice to the JVM
ANativeActivity_onCreate is called by NaviteActivity from Java (which is the main thread). Thus, this thread is already attached to the JVM.
2014-04-20 12:58:39 +02:00
Mario Liebisch 84bd8c6c5b Fixed several issues
- Cmake errored out due to the ANDROID_NDK_* variables being used before being set/detected for the first time.
- Fixed one warning regarding one string replace in CMake.
- Fixed warnings when compiling SFML-Activity.
2014-04-20 12:58:37 +02:00
Jonathan De Wachter 038401b8d5 [Android] Forgot to add EGLCheck.cpp to the list of file to build 2014-04-20 12:58:33 +02:00
Jonathan De Wachter 595df2a1a9 [Android] Fixed invalid drawable error 2014-04-20 12:58:29 +02:00
Jonathan De Wachter 2caec961ee [Android] Dropped stlport in favor of libc++ which supports C++11 2014-04-20 12:58:27 +02:00
Jonathan De Wachter a1b0e73ac5 [Android] SFML activity allows a custom library name for the user application 2014-04-20 12:58:17 +02:00
Jonathan De Wachter 349fe380e4 [Android] Moved sensor implementation to the right place 2014-04-20 12:58:15 +02:00
Jonathan De Wachter 7daaaa649e Implemented sensor API 2014-04-20 12:58:13 +02:00
Jonathan De Wachter 59c3c2c0b0 Improved X11 visual selection algorithm to match the EGL config 2014-04-20 12:58:11 +02:00
Jonathan De Wachter ba0555fd1a Implemented getBestConfig() in EglContext to retrieve the best EGL config 2014-04-20 12:58:09 +02:00
Jonathan De Wachter 2627c3579f Forgot to initialize the EGL display 2014-04-20 12:58:07 +02:00
Jonathan De Wachter 43aa313280 Don't link against freetype and jpeg library twice 2014-04-20 12:58:05 +02:00
Jonathan De Wachter e12b94c989 Xrandr was missing in the list of external libraries on Linux 2014-04-20 12:58:02 +02:00
Jonathan De Wachter 45f23cdbbb Made the OpenGL ES implementation available on ARM-based Linux OSes 2014-04-20 12:58:00 +02:00
Jonathan De Wachter 565bc69a4e Uniformized the way CMake find and link against external libraries 2014-04-20 12:57:58 +02:00
Laurent Gomila 1c9a8310ff Fixed missing modification after last commit 2014-04-20 12:57:53 +02:00
Laurent Gomila 62941c4264 Now using an explicit prefix for OpenGL extension macros, to avoid conflicts 2014-04-20 12:57:51 +02:00
Laurent Gomila 2c259c8f49 Added missing include of <System/Err.hpp> 2014-04-20 12:57:49 +02:00
Jonathan De Wachter 860c232507 [Android] No longer cache the window size
Because onContextRectChanged happens after the surface creation thus, the window doesn't return the correct value when the surface gets created.
2014-04-20 12:57:45 +02:00
Jonathan De Wachter 17430ef372 [Android] Implemented mouse events 2014-04-20 12:57:43 +02:00
Jonathan De Wachter 2ab49ece2f [Android] Implemented sf::TextEvent 2014-04-20 12:57:40 +02:00
Jonathan De Wachter 634c3dc2a7 [Android] Fixed memory leak when loading asset files 2014-04-20 12:57:38 +02:00
Jonathan De Wachter 891cd261b8 Removed unnecessary sf:: prefix 2014-04-20 12:57:36 +02:00
Laurent Gomila 728f11701b [iOS] Added (fake) implementation of vertical synchronization 2014-04-20 12:57:34 +02:00
Laurent Gomila cd89e462fa [iOS] Fixed freeze in joystick initialization when one or more sensors were not available on a device 2014-04-20 12:57:32 +02:00
Laurent Gomila d908ffa498 Removed the call to glPolygonMode, unavailable in OpenGL ES. 2014-04-20 12:57:30 +02:00
Jonathan De Wachter de791c05dc [Android] Added the joystick implementation 2014-04-20 12:57:28 +02:00
Jonathan De Wachter fbd21962f0 [Android] Improved input implementation 2014-04-20 12:57:26 +02:00
Jonathan De Wachter 4626e95491 [Android] Fixed WindowHandle and getSystemHandle() 2014-04-20 12:57:23 +02:00
Jonathan De Wachter 77567e9656 Implemented missing setVirtualKeyboardVisible method on desktop platforms 2014-04-20 12:57:21 +02:00
Laurent Gomila 67177ce55c Fixed framebuffer binding messed up after a call to Texture::copyToImage() on OpenGL ES 2014-04-20 12:57:19 +02:00
Jonathan De Wachter 218c0897c8 [Android] Added the Android version of extlibs headers 2014-04-20 12:57:18 +02:00
Jonathan De Wachter d6f98229a8 [Android] Removed dirty hack from Window.cpp 2014-04-20 12:57:16 +02:00
Jonathan De Wachter 663dad18f2 [Android] Fixed compilation issue and enabled audio module for mips arches 2014-04-20 12:57:14 +02:00
Jonathan De Wachter bc46dfb8f5 [Android] Various adjustements 2014-04-20 12:57:11 +02:00
Jonathan De Wachter f60ab60263 Added SFML_OS_ prefix to IOS and ANDROID variables 2014-04-20 12:57:02 +02:00
Laurent Gomila 00d3bf1e7f [iOS] Cosmetic changes in joystick implementation 2014-04-20 12:56:58 +02:00
Laurent Gomila 3f7486323a Fixed condition in build file 2014-04-20 12:56:55 +02:00
Laurent Gomila 2c409e5145 Added touch events and the sf::Touch class (and iOS implementation) 2014-04-20 12:56:53 +02:00
Jonathan De Wachter c77b8a3496 [Android] Moved getActivity(ActivitySttates*) to the system module
Somehow this function gets stripped by compilators if I put this in the main module (which is what we want).
To solve this issue (and to avoid additional dependencies on sfml-window), I moved it to the system module since all SFML modules depend on it.
2014-04-20 12:56:51 +02:00
Jonathan De Wachter 90d8b37442 [Android] Removed ogg, FLAC, vorbis and vorbisenc dependencies 2014-04-20 12:56:46 +02:00
Jonathan De Wachter cc0d982f72 [Android] Wrote a native activity acting as a bootstrap
A current limitation prevents one library from depending on shared libraries.
As we have legal issues here (LGPL wants us to use shared libs of OpenAL-Soft and libsndfile), we're forced to use this homemade native activity which will manually load our shared libraries.
2014-04-20 12:56:42 +02:00
Jonathan De Wachter 60894d1c1a [Android] Rewrote CMake scripts to compile SFML with our new toolchain 2014-04-20 12:56:40 +02:00
Laurent Gomila 8f459cd1af [iOS] Made the resources path the default working directory 2014-04-20 12:53:20 +02:00
Laurent Gomila 3872b27569 Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main 2014-04-20 12:53:17 +02:00
Laurent Gomila cac645076f [iOS] Fixed linker command line in Graphics/CMakeLists.txt 2014-04-20 12:53:09 +02:00
Laurent Gomila 239921b456 [iOS] Improved support for examples, removed the need for a toolchain file 2014-04-20 12:53:04 +02:00
Jonathan De Wachter cefb4fcee0 Improved OpenAL error macro
It now supports functions that return values.
2014-04-20 12:52:08 +02:00
Jonathan De Wachter 8c906a7a3d Improved OpenGL error macro
It now supports functions that return values.
2014-04-20 12:52:06 +02:00