Laurent Gomila
08b49cc15c
Fixed RenderTarget::resetGLStates() not explicitly setting the default polygon mode (glPolygonMode) ( #480 )
2013-10-14 16:55:23 +02:00
Laurent Gomila
c23d4a8385
Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors ( #340 )
2013-07-06 18:24:30 +02:00
Laurent Gomila
4e8c144879
Updated the year in the copyright notice
2013-04-06 09:34:44 +02:00
Laurent Gomila
91e1743516
Changed Texture::bind and Shader::bind to be static functions, that can accept a null argument
2013-01-08 22:24:43 +01:00
Laurent Gomila
38da3f4338
Fixed computation of the alpha channel in sf::BlendAdd
2013-01-03 20:34:51 +01:00
Laurent Gomila
6ce6014dd8
Renamed RenderTarget::convertCoords to mapPixelToCoords, and added its inverse mapCoordsToPixel
2012-11-10 10:30:01 +01:00
Laurent Gomila
2b3d9bdd91
Fixed GL_MATRIX_MODE incorrectly restored after calling popGLStates
2012-08-08 20:44:52 +02:00
Laurent Gomila
3d02d4c795
OpenGL culling is now explicitly disabled in SFML's internal states
2012-06-14 18:05:47 +02:00
Laurent Gomila
859074b3cc
RenderTarget::convertCoords now takes a Vector2i argument
2012-03-27 17:17:59 +02:00
Laurent Gomila
ac45dc9cba
GL states are no longer polluted by SFML's ones when mixing with custom OpenGL code
2012-03-27 17:09:19 +02:00
Laurent Gomila
78e7dcea38
Fixed sf::BlendNone not working
2012-03-15 22:37:51 +01:00
Laurent Gomila
d592b2a7d1
Updated the copyright text
2012-03-13 18:37:34 +01:00
Laurent Gomila
7d91763606
Fixed error on ALCheck.hpp and GLCheck.hpp header names
2012-03-11 20:13:50 +01:00
Laurent Gomila
14ac411542
Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase)
2012-03-11 19:10:37 +01:00
Laurent Gomila
ff5b69d312
Changed the naming convention for member variables (prefix changed from "my" to "m_")
2012-03-09 01:48:45 +01:00
Laurent Gomila
15e9d999b3
Added Window::GetPosition, and renamed some setters in Window for better consistency
2012-03-07 23:29:54 +01:00
Laurent Gomila
c0af511ed1
Fixed glBindProgramObject used on systems that don't support shaders
2011-12-31 11:42:05 +01:00
Laurent Gomila
aaa21dfaf6
Corrected the name of some functions/variable
2011-12-25 23:42:43 +01:00
Laurent Gomila
191730ac0d
Added a render states cache to improve performances
2011-12-25 22:30:38 +01:00
Laurent Gomila
b65b19343a
Changed the type of Vertex::TexCoords from integers to floats, to make it compatible with buggy ATI drivers
2011-12-21 22:44:21 +01:00
Laurent Gomila
5bae08a2d8
Implemented the new graphics API:
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- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
LaurentGom
082a928555
*important* sf::Rect now uses Width/Height instead of Right/Bottom
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Removed Offset, GetSize and GetCenter functions from sf::Rect
Added a sf::Rect constructor taking two Vector2 parameters
Updated the API documentation of the sf::Rect class
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1503 4e206d99-4929-0410-ac5d-dfc041789085
2010-04-09 13:04:49 +00:00
LaurentGom
0aaebddc7b
Updated the API documentation of RenderTarget, RenderImage and RenderWindow
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1413 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-19 14:34:34 +00:00
LaurentGom
504804a06e
Fixed RenderTarget::ConvertCoords returning wrong Y coordinates
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1410 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-17 17:17:20 +00:00
LaurentGom
b7b876eb26
Removed all the useless "sf::"
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1397 4e206d99-4929-0410-ac5d-dfc041789085
2010-02-10 11:09:55 +00:00
LaurentGom
c237305f9b
Removed all the automatic batching stuff and replaced it with a more straight-forward implementation using a state cache for optimizing performances
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1362 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-19 20:39:32 +00:00
LaurentGom
40f13c7302
Removed all the remaining const_cast, and replaced them with mutable members (this is needed for optimized lazy calculations)
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1353 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-13 13:55:20 +00:00
LaurentGom
7ad6c64358
Fixed current view not being updated when window is resized (bug introduced with the latest modifications on view handling)
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1344 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 09:33:55 +00:00
LaurentGom
6d717f3c87
Modified sf::RenderTarget so that it handles views by value rather than by reference
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1315 4e206d99-4929-0410-ac5d-dfc041789085
2009-12-31 16:43:24 +00:00
LaurentGom
35cfe7a8e4
Removed the workaround for shaders parameters (too slow!)
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1295 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-29 10:10:10 +00:00
LaurentGom
8bc4460d15
Added an automatic Flush() when drawing with a shader (temporary workaround to make shaders parameters work properly)
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1283 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-22 22:15:56 +00:00
LaurentGom
d7bd00afc0
FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
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Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-03 09:04:40 +00:00
LaurentGom
565172fc75
Added automatic batching to improve performances
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Moved the ConvertCoords function from RenderWindow to RenderTarget
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1221 4e206d99-4929-0410-ac5d-dfc041789085
2009-09-24 07:50:08 +00:00
LaurentGom
45b150648d
Changed internal naming convention (local variables now start with a lower case character)
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Removed the AudioResource class
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1166 4e206d99-4929-0410-ac5d-dfc041789085
2009-07-11 22:17:24 +00:00
LaurentGom
7cc00085d8
Added viewport handling in sf::View
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Upgraded SFML.Net project files to VS2008
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1155 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-26 13:24:29 +00:00
LaurentGom
1bb96087ad
FS#10 - Add rotation to sf::View
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Slightly changed the public interface of sf::View
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1152 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-21 21:23:30 +00:00
laurentgom
b86c4627ab
Added functions and overloads to sf::Rect
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Slightly changed the sf::View interface
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1138 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-13 21:13:43 +00:00
laurentgom
2deb8bd021
Added RenderImage
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Cleaned internal CSFML code
Synchronized with trunk
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1135 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-11 15:49:36 +00:00
laurentgom
23bf546b6a
FS#84 - Rewrite the OpenGL context handling
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FS#66 - Free the global rendering context
Added thread-local storage classes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1116 4e206d99-4929-0410-ac5d-dfc041789085
2009-05-31 11:38:54 +00:00
laurentgom
19de148351
Updated copyright
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1085 4e206d99-4929-0410-ac5d-dfc041789085
2009-05-06 18:37:14 +00:00
laurentgom
2228419caf
Updated copyright year
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1015 4e206d99-4929-0410-ac5d-dfc041789085
2009-02-12 17:48:35 +00:00
laurentgom
2f524481c1
Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
2009-01-28 16:18:34 +00:00