Commit graph

24 commits

Author SHA1 Message Date
Lukas Dürrenberger 2eb70c6537 Replaced glLoadGen loader with glad loader and dynamically load EGL and GLES extensions as is done for desktop GL. 2019-09-12 23:02:52 +02:00
Jonny Paton 353c846c87 Update examples for iOS including touch support, proper handling of window resize, launch screens and icons 2019-01-19 01:34:30 +01:00
Ceylo 82c2f4c05e All mobile-compatible examples now successfully link 2019-01-19 01:29:12 +01:00
Ceylo ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
binary1248 e2420dfe76 Removed support for GLU. 2015-03-23 16:16:06 +01:00
binary1248 97bdf72ce1 Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems. 2015-03-23 16:16:05 +01:00
Stefan Schindler f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Laurent Gomila c35b48bcea [iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects 2014-04-20 12:53:22 +02:00
Laurent Gomila 3872b27569 Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main 2014-04-20 12:53:17 +02:00
Laurent Gomila 239921b456 [iOS] Improved support for examples, removed the need for a toolchain file 2014-04-20 12:53:04 +02:00
Laurent Gomila 4e8e1629d1 Adapted the examples for iOS (WIP) 2014-04-20 12:52:10 +02:00
Laurent Gomila 7c9f9cc41c Minor fix in Window and OpenGL examples 2013-06-03 20:48:24 +02:00
Laurent Gomila 8cb05fc6d0 Updated the Window and OpenGL examples (got rid of GLU and immediate mode) 2013-05-21 16:57:02 +02:00
Laurent Gomila 14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Laurent Gomila 2ee4b99f4d Minor fix (rotation speed) in the Window example 2012-02-15 22:47:10 +01:00
Laurent Gomila 4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila c2039e866c Renamed Window::IsOpened to IsOpen
Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila d58d6e51bc Added explicit include directories for OpenGL and X11 in CMake files 2011-09-30 13:43:52 +02:00
Martin Foot 13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila 8621e45960 Implemented global inputs (sf::Keyboard, sf::Mouse, sf::Joystick) and removed the event-based sf::Input.
Window::WaitEvent now works with joystick events as well.
Added Event::JoystickConnected and Event::JoystickDisconnected.
Added Window::GetCursorPosition.
2011-07-04 08:21:40 +02:00
Laurent Gomila e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
Laurent Gomila df6874273a Renamed Window::GetEvent to PollEvent 2011-04-11 18:20:21 +02:00
Laurent Gomila 6676d77ea1 Updated the C and .Net bindings according to the previous modifications 2011-04-04 23:37:20 +02:00
LaurentGom a991fe8e4d Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00